Player Matchup

Thanatos
Thanatos
About3LB
Thanatos
Level 123
God Stats
10W - 9L
1,598 SR
Queue Stats
29W - 29L
1,509 Elo+
Solo
Khepri
Khepri
YouGotBamfed1
Khepri
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
33W - 36L
1,509 Elo+
Solo
Chang'e
Chang'e
bball___ttv
Chang'e
Level 123
God Stats
1W - 4L
1,320 SR
Queue Stats
139W - 133L
1,486 Elo+
Solo
Danzaburou
Danzaburou
iConfederateFIag
Danzaburou
Level 27
God Stats
11W - 4L
1,500 SR
Queue Stats
84W - 64L
1,696 Elo+
Party 1
Bastet
Bastet
punkey__
Bastet
Level 159
God Stats
3W - 2L
1,841 SR
Queue Stats
411W - 381L
1,587 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,558 Elo+

VS

Team Averages
Level 147
1,432 SR
1,558 Elo+
Zhong Kui
Zhong Kui
Clappo
Zhong Kui
Level 122
God Stats
11W - 4L
1,210 SR
Queue Stats
117W - 132L
1,491 Elo+
Solo
Osiris
Osiris
Darkmoon_2805
Osiris
Level 157
God Stats
2W - 0L
1,648 SR
Queue Stats
385W - 378L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Gremorys24
Guan Yu
Level 155
God Stats
2W - 1L
1,281 SR
Queue Stats
35W - 24L
1,589 Elo+
Party 2
Olorun
Olorun
Lestter2301
Olorun
Level 153
God Stats
2W - 0L
1,541 SR
Queue Stats
39W - 25L
1,599 Elo+
Party 2
Nemesis
Nemesis
liKing08l
Nemesis
Level 149
God Stats
7W - 2L
1,483 SR
Queue Stats
38W - 26L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
About3LB
Thanatos
6
0 / 1 / 2
3,882
485
1,348
4,208
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 6
5,041
630
1,766
6,257
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
bball___ttv
Chang'e
10
0 / 1 / 0
5,143
643
2,379
4,594
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iConfederateFIag
Danzaburou
9
6 / 1 / 0
5,705
713
5,796
5,365
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
punkey__
Bastet
9
2 / 0 / 0
5,395
674
3,682
6,052
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Clappo
Zhong Kui
10
1 / 0 / 0
5,456
682
3,337
4,010
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,714
589
3,487
6,135
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Gremorys24
Guan Yu
8
1 / 2 / 3
4,564
571
3,603
8,164
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
9
3 / 4 / 1
5,164
646
4,997
5,149
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
liKing08l
Nemesis
9
1 / 0 / 1
4,672
584
2,140
4,855
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
About3LB
Thanatos
0
1
2
1
W
Zhong Kui
Clappo
Zhong Kui
1
0
0
1
W
0
2
0
0
W
Guan Yu
Gremorys24
Guan Yu
1
2
3
1.25
W
Olorun
3
4
1
0.88
L
0
3
6
1
L
Chang'e
bball___ttv
Chang'e
0
1
0
0
L
Danzaburou
iConfederateFIag
Danzaburou
6
1
0
6
W
Nemesis
liKing08l
Nemesis
1
0
1
1.5
L
Bastet
punkey__
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
17,564
26,476
Taken
28,313
8,811
Mitigated
14,021
9,214
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
About3LB
Thanatos
1,348
645
0
2,003
4,208
1,246
0
507
3,621
0
13,290
W
Zhong Kui
Clappo
Zhong Kui
3,337
1,051
0
1,979
4,010
2,510
0
1,825
1,901
37,870
2,251
W
3,487
714
0
1,958
6,135
4,896
0
0
6,135
0
29,260
W
Guan Yu
Gremorys24
Guan Yu
3,603
1,030
370
3,252
8,164
3,813
0
787
7,377
0
13,864
W
Olorun
4,997
2,802
60
566
5,149
1,357
238
726
4,423
32,144
2,491
L
1,766
366
0
1,376
6,257
3,496
0
3,002
3,069
12,534
1,139
L
Chang'e
bball___ttv
Chang'e
2,379
256
160
2,315
4,594
1,286
0
3,081
1,513
33,787
0
L
Danzaburou
iConfederateFIag
Danzaburou
5,796
2,817
0
936
5,365
1,328
0
1,505
3,781
0
37,395
W
Nemesis
liKing08l
Nemesis
2,140
785
0
705
4,855
1,445
0
236
4,585
0
33,964
L
Bastet
punkey__
Bastet
3,682
795
0
2,424
6,052
1,455
0
0
5,634
0
27,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
24,570
252
Minions Killed
299
0
Camps Cleared
0
814,621
Distance Traveled
882,190
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,882
485
26
3
0
135,019
0
W
Zhong Kui
5,456
682
89
11
0
150,019
0
W
Osiris
4,714
589
63
8
0
164,853
4
W
Guan Yu
4,564
571
24
3
0
193,952
5
W
Olorun
5,164
646
57
7
0
164,753
1
L
Khepri
5,041
630
21
3
0
161,514
2
L
Chang'e
5,143
643
80
10
0
176,817
3
L
Danzaburou
5,705
713
65
8
0
155,329
1
W
Nemesis
4,672
584
66
8
0
208,613
0
L
Bastet
5,395
674
60
8
0
185,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role