Player Matchup

Awilix
Awilix
GAUNDER
Awilix
Level 159
God Stats
1W - 4L
1,293 SR
Queue Stats
168W - 146L
1,576 Elo+
Party 3
Erlang Shen
Erlang Shen
M4rk721
Erlang Shen
Level 102
God Stats
47W - 29L
1,659 SR
Queue Stats
367W - 337L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Makumbra
Zhong Kui
Level 135
God Stats
3W - 0L
1,725 SR
Queue Stats
202W - 205L
1,467 Elo+
Party 2
Shiva
Shiva
ShakeItLink
Shiva
Level 197
God Stats
12W - 5L
1,864 SR
Queue Stats
250W - 231L
1,577 Elo+
Party 3
Nu Wa
Nu Wa
silltho
Nu Wa
Level 205
God Stats
18W - 9L
1,647 SR
Queue Stats
179W - 171L
1,527 Elo+
Solo
Team Averages
Level 160
1,638 SR
1,527 Elo+

VS

Team Averages
Level 163
1,598 SR
1,565 Elo+
Hades
Hades
 
Hades
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EnVisioN_xEngagE
Izanami
Level 100
God Stats
9W - 8L
1,614 SR
Queue Stats
200W - 165L
1,525 Elo+
Solo
Chaac
Chaac
Eskondido
Chaac
Level 187
God Stats
0W - 1L
1,728 SR
Queue Stats
28W - 16L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
Zhawphy
Sylvanus
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,597 Elo+
Party 1
Loki
Loki
墨剑萧天
Loki
Level 156
God Stats
71W - 61L
1,649 SR
Queue Stats
87W - 84L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GAUNDER
Awilix
15
10 / 2 / 4
9,031
695
8,521
12,096
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
M4rk721
Erlang Shen
12
0 / 5 / 0
7,260
558
3,184
9,999
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Makumbra
Zhong Kui
15
2 / 2 / 3
8,470
652
7,605
7,037
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 5 / 5
7,158
551
12,885
13,127
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
silltho
Nu Wa
13
1 / 4 / 11
8,185
630
11,236
8,771
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 3 / 5
8,171
629
7,587
12,306
4,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
4 / 2 / 1
6,300
485
4,616
4,496
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Eskondido
Chaac
13
2 / 6 / 4
7,882
606
7,785
16,993
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Zhawphy
Sylvanus
11
0 / 4 / 6
6,953
535
4,414
15,595
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 2 / 3
8,779
675
9,898
11,986
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
17
Kills
18
18
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
5
1.83
L
4
2
1
2.25
L
Chaac
Eskondido
Chaac
2
6
4
0.67
W
Awilix
GAUNDER
Awilix
10
2
4
6
W
Erlang Shen
M4rk721
Erlang Shen
0
5
0
0
W
Zhong Kui
Makumbra
Zhong Kui
2
2
3
1.75
W
4
5
5
1.3
L
Sylvanus
Zhawphy
Sylvanus
0
4
6
0.75
W
Nu Wa
silltho
Nu Wa
1
4
11
1.63
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
34,300
51,030
Taken
61,376
23,097
Mitigated
30,752
13,506
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,587
1,303
480
6,998
12,306
4,524
307
2,215
9,790
50,158
1,045
L
4,616
3,109
0
1,271
4,496
1,188
0
1,789
2,707
0
26,154
L
Chaac
Eskondido
Chaac
7,785
1,038
0
3,272
16,993
8,449
0
5,688
11,305
0
53,766
W
Awilix
GAUNDER
Awilix
8,521
3,670
0
4,461
12,096
4,145
0
2,180
9,916
0
61,888
W
Erlang Shen
M4rk721
Erlang Shen
3,184
1,400
0
3,132
9,999
5,203
0
3,949
6,050
0
47,775
W
Zhong Kui
Makumbra
Zhong Kui
7,605
2,930
0
2,982
7,037
5,107
590
2,257
4,780
55,086
13,727
W
12,885
2,895
133
1,635
13,127
6,149
0
2,399
10,728
0
32,999
L
Sylvanus
Zhawphy
Sylvanus
4,414
907
1,250
4,410
15,595
12,796
0
5,655
9,940
26,414
0
W
Nu Wa
silltho
Nu Wa
11,236
3,214
0
1,163
8,771
2,493
612
1,134
7,637
55,570
1,177
L
9,898
2,821
0
5,435
11,986
3,795
0
2,470
9,480
0
63,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
38,085
468
Minions Killed
385
0
Camps Cleared
0
1,344,864
Distance Traveled
1,177,549
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,171
629
101
8
0
211,884
0
L
Izanami
6,300
485
58
4
0
136,459
2
L
Chaac
7,882
606
91
7
0
258,951
0
W
Awilix
9,031
695
98
8
0
332,115
0
W
Erlang Shen
7,260
558
85
7
0
242,613
0
W
Zhong Kui
8,470
652
143
11
0
240,796
0
W
Shiva
7,158
551
30
2
0
282,193
0
L
Sylvanus
6,953
535
48
4
0
245,078
2
W
Nu Wa
8,185
630
112
9
0
247,147
1
L
Loki
8,779
675
87
7
0
325,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role