Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ObviousChief
Ah Puch
Level 126
God Stats
48W - 32L
1,502 SR
Queue Stats
695W - 738L
1,513 Elo+
Solo
Odin
Odin
SeidLord
Odin
Level 128
God Stats
1W - 2L
1,889 SR
Queue Stats
156W - 132L
1,679 Elo+
Party 2
Ratatoskr
Ratatoskr
maximsan
Ratatoskr
Level 263
God Stats
5W - 3L
1,460 SR
Queue Stats
199W - 202L
1,583 Elo+
Party 2
Surtr
Surtr
maximsantiago
Surtr
Level 105
God Stats
13W - 8L
1,735 SR
Queue Stats
203W - 193L
1,567 Elo+
Party 2
Team Averages
Level 156
1,617 SR
1,568 Elo+

VS

Team Averages
Level 137
1,530 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LORDLEEAN
Bastet
Level 121
God Stats
12W - 9L
1,573 SR
Queue Stats
171W - 176L
1,461 Elo+
Solo
Ix Chel
Ix Chel
stremix
Ix Chel
Level 107
God Stats
15W - 8L
1,575 SR
Queue Stats
101W - 87L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
5,479
548
0
1,368
421
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ObviousChief
Ah Puch
10
1 / 3 / 1
5,426
543
4,282
5,196
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
1 / 2 / 2
4,976
498
2,972
7,247
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
maximsan
Ratatoskr
10
2 / 6 / 0
5,531
553
4,626
9,244
2,983
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,240
624
6,127
8,310
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 4
6,808
681
6,682
6,061
2,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
11
2 / 3 / 1
5,895
590
3,272
6,857
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
 
Xing Tian
11
0 / 1 / 0
5,720
572
3,162
7,856
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
LORDLEEAN
Bastet
11
6 / 1 / 0
6,102
610
4,213
7,797
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
stremix
Ix Chel
12
1 / 0 / 5
6,238
624
3,035
2,934
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Loki
 
Loki
3
0
4
5
W
Charybdis
 
Charybdis
2
3
1
0.83
W
Xing Tian
 
Xing Tian
0
1
0
0
W
Bastet
LORDLEEAN
Bastet
6
1
0
6
L
Ah Puch
ObviousChief
Ah Puch
1
3
1
0.5
L
Odin
1
2
2
1
L
Ratatoskr
maximsan
Ratatoskr
2
6
0
0.33
L
1
1
1
1.5
W
Ix Chel
stremix
Ix Chel
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
20,364
31,365
Taken
31,505
12,796
Mitigated
12,325
7,925
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
366
1,368
421
0
230
1,114
38,005
0
W
Loki
 
Loki
6,682
2,431
0
1,808
6,061
2,954
0
1,012
5,049
0
26,735
W
Charybdis
 
Charybdis
3,272
1,344
0
2,175
6,857
1,851
440
1,395
5,462
0
43,070
W
Xing Tian
 
Xing Tian
3,162
70
0
2,080
7,856
3,955
0
334
6,958
32,392
2,103
W
Bastet
LORDLEEAN
Bastet
4,213
1,118
0
1,742
7,797
2,702
0
199
7,440
0
37,063
L
Ah Puch
ObviousChief
Ah Puch
4,282
188
0
860
5,196
1,363
0
1,224
3,746
38,222
0
L
Odin
2,972
1,286
0
2,197
7,247
4,004
0
0
7,247
0
21,487
L
Ratatoskr
maximsan
Ratatoskr
4,626
1,798
0
448
9,244
2,983
0
1,158
7,924
0
30,358
L
6,127
2,246
0
4,054
8,310
4,025
0
2,606
5,238
1,217
42,210
W
Ix Chel
stremix
Ix Chel
3,035
447
447
1,231
2,934
863
0
1,743
1,191
36,377
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
30,763
331
Minions Killed
325
0
Camps Cleared
0
1,034,478
Distance Traveled
1,086,072
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,479
548
76
8
0
155,071
0
W
Loki
6,808
681
32
3
0
235,129
0
W
Charybdis
5,895
590
80
8
0
195,304
2
W
Xing Tian
5,720
572
79
8
0
192,290
2
W
Bastet
6,102
610
65
7
0
257,170
0
L
Ah Puch
5,426
543
70
7
0
232,258
0
L
Odin
4,976
498
30
3
0
226,366
0
L
Ratatoskr
5,531
553
62
6
0
230,785
1
L
Surtr
6,240
624
93
9
0
189,998
3
W
Ix Chel
6,238
624
69
7
0
206,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role