Player Matchup

Ares
Ares
Phelfox
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,426 Elo+
Party 3
Ymir
Ymir
Puchi03
Ymir
Level 61
God Stats
4W - 7L
1,436 SR
Queue Stats
296W - 267L
1,449 Elo+
Party 1
King Arthur
King Arthur
SpeedyRusher639
King Arthur
Level 82
God Stats
11W - 13L
1,489 SR
Queue Stats
294W - 276L
1,440 Elo+
Party 1
Apollo
Apollo
Vainran
Apollo
Level 56
God Stats
0W - 3L
1,309 SR
Queue Stats
184W - 182L
1,461 Elo+
Party 3
Yu Huang
Yu Huang
soultakerJJ
Yu Huang
Level 121
God Stats
2W - 2L
1,880 SR
Queue Stats
195W - 205L
1,450 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,445 Elo+

VS

Team Averages
Level 70
1,581 SR
1,394 Elo+
Ao Kuang
Ao Kuang
NASDID
Ao Kuang
Level 65
God Stats
44W - 34L
1,643 SR
Queue Stats
508W - 487L
1,485 Elo+
Solo
Neith
Neith
TOGx Cobra
Neith
Level 89
God Stats
3W - 0L
1,688 SR
Queue Stats
65W - 77L
1,441 Elo+
Party 2
Mulan
Mulan
TRBLEMAKER
Mulan
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 18L
1,245 Elo+
Party 2
Bellona
Bellona
bobbyaj
Bellona
Level 79
God Stats
3W - 1L
1,217 SR
Queue Stats
93W - 110L
1,460 Elo+
Party 2
Anubis
Anubis
swuggo
Anubis
Level 81
God Stats
6W - 1L
1,855 SR
Queue Stats
19W - 39L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Phelfox
Ares
8
1 / 5 / 0
5,615
468
3,329
11,002
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Puchi03
Ymir
10
4 / 5 / 1
6,015
501
5,799
10,054
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SpeedyRusher639
King Arthur
9
3 / 2 / 1
5,997
500
6,175
10,888
7,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Vainran
Apollo
10
1 / 4 / 2
5,853
488
5,539
7,204
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
soultakerJJ
Yu Huang
13
0 / 0 / 2
6,763
564
3,327
4,220
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NASDID
Ao Kuang
12
8 / 1 / 1
7,363
614
7,301
8,263
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
11
6 / 1 / 3
6,705
559
7,524
6,601
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
9
1 / 4 / 2
5,512
459
5,132
8,952
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
bobbyaj
Bellona
9
1 / 1 / 4
5,898
492
3,299
8,561
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anubis
swuggo
Anubis
12
0 / 2 / 2
6,649
554
3,094
4,693
1,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
16
16
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
NASDID
Ao Kuang
8
1
1
8.5
L
Ares
Phelfox
Ares
1
5
0
0.2
L
Ymir
Puchi03
Ymir
4
5
1
0.9
L
King Arthur
SpeedyRusher639
King Arthur
3
2
1
1.75
W
Neith
6
1
3
7.5
W
Mulan
1
4
2
0.5
L
Apollo
Vainran
Apollo
1
4
2
0.5
W
Bellona
bobbyaj
Bellona
1
1
4
3
L
Yu Huang
soultakerJJ
Yu Huang
0
0
2
1
W
Anubis
swuggo
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
26,350
43,368
Taken
37,070
22,266
Mitigated
19,950
8,955
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
NASDID
Ao Kuang
7,301
2,362
0
5,045
8,263
2,600
0
2,348
5,915
38,349
2,626
L
Ares
Phelfox
Ares
3,329
384
0
2,318
11,002
7,839
0
1,244
9,716
12,483
0
L
Ymir
Puchi03
Ymir
5,799
1,304
0
2,678
10,054
3,330
0
4,824
5,230
31,702
0
L
King Arthur
SpeedyRusher639
King Arthur
6,175
770
0
1,840
10,888
7,675
0
1,313
9,139
0
31,007
W
Neith
7,524
4,380
0
2,635
6,601
2,216
0
1,270
5,331
0
38,160
W
Mulan
5,132
603
0
1,380
8,952
6,108
0
1,807
7,145
0
20,638
L
Apollo
Vainran
Apollo
5,539
3,848
0
1,539
7,204
2,278
0
1,024
6,138
0
38,914
W
Bellona
bobbyaj
Bellona
3,299
397
299
1,149
8,561
7,144
0
3,548
5,013
236
15,926
L
Yu Huang
soultakerJJ
Yu Huang
3,327
254
0
580
4,220
1,144
0
2,103
2,117
49,675
383
W
Anubis
swuggo
Anubis
3,094
270
0
2,186
4,693
1,882
0
3,482
1,211
46,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
32,127
259
Minions Killed
275
0
Camps Cleared
0
1,195,499
Distance Traveled
1,214,988
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,363
614
63
5
0
290,768
4
L
Ares
5,615
468
16
1
0
234,071
0
L
Ymir
6,015
501
53
4
0
243,051
0
L
King Arthur
5,997
500
36
3
0
218,832
0
W
Neith
6,705
559
75
6
0
214,270
0
W
Mulan
5,512
459
34
3
0
220,384
1
L
Apollo
5,853
488
64
5
0
242,870
0
W
Bellona
5,898
492
21
2
0
268,288
0
L
Yu Huang
6,763
564
90
8
0
256,675
4
W
Anubis
6,649
554
82
7
0
221,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role