Player Matchup

Lancelot
Lancelot
El_Kr1K0s0_B3AcH
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,335 Elo+
Solo
Poseidon
Poseidon
Lemon_socks69
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
SuperStarSHEN
Kuzenbo
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 18L
1,493 Elo+
Solo
Sol
Sol
TheGoldenChewy
Sol
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 91L
1,398 Elo+
Solo
Cupid
Cupid
kratos_king84
Cupid
Level 32
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 18L
1,344 Elo+
Solo
Team Averages
Level 66
1,590 SR
1,414 Elo+

VS

Team Averages
Level 75
1,464 SR
1,447 Elo+
Artemis
Artemis
DiosHierbaBuena
Artemis
Level 67
God Stats
2W - 1L
1,544 SR
Queue Stats
98W - 141L
1,423 Elo+
Solo
Eset
Eset
JudoAkendo
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,519 Elo+
Solo
He Bo
He Bo
KY0TIK
He Bo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Snafujammer
Nu Wa
Level 152
God Stats
2W - 3L
1,312 SR
Queue Stats
108W - 118L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UsmariBR
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,467 SR
Queue Stats
124W - 119L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
7,752
646
1,046
6,486
5,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
Lemon_socks69
Poseidon
12
1 / 5 / 4
7,645
637
6,457
7,765
2,519
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kuzenbo
14
2 / 3 / 5
8,642
720
4,740
22,556
18,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 1
9,702
809
23,629
11,628
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 5 / 3
7,899
658
1,978
9,352
2,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
10,798
900
14,969
9,500
3,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 9
9,330
778
8,343
7,934
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
KY0TIK
He Bo
12
1 / 4 / 5
8,076
673
4,460
8,406
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 10
9,426
786
12,639
8,200
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
UsmariBR
Ah Muzen Cab
18
4 / 3 / 9
10,166
847
13,366
10,182
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
13
Kills
17
17
Deaths
13
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
0
1
8
4
W
3
2
9
3.75
W
He Bo
KY0TIK
He Bo
1
4
5
0.88
L
Poseidon
Lemon_socks69
Poseidon
1
5
4
0.6
W
1
2
10
3
L
Kuzenbo
2
3
5
1.5
L
9
3
1
3.17
W
Ah Muzen Cab
UsmariBR
Ah Muzen Cab
4
3
9
2.83
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
53,777
57,787
Taken
44,222
32,418
Mitigated
14,701
20,546
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,969
8,331
481
2,512
9,500
3,344
2,336
7,612
1,440
0
27,264
L
1,046
44
0
0
6,486
5,006
0
3,891
2,595
0
10,082
W
8,343
485
1,560
1,626
7,934
2,672
420
5,951
1,579
13,062
183
W
He Bo
KY0TIK
He Bo
4,460
771
645
1,474
8,406
2,574
53
5,350
2,708
7,175
228
L
Poseidon
Lemon_socks69
Poseidon
6,457
122
422
397
7,765
2,519
0
2,937
4,828
20,769
0
W
12,639
2,024
2,255
1,777
8,200
2,451
486
5,942
1,758
29,532
724
L
Kuzenbo
4,740
1,426
2,045
8,926
22,556
18,250
0
9,050
13,506
12,386
27
L
23,629
1,641
603
5,071
11,628
3,772
0
4,764
6,864
36,726
1,159
W
Ah Muzen Cab
UsmariBR
Ah Muzen Cab
13,366
2,406
1,331
1,553
10,182
3,660
227
7,071
2,623
0
35,706
L
1,978
513
1,144
1,938
9,352
2,871
0
4,458
4,894
0
11,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
47,796
135
Minions Killed
140
0
Camps Cleared
0
1,004,877
Distance Traveled
1,107,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,798
900
47
4
0
206,780
0
L
Lancelot
7,752
646
19
2
0
274,662
0
W
Eset
9,330
778
14
1
0
230,909
0
W
He Bo
8,076
673
6
1
0
238,765
0
L
Poseidon
7,645
637
27
2
0
158,265
0
W
Nu Wa
9,426
786
34
3
0
187,446
0
L
Kuzenbo
8,642
720
19
2
0
191,402
0
L
Sol
9,702
809
47
4
0
197,097
0
W
Ah Muzen Cab
10,166
847
39
3
0
243,367
0
L
Cupid
7,899
658
23
2
0
183,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role