Player Matchup

Gilgamesh
Gilgamesh
CrazyC0w
Gilgamesh
Level 105
God Stats
41W - 41L
1,562 SR
Queue Stats
435W - 423L
1,541 Elo+
Solo
Cerberus
Cerberus
JTK-Sergin-_-
Cerberus
Level 145
God Stats
2W - 2L
1,367 SR
Queue Stats
160W - 171L
1,464 Elo+
Solo
Nut
Nut
MaickyyG
Nut
Level 60
God Stats
11W - 10L
1,431 SR
Queue Stats
136W - 132L
1,415 Elo+
Solo
Scylla
Scylla
Tank123Sinatra
Scylla
Level 154
God Stats
14W - 14L
1,496 SR
Queue Stats
217W - 212L
1,496 Elo+
Solo
Maman Brigitte
Maman Brigitte
Âkira
Maman Brigitte
Level 130
God Stats
19W - 15L
1,334 SR
Queue Stats
239W - 218L
1,471 Elo+
Solo
Team Averages
Level 119
1,438 SR
1,477 Elo+

VS

Team Averages
Level 123
1,520 SR
1,493 Elo+
Cthulhu
Cthulhu
Enter_Sandman_MT
Cthulhu
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,444 Elo+
Solo
Nu Wa
Nu Wa
LuizUwU
Nu Wa
Level 146
God Stats
4W - 2L
1,809 SR
Queue Stats
114W - 98L
1,538 Elo+
Solo
Apollo
Apollo
Mrpig18
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Athena
Athena
Rutra132
Athena
Level 159
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 3L
1,701 Elo+
Party 1
Pele
Pele
TopJonjonnboy
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyC0w
Gilgamesh
15
2 / 1 / 2
9,538
636
6,262
10,983
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JTK-Sergin-_-
Cerberus
14
5 / 0 / 8
9,340
623
9,230
13,633
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 2 / 3
8,579
572
8,238
8,307
2,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
4 / 4 / 5
8,994
600
7,770
9,459
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Âkira
Maman Brigitte
16
9 / 2 / 4
9,420
628
9,635
11,843
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,262
484
2,813
11,568
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
LuizUwU
Nu Wa
13
3 / 7 / 3
7,755
517
11,293
10,480
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Mrpig18
Apollo
14
2 / 3 / 0
8,045
536
6,209
10,587
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Rutra132
Athena
11
0 / 4 / 5
6,909
461
4,955
14,063
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 3 / 1
8,444
563
7,285
11,156
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
9
9
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrazyC0w
Gilgamesh
2
1
2
3
L
0
3
1
0.17
W
Cerberus
JTK-Sergin-_-
Cerberus
5
0
8
9
L
Nu Wa
LuizUwU
Nu Wa
3
7
3
0.64
W
0
2
3
0.75
L
Apollo
Mrpig18
Apollo
2
3
0
0.67
L
Athena
Rutra132
Athena
0
4
5
0.63
W
4
4
5
1.63
L
4
3
1
1.5
W
Maman Brigitte
Âkira
Maman Brigitte
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
32,555
54,225
Taken
57,854
26,112
Mitigated
34,685
17,757
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrazyC0w
Gilgamesh
6,262
1,640
0
1,896
10,983
6,558
0
3,020
7,805
0
60,849
L
2,813
120
0
2,150
11,568
10,764
0
3,360
7,304
35,485
64
W
Cerberus
JTK-Sergin-_-
Cerberus
9,230
445
0
4,360
13,633
10,045
189
4,516
8,890
37,340
1,487
L
Nu Wa
LuizUwU
Nu Wa
11,293
2,233
0
286
10,480
2,546
0
8,360
1,910
52,058
0
W
8,238
5,031
0
3,536
8,307
2,830
379
2,665
5,506
0
72,454
L
Apollo
Mrpig18
Apollo
6,209
3,997
0
3,238
10,587
4,062
286
2,497
8,090
0
64,118
L
Athena
Rutra132
Athena
4,955
1,293
0
2,307
14,063
13,232
0
6,618
7,281
17,481
0
W
7,770
1,483
0
2,503
9,459
2,727
772
3,798
5,375
54,347
659
L
7,285
1,344
0
1,921
11,156
4,081
0
4,709
6,289
0
74,445
W
Maman Brigitte
Âkira
Maman Brigitte
9,635
801
0
5,462
11,843
3,952
0
3,864
7,652
60,786
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
38,415
533
Minions Killed
448
0
Camps Cleared
0
1,477,939
Distance Traveled
1,450,458
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,538
636
109
7
0
255,722
0
L
Cthulhu
7,262
484
79
5
0
265,424
0
W
Cerberus
9,340
623
85
6
0
324,200
0
L
Nu Wa
7,755
517
94
6
0
272,232
0
W
Nut
8,579
572
132
9
0
256,334
0
L
Apollo
8,045
536
124
8
0
264,693
0
L
Athena
6,909
461
26
2
0
301,909
0
W
Scylla
8,994
600
108
7
0
284,282
6
L
Pele
8,444
563
125
8
0
346,200
0
W
Maman Brigitte
9,420
628
99
7
0
357,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role