Player Matchup

Chaac
Chaac
Flunty
Chaac
Level 29
God Stats
18W - 13L
1,621 SR
Queue Stats
58W - 50L
1,413 Elo+
Party 3
Xing Tian
Xing Tian
ItsBarnzey
Xing Tian
Level 126
God Stats
5W - 1L
1,401 SR
Queue Stats
153W - 155L
1,403 Elo+
Solo
Cliodhna
Cliodhna
Weskerfan
Cliodhna
Level 65
God Stats
6W - 3L
1,724 SR
Queue Stats
71W - 67L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
agentgold3
Danzaburou
Level 108
God Stats
5W - 1L
1,306 SR
Queue Stats
91W - 93L
1,416 Elo+
Party 1
Zeus
Zeus
yaboiskinnypoin
Zeus
Level 46
God Stats
5W - 6L
1,450 SR
Queue Stats
46W - 47L
1,427 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,412 Elo+

VS

Team Averages
Level 86
1,485 SR
1,449 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MeMachiavel
Baron Samedi
Level 37
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Lancelot
Lancelot
RubenYur
Lancelot
Level 158
God Stats
18W - 15L
1,585 SR
Queue Stats
269W - 267L
1,474 Elo+
Solo
Bellona
Bellona
TalesAnson
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
pmtort
Neith
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
81W - 75L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flunty
Chaac
14
2 / 1 / 1
8,828
552
7,772
7,005
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
ItsBarnzey
Xing Tian
14
5 / 1 / 9
9,818
614
6,109
16,746
15,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Weskerfan
Cliodhna
16
7 / 0 / 6
9,305
582
8,943
10,570
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
agentgold3
Danzaburou
13
5 / 3 / 7
8,547
534
10,990
12,190
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 3
8,976
561
4,581
5,498
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 4 / 0
8,381
524
6,823
11,007
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MeMachiavel
Baron Samedi
11
1 / 7 / 2
6,978
436
5,283
10,135
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
RubenYur
Lancelot
14
0 / 3 / 2
7,329
458
3,600
10,356
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TalesAnson
Bellona
12
1 / 3 / 0
6,932
433
2,417
11,765
10,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
pmtort
Neith
14
2 / 5 / 0
7,852
491
8,635
13,732
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
7
7
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
0
0.75
W
Chaac
Flunty
Chaac
2
1
1
2.5
W
Xing Tian
ItsBarnzey
Xing Tian
5
1
9
9.5
L
Baron Samedi
MeMachiavel
Baron Samedi
1
7
2
0.29
L
Lancelot
RubenYur
Lancelot
0
3
2
0.33
L
Bellona
TalesAnson
Bellona
1
3
0
0.33
W
Cliodhna
Weskerfan
Cliodhna
7
0
6
10
W
Danzaburou
agentgold3
Danzaburou
5
3
7
2.83
L
Neith
pmtort
Neith
2
5
0
0.4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
26,758
52,009
Taken
56,995
30,414
Mitigated
27,755
22,537
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,823
425
229
3,096
11,007
4,144
0
3,176
7,831
57,070
1,131
W
Chaac
Flunty
Chaac
7,772
898
0
3,136
7,005
5,160
668
0
7,005
0
53,393
W
Xing Tian
ItsBarnzey
Xing Tian
6,109
435
2,094
3,897
16,746
15,253
140
3,360
13,376
37,842
1,927
L
Baron Samedi
MeMachiavel
Baron Samedi
5,283
254
476
2,004
10,135
3,246
0
2,834
7,301
24,566
0
L
Lancelot
RubenYur
Lancelot
3,600
1,250
0
3,778
10,356
4,365
504
766
9,496
0
60,395
L
Bellona
TalesAnson
Bellona
2,417
588
0
1,083
11,765
10,909
0
1,372
9,630
0
20,801
W
Cliodhna
Weskerfan
Cliodhna
8,943
2,095
0
7,402
10,570
3,613
0
1,810
8,584
0
68,272
W
Danzaburou
agentgold3
Danzaburou
10,990
4,856
0
4,475
12,190
4,701
1,057
4,024
8,146
0
57,154
L
Neith
pmtort
Neith
8,635
2,354
0
5,103
13,732
5,091
0
2,221
11,511
0
69,609
W
4,581
477
0
1,533
5,498
1,687
0
2,865
2,423
53,265
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
37,472
433
Minions Killed
397
0
Camps Cleared
0
1,580,135
Distance Traveled
1,502,113
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,381
524
103
6
0
294,585
7
W
Chaac
8,828
552
83
5
0
283,604
0
W
Xing Tian
9,818
614
56
4
0
322,265
0
L
Baron Samedi
6,978
436
36
2
0
304,596
0
L
Lancelot
7,329
458
108
7
0
350,750
4
L
Bellona
6,932
433
39
2
0
285,299
0
W
Cliodhna
9,305
582
92
6
0
386,170
1
W
Danzaburou
8,547
534
97
6
0
270,265
0
L
Neith
7,852
491
111
7
0
266,883
0
W
Zeus
8,976
561
105
7
0
317,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role