Player Matchup

Skadi
Skadi
 
Skadi
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Rowdyman09
Ne Zha
Level 161
God Stats
2W - 1L
1,521 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 1
Cerberus
Cerberus
TheTotalPenguin
Cerberus
Level 153
God Stats
2W - 0L
1,823 SR
Queue Stats
26W - 24L
1,542 Elo+
Party 1
Team Averages
Level 174
1,615 SR
1,543 Elo+

VS

Team Averages
Level 107
1,647 SR
1,562 Elo+
Medusa
Medusa
Mrkill123258
Medusa
Level 31
God Stats
1W - 1L
1,934 SR
Queue Stats
11W - 10L
1,574 Elo+
Solo
Bacchus
Bacchus
TheBearJew99
Bacchus
Level 130
God Stats
2W - 5L
1,352 SR
Queue Stats
128W - 115L
1,493 Elo+
Solo
Hera
Hera
XX_HOOD-XX10
Hera
Level 159
God Stats
1W - 1L
1,656 SR
Queue Stats
94W - 87L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 0 / 7
8,889
808
6,059
6,481
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Rowdyman09
Ne Zha
14
4 / 0 / 7
8,948
813
6,344
7,451
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
4 / 2 / 6
8,398
763
9,115
10,368
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 0
7,154
650
7,778
10,884
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TheBearJew99
Bacchus
10
0 / 1 / 2
6,619
602
1,077
7,743
4,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 5 / 1
6,560
596
2,550
6,090
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
1
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
7
6.5
L
Medusa
1
5
0
0.2
W
Ne Zha
Rowdyman09
Ne Zha
4
0
7
7.5
L
Bacchus
TheBearJew99
Bacchus
0
1
2
1
W
Cerberus
4
2
6
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
11,405
24,300
Taken
24,717
12,643
Mitigated
9,094
3,763
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,059
1,512
0
409
6,481
1,952
1,760
1,386
4,880
0
44,335
L
Medusa
7,778
2,267
0
1,674
10,884
3,444
0
4,483
5,417
0
31,951
W
Ne Zha
Rowdyman09
Ne Zha
6,344
470
0
2,062
7,451
4,484
641
705
6,477
0
30,623
L
Bacchus
TheBearJew99
Bacchus
1,077
0
0
1,349
7,743
4,206
0
1,573
5,754
14,739
122
W
Cerberus
9,115
61
0
1,292
10,368
6,207
191
1,496
8,469
25,465
2,380
L
2,550
306
0
585
6,090
1,444
0
1,262
4,294
15,248
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
20,333
178
Minions Killed
106
0
Camps Cleared
0
651,704
Distance Traveled
491,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,889
808
88
8
0
210,497
4
L
Medusa
7,154
650
52
5
0
187,211
0
W
Ne Zha
8,948
813
46
4
0
226,552
0
L
Bacchus
6,619
602
20
2
0
167,269
0
W
Cerberus
8,398
763
44
4
0
214,655
0
L
Hera
6,560
596
34
3
0
137,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role