Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
ColdClutch
Cu Chulainn
Platinum IV
Level 156
God Stats
110W - 99L
1,603 SR
Queue Stats
291W - 289L
1,670 MMR
Solo
Bacchus
Bacchus
Platinum II
GoodTimeAnt
Bacchus
Platinum II
Level 129
God Stats
7W - 4L
1,514 SR
Queue Stats
187W - 176L
1,666 MMR
Solo
Janus
Janus
Gold I
iDumbledore
Janus
Gold I
Level 154
God Stats
9W - 10L
1,586 SR
Queue Stats
137W - 144L
1,694 MMR
Solo
Lancelot
Lancelot
Platinum IV
saved tomcat1
Lancelot
Platinum IV
Level 152
God Stats
1W - 1L
1,342 SR
Queue Stats
217W - 215L
1,701 MMR
Solo
Rama
Rama
Platinum III
ssSephirothhh
Rama
Platinum III
Level 59
God Stats
8W - 8L
1,595 SR
Queue Stats
49W - 52L
1,679 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,528 SR
1,682 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,626 SR
1,641 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
AgeDGoDx
Hel
Platinum V
Level 147
God Stats
31W - 24L
1,630 SR
Queue Stats
33W - 27L
1,760 MMR
Party 1
Cliodhna
Cliodhna
Gold II
DEMercee
Cliodhna
Gold II
Level 108
God Stats
1W - 1L
1,737 SR
Queue Stats
28W - 33L
1,674 MMR
Solo
Aphrodite
Aphrodite
Gold V
Robthegoon
Aphrodite
Gold V
Level 169
God Stats
6W - 8L
1,593 SR
Queue Stats
10W - 10L
1,565 MMR
Party 1
Mulan
Mulan
Gold I
TayoAFK
Mulan
Gold I
Level 148
God Stats
19W - 16L
1,671 SR
Queue Stats
62W - 60L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColdClutch
Cu Chulainn
16
3 / 0 / 1
10,235
731
4,758
7,085
5,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
GoodTimeAnt
Bacchus
12
4 / 2 / 6
8,284
592
5,195
9,002
7,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 3 / 5
8,752
625
4,927
6,076
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
saved tomcat1
Lancelot
15
6 / 0 / 6
8,836
631
4,924
7,982
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 1 / 9
9,328
666
7,310
8,516
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CthulhuAh PuchOdinAo KuangThor

VS

Bans
BastetThanatosFenrirChang'eVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 0
7,474
534
4,054
7,781
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 0
7,495
535
6,898
8,348
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
DEMercee
Cliodhna
12
0 / 3 / 2
6,622
473
1,850
11,150
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Robthegoon
Aphrodite
12
1 / 5 / 1
6,845
489
5,063
10,345
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
TayoAFK
Mulan
10
0 / 1 / 0
6,042
432
717
4,589
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
6
6
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
L
3
6
0
0.5
W
Cu Chulainn
ColdClutch
Cu Chulainn
3
0
1
3.5
L
Cliodhna
DEMercee
Cliodhna
0
3
2
0.33
W
Bacchus
GoodTimeAnt
Bacchus
4
2
6
3.5
L
Aphrodite
Robthegoon
Aphrodite
1
5
1
0.3
L
Mulan
TayoAFK
Mulan
0
1
0
0
W
2
3
5
1.5
W
Lancelot
saved tomcat1
Lancelot
6
0
6
9
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
18,582
38,661
Taken
42,213
20,162
Mitigated
14,265
12,021
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,054
422
0
1,494
7,781
2,240
0
3,502
4,143
0
54,654
L
6,898
0
1,448
1,745
8,348
3,075
577
2,450
5,858
54,223
0
W
Cu Chulainn
ColdClutch
Cu Chulainn
4,758
190
0
2,219
7,085
5,262
0
793
6,215
4,647
76,675
L
Cliodhna
DEMercee
Cliodhna
1,850
181
0
6,224
11,150
3,462
0
2,216
8,858
0
45,391
W
Bacchus
GoodTimeAnt
Bacchus
5,195
610
0
2,467
9,002
7,139
0
3,361
5,168
18,155
474
L
Aphrodite
Robthegoon
Aphrodite
5,063
187
1,360
3,231
10,345
3,914
308
1,926
8,369
29,692
0
L
Mulan
TayoAFK
Mulan
717
81
0
2,070
4,589
1,574
0
33
4,556
0
27,472
W
4,927
649
0
288
6,076
1,688
712
2,108
3,790
65,879
0
W
Lancelot
saved tomcat1
Lancelot
4,924
714
0
3,856
7,982
3,738
167
601
7,293
0
58,036
W
7,310
5,343
0
3,191
8,516
2,335
504
4,726
3,247
0
63,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
34,478
501
Minions Killed
436
0
Camps Cleared
0
1,479,971
Distance Traveled
1,222,354
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,474
534
118
8
0
188,648
0
L
Hel
7,495
535
101
7
0
278,673
0
W
Cu Chulainn
10,235
731
152
11
0
244,967
1
L
Cliodhna
6,622
473
80
6
0
331,641
2
W
Bacchus
8,284
592
24
2
0
294,221
4
L
Aphrodite
6,845
489
73
5
0
258,433
5
L
Mulan
6,042
432
64
5
0
164,959
0
W
Janus
8,752
625
125
9
0
296,304
4
W
Lancelot
8,836
631
81
6
0
361,271
1
W
Rama
9,328
666
119
9
0
283,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role