Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AriesAssasin777
Serqet
Level 84
God Stats
27W - 24L
1,546 SR
Queue Stats
268W - 244L
1,560 Elo+
Solo
Janus
Janus
SKxLegendary
Janus
Level 29
God Stats
12W - 19L
1,320 SR
Queue Stats
36W - 51L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
cwaidec
Kuzenbo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,552 Elo+
Solo
Izanami
Izanami
iiiM-Ashley
Izanami
Level 123
God Stats
7W - 8L
1,435 SR
Queue Stats
8W - 14L
1,196 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,436 Elo+

VS

Team Averages
Level 130
1,523 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GreasySnickers
Rama
Level 126
God Stats
1W - 2L
1,573 SR
Queue Stats
12W - 18L
1,486 Elo+
Solo
Cernunnos
Cernunnos
I_STAB_HOBOS
Cernunnos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,406 Elo+
Solo
Da Ji
Da Ji
JinSouL00na
Da Ji
Level 129
God Stats
6W - 4L
1,544 SR
Queue Stats
366W - 379L
1,505 Elo+
Solo
Zeus
Zeus
JovenBruno83
Zeus
Level 149
God Stats
2W - 4L
1,498 SR
Queue Stats
495W - 488L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 0 / 0
5,709
1,142
2,790
3,363
2,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 0 / 0
5,607
1,121
3,838
4,126
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 2
5,153
1,031
1,513
1,177
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
cwaidec
Kuzenbo
9
0 / 1 / 2
4,953
991
1,306
2,669
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
iiiM-Ashley
Izanami
9
1 / 3 / 0
5,133
1,027
1,738
4,542
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 1
5,221
1,044
1,484
3,789
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 0
5,513
1,103
2,745
3,676
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
I_STAB_HOBOS
Cernunnos
9
1 / 2 / 1
5,145
1,029
1,739
2,555
692
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 1
4,636
927
0
810
266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
5,662
1,132
3,598
3,002
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
L
Chaac
 
Chaac
0
1
1
0.5
W
1
0
0
1
L
2
0
0
2
L
Cernunnos
I_STAB_HOBOS
Cernunnos
1
2
1
0.75
L
0
0
1
0.5
L
2
1
0
2
W
0
1
2
1
W
Kuzenbo
cwaidec
Kuzenbo
0
1
2
1
W
Izanami
iiiM-Ashley
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,185
Damage
9,566
15,877
Taken
13,832
8,126
Mitigated
4,467
3,634
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,790
155
0
748
3,363
2,594
0
762
2,601
0
9,856
L
Chaac
 
Chaac
1,484
0
0
1,534
3,789
1,949
0
1,136
2,449
0
12,946
W
3,838
484
0
1,155
4,126
1,961
0
1,314
2,805
0
13,864
L
2,745
2,255
0
1,012
3,676
960
231
291
3,188
0
12,037
L
Cernunnos
I_STAB_HOBOS
Cernunnos
1,739
755
0
291
2,555
692
0
258
2,219
0
5,784
L
0
0
0
0
810
266
0
252
483
0
0
L
3,598
511
0
580
3,002
600
0
409
2,193
13,458
375
W
1,513
116
0
10
1,177
270
330
448
729
8,108
0
W
Kuzenbo
cwaidec
Kuzenbo
1,306
560
0
623
2,669
2,353
258
824
1,845
7,858
0
W
Izanami
iiiM-Ashley
Izanami
1,738
1,069
0
1,098
4,542
948
1,066
131
4,408
0
12,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
26,177
105
Minions Killed
95
0
Camps Cleared
0
590,179
Distance Traveled
377,255
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,709
1,142
19
4
0
127,101
0
L
Chaac
5,221
1,044
31
6
0
99,801
2
W
Serqet
5,607
1,121
30
6
0
132,538
0
L
Rama
5,513
1,103
24
5
0
103,922
0
L
Cernunnos
5,145
1,029
11
2
0
58,370
0
L
Da Ji
4,636
927
0
0
0
16,083
1
L
Zeus
5,662
1,132
29
6
0
99,079
0
W
Janus
5,153
1,031
24
5
0
114,947
0
W
Kuzenbo
4,953
991
8
2
0
112,494
0
W
Izanami
5,133
1,027
24
5
0
103,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role