Player Matchup

King Arthur
King Arthur
Gold III
Acnxlxgia
King Arthur
Gold III
Level 137
God Stats
3W - 3L
1,438 SR
Queue Stats
82W - 78L
1,586 MMR
Party 1
Zeus
Zeus
Gold II
ChadFromHS
Zeus
Gold II
Level 158
God Stats
5W - 2L
1,451 SR
Queue Stats
205W - 208L
1,617 MMR
Solo
Terra
Terra
Gold II
Im_So_Washed
Terra
Gold II
Level 164
God Stats
4W - 7L
1,178 SR
Queue Stats
120W - 116L
1,609 MMR
Solo
Neith
Neith
Gold III
RayCysim
Neith
Gold III
Level 45
God Stats
18W - 9L
1,853 SR
Queue Stats
107W - 109L
1,614 MMR
Solo
Camazotz
Camazotz
Platinum V
diegoxlpz
Camazotz
Platinum V
Level 142
God Stats
3W - 5L
1,030 SR
Queue Stats
128W - 122L
1,713 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,390 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,400 SR
1,610 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
DIRISSIN
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,134 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
KKazaRR
Xbalanque
Platinum IV
Level 140
God Stats
8W - 9L
1,712 SR
Queue Stats
115W - 103L
1,748 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Shøto
Sun Wukong
Gold II
Level 166
God Stats
1W - 1L
1,517 SR
Queue Stats
59W - 43L
1,599 MMR
Party 2
Yu Huang
Yu Huang
Platinum V
Talonreese
Yu Huang
Platinum V
Level 126
God Stats
0W - 2L
1,137 SR
Queue Stats
109W - 114L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acnxlxgia
King Arthur
11
2 / 2 / 2
6,045
605
5,107
8,356
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 2
6,983
698
5,920
4,220
1,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 7
5,727
573
4,035
9,301
5,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
RayCysim
Neith
12
3 / 1 / 0
6,372
637
4,884
6,446
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
diegoxlpz
Camazotz
12
3 / 0 / 6
6,325
633
5,812
9,147
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BakasuraAgniThorMulan

VS

Bans
BastetAresChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 1 / 0
5,260
526
2,950
9,056
4,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DIRISSIN
Thanatos
10
1 / 7 / 1
5,531
553
4,353
9,782
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
KKazaRR
Xbalanque
11
1 / 2 / 0
6,233
623
5,562
5,501
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Shøto
Sun Wukong
12
1 / 2 / 0
6,740
674
3,279
9,330
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Talonreese
Yu Huang
10
0 / 1 / 0
5,296
530
1,719
4,957
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
King Arthur
Acnxlxgia
King Arthur
2
2
2
1.5
W
5
0
2
6
L
Thanatos
DIRISSIN
Thanatos
1
7
1
0.21
W
0
0
7
3.5
L
Xbalanque
KKazaRR
Xbalanque
1
2
0
0.5
W
Neith
RayCysim
Neith
3
1
0
3
L
Sun Wukong
Shøto
Sun Wukong
1
2
0
0.5
L
Yu Huang
Talonreese
Yu Huang
0
1
0
0
W
Camazotz
diegoxlpz
Camazotz
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
17,863
37,470
Taken
38,626
18,039
Mitigated
16,337
17,630
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,950
424
0
1,801
9,056
4,900
0
3,581
5,475
14,408
717
W
King Arthur
Acnxlxgia
King Arthur
5,107
525
0
2,296
8,356
6,572
0
0
8,356
829
36,121
W
5,920
483
0
2,375
4,220
1,271
0
972
3,248
62,314
0
L
Thanatos
DIRISSIN
Thanatos
4,353
1,126
0
4,142
9,782
3,079
0
1,986
7,796
0
30,235
W
4,035
396
1,885
3,087
9,301
5,666
0
2,290
7,011
16,150
1,271
L
Xbalanque
KKazaRR
Xbalanque
5,562
1,854
0
3,022
5,501
1,761
0
694
4,807
0
50,266
W
Neith
RayCysim
Neith
4,884
2,195
0
2,007
6,446
1,948
0
582
5,864
0
48,853
L
Sun Wukong
Shøto
Sun Wukong
3,279
536
0
3,442
9,330
5,328
0
245
9,085
0
47,402
L
Yu Huang
Talonreese
Yu Huang
1,719
230
0
908
4,957
1,269
0
3,872
1,085
34,739
0
W
Camazotz
diegoxlpz
Camazotz
5,812
2,445
0
5,980
9,147
2,582
0
806
8,341
0
44,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
29,060
374
Minions Killed
324
0
Camps Cleared
0
1,058,075
Distance Traveled
1,065,847
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,260
526
15
2
0
225,193
2
W
King Arthur
6,045
605
66
7
0
178,234
0
W
Zeus
6,983
698
111
11
0
209,184
0
L
Thanatos
5,531
553
49
5
0
219,914
0
W
Terra
5,727
573
16
2
0
226,880
3
L
Xbalanque
6,233
623
82
8
0
184,120
1
W
Neith
6,372
637
100
10
0
199,583
4
L
Sun Wukong
6,740
674
100
10
0
199,173
0
L
Yu Huang
5,296
530
78
8
0
237,447
0
W
Camazotz
6,325
633
81
8
0
244,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role