Player Matchup

Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Bamboo Bangaaa
Mercury
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,600 MMR
Solo
Hachiman
Hachiman
Gold II
RicoFearNun
Hachiman
Gold II
Level 151
God Stats
9W - 6L
1,635 SR
Queue Stats
243W - 258L
1,604 MMR
Solo
Horus
Horus
Silver I
paynekiller21
Horus
Silver I
Level 173
God Stats
43W - 49L
1,535 SR
Queue Stats
76W - 86L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,534 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,574 SR
1,597 MMR
Loki
Loki
Gold II
AnonymoGamer
Loki
Gold II
Level 137
God Stats
7W - 5L
1,626 SR
Queue Stats
213W - 210L
1,578 MMR
Solo
Medusa
Medusa
Gold II
DEMercee
Medusa
Gold II
Level 108
God Stats
5W - 2L
1,880 SR
Queue Stats
28W - 33L
1,628 MMR
Solo
Cabrakan
Cabrakan
Gold III
InspectorWolf
Cabrakan
Gold III
Level 202
God Stats
1W - 3L
1,229 SR
Queue Stats
170W - 181L
1,589 MMR
Solo
Ix Chel
Ix Chel
Gold V
MrsBerry
Ix Chel
Gold V
Level 121
God Stats
25W - 19L
1,634 SR
Queue Stats
33W - 27L
1,597 MMR
Solo
Artio
Artio
Gold II
VaderTv
Artio
Gold II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
5
0 / 0 / 0
2,932
586
0
411
149
Khepri
 
Khepri
1
0 / 0 / 0
2,409
482
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
0 / 0 / 0
3,298
660
684
2,663
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RicoFearNun
Hachiman
1
0 / 0 / 0
909
182
0
0
0
6
1 / 1 / 0
3,782
756
2,374
3,887
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
BastetTyrFenrirSusano

VS

Bans
Cu ChulainnThorThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,421
684
474
3,141
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
DEMercee
Medusa
6
0 / 0 / 0
3,644
729
499
1,506
391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
InspectorWolf
Cabrakan
6
0 / 0 / 1
3,551
710
1,502
3,415
1,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
MrsBerry
Ix Chel
8
0 / 0 / 0
3,835
767
0
1,136
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
VaderTv
Artio
5
0 / 1 / 1
3,526
705
691
3,225
1,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Khepri
 
Khepri
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
Medusa
DEMercee
Medusa
0
0
0
0
W
Cabrakan
InspectorWolf
Cabrakan
0
0
1
0.5
W
Ix Chel
MrsBerry
Ix Chel
0
0
0
0
L
Hachiman
RicoFearNun
Hachiman
0
0
0
0
W
Artio
VaderTv
Artio
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,058
Damage
3,166
6,961
Taken
12,423
2,758
Mitigated
4,927
2,716
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
147
411
149
0
0
411
9,615
0
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
474
162
0
2,333
3,141
695
0
0
3,141
0
14,611
L
684
115
0
920
2,663
786
0
404
2,259
0
16,192
W
Medusa
DEMercee
Medusa
499
58
0
733
1,506
391
132
0
1,506
0
21,086
W
Cabrakan
InspectorWolf
Cabrakan
1,502
263
0
1,387
3,415
1,854
0
0
3,211
14,345
301
W
Ix Chel
MrsBerry
Ix Chel
0
0
100
510
1,136
292
0
0
1,136
24,628
0
L
Hachiman
RicoFearNun
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Artio
VaderTv
Artio
691
141
0
1,294
3,225
1,695
0
0
3,189
6,800
0
L
2,374
955
0
1,649
3,887
1,823
0
1,777
2,110
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,330
Gold Earned
17,977
79
Minions Killed
168
0
Camps Cleared
0
243,875
Distance Traveled
541,002
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,932
586
12
2
0
33,473
0
L
Khepri
2,409
482
0
0
0
45
0
W
Loki
3,421
684
43
9
0
129,119
0
L
Mercury
3,298
660
41
8
0
133,022
1
W
Medusa
3,644
729
44
9
0
108,382
0
W
Cabrakan
3,551
710
26
5
0
90,420
2
W
Ix Chel
3,835
767
48
10
0
104,149
0
L
Hachiman
909
182
0
0
0
0
0
W
Artio
3,526
705
7
1
0
108,932
0
L
Horus
3,782
756
26
5
0
77,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role