Player Matchup

Shiva
Shiva
Diamond IV
DJValle3
Shiva
Diamond IV
Level 220
God Stats
97W - 77L
1,707 SR
Queue Stats
185W - 165L
2,236 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
HiR3ZSuCkS
Danzaburou
Diamond IV
Level 64
God Stats
4W - 3L
1,723 SR
Queue Stats
87W - 92L
2,115 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
the glasseel
Nu Wa
Diamond IV
Level 152
God Stats
35W - 46L
1,628 SR
Queue Stats
68W - 84L
2,166 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,686 SR
2,172 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,606 SR
2,151 MMR
Morgan Le Fay
Morgan Le Fay
Masters
Ghumbii
Morgan Le Fay
Masters
Level 168
God Stats
12W - 18L
1,530 SR
Queue Stats
132W - 120L
2,375 MMR
Party 2
Mulan
Mulan
Platinum I
KingNferno
Mulan
Platinum I
Level 125
God Stats
4W - 3L
1,812 SR
Queue Stats
143W - 138L
2,101 MMR
Solo
Bastet
Bastet
Diamond V
Qc Tu TROLL
Bastet
Diamond V
Level 158
God Stats
3W - 1L
1,475 SR
Queue Stats
86W - 76L
1,977 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DJValle3
Shiva
13
2 / 9 / 4
9,192
657
11,886
23,017
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HiR3ZSuCkS
Danzaburou
15
4 / 5 / 2
9,983
713
9,089
13,533
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 3
9,300
664
8,429
8,089
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboCthulhuNe Zha

VS

Bans
AwilixAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghumbii
Morgan Le Fay
18
6 / 3 / 10
11,674
834
13,920
9,473
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
1 / 3 / 12
10,188
728
12,112
15,992
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
10 / 1 / 4
11,958
854
13,303
11,070
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
17
17
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
DJValle3
Shiva
2
9
4
0.44
W
Morgan Le Fay
Ghumbii
Morgan Le Fay
6
3
10
3.67
L
Danzaburou
HiR3ZSuCkS
Danzaburou
4
5
2
1
W
Mulan
1
3
12
2.33
W
Bastet
10
1
4
12
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,404
Damage
39,335
44,639
Taken
36,535
14,895
Mitigated
20,343
7,193
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DJValle3
Shiva
11,886
2,240
138
4,426
23,017
9,098
0
7,885
14,259
0
28,331
W
Morgan Le Fay
Ghumbii
Morgan Le Fay
13,920
596
0
2,076
9,473
3,499
1,081
1,637
7,829
66,048
803
L
Danzaburou
HiR3ZSuCkS
Danzaburou
9,089
2,590
0
1,938
13,533
3,488
860
4,516
8,503
0
38,416
W
Mulan
12,112
1,391
0
7,392
15,992
11,903
216
5,588
10,397
0
39,505
W
Bastet
13,303
2,183
0
5,720
11,070
4,941
1,628
1,239
9,831
0
56,153
L
8,429
2,892
0
691
8,089
2,309
34
1,193
6,610
43,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
33,820
182
Minions Killed
225
0
Camps Cleared
0
723,133
Distance Traveled
783,849
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,192
657
37
3
0
247,680
3
W
Morgan Le Fay
11,674
834
101
7
0
255,416
3
L
Danzaburou
9,983
713
58
4
0
232,557
0
W
Mulan
10,188
728
60
4
0
247,037
0
W
Bastet
11,958
854
64
5
0
281,396
0
L
Nu Wa
9,300
664
87
6
0
242,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role