Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LORDWHITMIRE
Nike
Level 68
God Stats
17W - 15L
1,670 SR
Queue Stats
162W - 173L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Whatdoiputhere22
Zhong Kui
Level 69
God Stats
3W - 5L
1,370 SR
Queue Stats
13W - 18L
1,390 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,443 Elo+

VS

Team Averages
Level 72
1,503 SR
1,445 Elo+
Ah Puch
Ah Puch
Live2kill305
Ah Puch
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 70L
1,415 Elo+
Party 1
Ullr
Ullr
theDRAGON 786
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,552 Elo+
Party 1
Chaac
Chaac
xl-FEAR-_-DEMON-
Chaac
Level 86
God Stats
68W - 61L
1,509 SR
Queue Stats
218W - 227L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 1 / 3
8,300
755
7,139
7,692
3,687
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 8
7,713
701
5,508
7,041
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
14
5 / 1 / 3
8,558
778
6,868
9,174
6,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Live2kill305
Ah Puch
12
2 / 5 / 2
7,708
701
8,682
7,914
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
7,616
692
2,029
6,982
2,213
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 3
7,584
689
6,376
10,561
7,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
3
6.5
W
1
3
8
1.67
L
Ah Puch
Live2kill305
Ah Puch
2
5
2
0.6
W
Zhong Kui
5
1
3
6.5
L
1
3
4
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
17,087
23,907
Taken
25,457
14,984
Mitigated
11,861
4,413
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,139
1,716
0
624
7,692
3,687
0
2,241
5,223
0
26,839
W
5,508
221
0
1,085
7,041
5,019
96
2,608
4,103
5,039
8,394
L
Ah Puch
Live2kill305
Ah Puch
8,682
1,020
0
1,282
7,914
2,377
126
2,482
5,293
23,477
0
W
Zhong Kui
6,868
273
0
2,704
9,174
6,278
797
2,939
5,793
33,533
513
L
2,029
1,048
0
664
6,982
2,213
0
2,729
4,020
0
19,177
L
6,376
772
0
1,428
10,561
7,271
101
2,508
7,848
0
18,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
22,908
114
Minions Killed
103
0
Camps Cleared
0
567,190
Distance Traveled
505,240
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,300
755
31
3
0
181,762
3
W
Nike
7,713
701
23
2
0
195,034
0
L
Ah Puch
7,708
701
42
4
0
159,312
0
W
Zhong Kui
8,558
778
60
5
0
190,394
1
L
Ullr
7,616
692
34
3
0
174,126
0
L
Chaac
7,584
689
27
2
0
171,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role