Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Connorcultivator
Hercules
Gold III
Level 151
God Stats
18W - 16L
1,615 SR
Queue Stats
144W - 151L
1,464 MMR
Solo
Chang'e
Chang'e
Silver III
asffad
Chang'e
Silver III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 19L
1,468 MMR
Solo
Chernobog
Chernobog
Gold II
stevn2015
Chernobog
Gold II
Level 181
God Stats
9W - 7L
1,757 SR
Queue Stats
105W - 116L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,574 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,445 SR
1,464 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
IcanPlayany
Mercury
Gold V
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,452 MMR
Party 1
Charybdis
Charybdis
Gold III
jmeg00
Charybdis
Gold III
Level 136
God Stats
1W - 2L
1,211 SR
Queue Stats
62W - 67L
1,424 MMR
Party 2
Nox
Nox
Gold III
pat18899
Nox
Gold III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 87L
1,513 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
r4bbit197
Cu Chulainn
Gold V
Level 135
God Stats
27W - 16L
1,512 SR
Queue Stats
123W - 103L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 0
3,804
761
1,351
3,917
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
 
Ymir
1
0 / 1 / 0
2,571
514
0
844
298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,834
767
1,240
4,311
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
asffad
Chang'e
8
0 / 0 / 2
3,974
795
2,084
2,692
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
stevn2015
Chernobog
7
0 / 0 / 0
3,514
703
2,333
3,523
777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesThothThanatosAthenaBacchus

VS

Bans
Erlang ShenJanusAwilixMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 1
3,568
714
1,444
2,529
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IcanPlayany
Mercury
6
0 / 2 / 0
3,441
688
1,108
4,712
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
jmeg00
Charybdis
7
1 / 0 / 0
4,033
807
1,927
2,484
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,996
799
1,116
2,596
655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
r4bbit197
Cu Chulainn
8
0 / 0 / 0
4,279
856
2,385
3,518
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Geb
 
Geb
0
0
1
0.5
L
0
0
0
0
W
Mercury
IcanPlayany
Mercury
0
2
0
0
L
Chang'e
asffad
Chang'e
0
0
2
1
W
Charybdis
jmeg00
Charybdis
1
0
0
1
W
0
0
0
0
W
Cu Chulainn
r4bbit197
Cu Chulainn
0
0
0
0
L
Chernobog
stevn2015
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,008
Damage
7,980
15,287
Taken
15,839
4,607
Mitigated
4,413
6,531
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,351
751
0
2,184
3,917
965
0
170
3,707
0
16,630
L
Ymir
 
Ymir
0
0
0
0
844
298
0
191
613
0
0
W
Geb
 
Geb
1,444
157
0
810
2,529
737
0
0
2,529
11,020
453
L
1,240
417
0
1,777
4,311
1,874
0
0
4,311
0
20,326
W
Mercury
IcanPlayany
Mercury
1,108
543
0
1,203
4,712
1,293
0
607
4,005
0
19,940
L
Chang'e
asffad
Chang'e
2,084
41
80
878
2,692
693
0
905
1,787
18,200
0
W
Charybdis
jmeg00
Charybdis
1,927
1,195
0
1,681
2,484
543
0
0
2,484
0
22,933
W
1,116
462
0
1,270
2,596
655
0
1,199
1,219
22,428
605
W
Cu Chulainn
r4bbit197
Cu Chulainn
2,385
593
0
1,003
3,518
1,185
0
0
3,408
0
26,413
L
Chernobog
stevn2015
Chernobog
2,333
1,351
0
1,612
3,523
777
0
861
2,426
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,697
Gold Earned
19,317
159
Minions Killed
223
0
Camps Cleared
0
510,196
Distance Traveled
595,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,804
761
35
7
0
131,209
0
L
Ymir
2,571
514
0
0
0
16,398
0
W
Geb
3,568
714
32
6
0
119,026
0
L
Hercules
3,834
767
44
9
0
115,437
0
W
Mercury
3,441
688
43
9
0
143,623
0
L
Chang'e
3,974
795
47
9
0
125,645
0
W
Charybdis
4,033
807
42
8
0
99,966
0
W
Nox
3,996
799
53
11
0
106,567
0
W
Cu Chulainn
4,279
856
53
11
0
126,564
2
L
Chernobog
3,514
703
33
7
0
121,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role