Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Agent_Apostle
Baron Samedi
Gold IV
Level 155
God Stats
4W - 3L
1,622 SR
Queue Stats
324W - 343L
1,423 MMR
Solo
Ymir
Ymir
Gold V
DaWay_i_Live
Ymir
Gold V
Level 49
God Stats
0W - 3L
1,513 SR
Queue Stats
54W - 59L
1,280 MMR
Party 3
Charybdis
Charybdis
Silver I
Ranke
Charybdis
Silver I
Level 149
God Stats
16W - 13L
1,671 SR
Queue Stats
189W - 189L
1,328 MMR
Party 1
Thor
Thor
Gold II
Silver_Crow21121
Thor
Gold II
Level 141
God Stats
24W - 20L
1,608 SR
Queue Stats
343W - 338L
1,482 MMR
Party 3
Mulan
Mulan
Gold IV
TøpCat
Mulan
Gold IV
Level 128
God Stats
97W - 85L
1,543 SR
Queue Stats
190W - 190L
1,494 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,591 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,628 SR
1,404 MMR
Tyr
Tyr
Gold V
ALVAR3TO
Tyr
Gold V
Level 152
God Stats
6W - 7L
1,579 SR
Queue Stats
56W - 61L
1,386 MMR
Solo
Anhur
Anhur
Silver I
HITSS
Anhur
Silver I
Level 87
God Stats
3W - 4L
1,841 SR
Queue Stats
72W - 72L
1,419 MMR
Party 2
Arachne
Arachne
Gold IV
Kyuv
Arachne
Gold IV
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,390 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
SantillanMLG
Kuzenbo
Gold IV
Level 149
God Stats
3W - 1L
1,532 SR
Queue Stats
81W - 86L
1,371 MMR
Solo
Vulcan
Vulcan
Gold V
Аlpacа
Vulcan
Gold V
Level 123
God Stats
4W - 4L
1,688 SR
Queue Stats
82W - 73L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agent_Apostle
Baron Samedi
14
2 / 8 / 0
8,641
540
7,709
13,428
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 7 / 7
7,832
490
3,643
15,364
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Ranke
Charybdis
15
1 / 5 / 1
8,769
548
11,326
11,591
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 2
8,620
539
11,261
13,128
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
TøpCat
Mulan
13
3 / 8 / 2
7,756
485
8,301
17,909
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
LokiAo KuangThanatos

VS

Bans
Cu ChulainnAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,301
581
7,410
16,291
11,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
HITSS
Anhur
18
14 / 2 / 0
11,295
706
18,581
16,008
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
Kyuv
Arachne
15
4 / 4 / 11
9,387
587
6,188
15,337
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
SantillanMLG
Kuzenbo
13
2 / 3 / 14
8,916
557
7,617
13,106
12,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Аlpacа
Vulcan
17
8 / 1 / 5
10,501
656
14,775
7,926
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
33
33
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Baron Samedi
Agent_Apostle
Baron Samedi
2
8
0
0.25
L
1
7
7
0.64
W
Anhur
HITSS
Anhur
14
2
0
7
W
Arachne
Kyuv
Arachne
4
4
11
2.38
L
Charybdis
Ranke
Charybdis
1
5
1
0.3
W
Kuzenbo
SantillanMLG
Kuzenbo
2
3
14
3
L
5
5
2
1.2
L
Mulan
TøpCat
Mulan
3
8
2
0.5
W
Vulcan
Аlpacа
Vulcan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,240
Damage
54,571
71,420
Taken
68,668
33,772
Mitigated
37,913
15,491
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,410
1,011
0
6,034
16,291
11,115
0
6,763
9,528
0
56,964
L
Baron Samedi
Agent_Apostle
Baron Samedi
7,709
256
197
3,550
13,428
10,550
84
1,475
11,953
52,020
2,785
L
3,643
827
0
2,515
15,364
8,787
145
5,256
10,108
15,654
346
W
Anhur
HITSS
Anhur
18,581
11,435
0
8,281
16,008
6,004
1,221
1,484
14,524
0
103,120
W
Arachne
Kyuv
Arachne
6,188
3,639
0
8,654
15,337
5,236
70
1,202
14,135
0
56,522
L
Charybdis
Ranke
Charybdis
11,326
6,061
0
4,904
11,591
2,759
1
1,330
10,261
0
76,725
W
Kuzenbo
SantillanMLG
Kuzenbo
7,617
2,273
0
1,574
13,106
12,755
90
1,689
11,417
22,775
0
L
11,261
2,458
0
2,007
13,128
3,649
0
6,526
6,602
0
61,401
L
Mulan
TøpCat
Mulan
8,301
1,461
0
2,318
17,909
8,027
0
7,478
10,431
0
61,766
W
Vulcan
Аlpacа
Vulcan
14,775
370
0
1,142
7,926
2,803
0
38
7,888
73,721
1,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
49,400
455
Minions Killed
455
0
Camps Cleared
0
1,548,088
Distance Traveled
1,713,159
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,301
581
91
6
0
352,526
5
L
Baron Samedi
8,641
540
85
5
0
250,239
0
L
Ymir
7,832
490
19
1
0
302,608
5
W
Anhur
11,295
706
136
9
0
293,975
2
W
Arachne
9,387
587
86
5
0
380,176
0
L
Charybdis
8,769
548
144
9
0
333,370
0
W
Kuzenbo
8,916
557
22
1
0
317,627
8
L
Thor
8,620
539
108
7
0
335,725
0
L
Mulan
7,756
485
99
6
0
326,146
0
W
Vulcan
10,501
656
120
8
0
368,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role