Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alelopez30
Fenrir
Level 124
God Stats
8W - 5L
1,662 SR
Queue Stats
80W - 70L
1,517 Elo+
Solo
Athena
Athena
Cameronej2000
Athena
Level 67
God Stats
3W - 3L
1,503 SR
Queue Stats
281W - 305L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Ruslanrahimov
Nu Wa
Level 68
God Stats
16W - 11L
1,658 SR
Queue Stats
377W - 363L
1,506 Elo+
Solo
Vulcan
Vulcan
fimmel68
Vulcan
Level 142
God Stats
37W - 33L
1,547 SR
Queue Stats
335W - 319L
1,457 Elo+
Solo
Team Averages
Level 107
1,574 SR
1,492 Elo+

VS

Team Averages
Level 120
1,492 SR
1,448 Elo+
Gilgamesh
Gilgamesh
AsuraMemories
Gilgamesh
Level 68
God Stats
0W - 2L
1,316 SR
Queue Stats
60W - 68L
1,475 Elo+
Solo
Hou Yi
Hou Yi
Back5_1992
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,306 Elo+
Solo
Nox
Nox
King_Ragnarr96
Nox
Level 144
God Stats
4W - 5L
1,613 SR
Queue Stats
120W - 110L
1,502 Elo+
Solo
Nemesis
Nemesis
MLheroz123
Nemesis
Level 67
God Stats
18W - 21L
1,422 SR
Queue Stats
122W - 121L
1,437 Elo+
Solo
Athena
Athena
Neldin
Athena
Level 202
God Stats
18W - 15L
1,611 SR
Queue Stats
157W - 153L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 3 / 2
7,951
530
9,463
8,314
3,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Alelopez30
Fenrir
15
7 / 2 / 4
8,953
597
7,936
11,350
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 7
8,508
567
4,710
11,358
10,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
8,204
547
8,389
4,384
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
fimmel68
Vulcan
15
2 / 3 / 2
8,702
580
10,519
7,611
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsuraMemories
Gilgamesh
15
3 / 3 / 0
9,000
600
7,321
18,217
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Back5_1992
Hou Yi
14
2 / 4 / 2
8,132
542
4,108
10,288
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
8,411
561
5,767
7,933
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
MLheroz123
Nemesis
9
4 / 4 / 0
6,619
441
4,742
8,950
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Neldin
Athena
11
0 / 4 / 5
6,563
438
5,775
15,091
14,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
11
11
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
2
1.67
W
Fenrir
Alelopez30
Fenrir
7
2
4
4.5
L
Gilgamesh
AsuraMemories
Gilgamesh
3
3
0
1
L
Hou Yi
Back5_1992
Hou Yi
2
4
2
0.75
W
2
1
7
5.5
L
2
2
1
1.25
L
Nemesis
MLheroz123
Nemesis
4
4
0
1
L
Athena
Neldin
Athena
0
4
5
0.63
W
1
2
4
1.5
W
Vulcan
fimmel68
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,017
Damage
27,713
43,017
Taken
60,479
22,446
Mitigated
34,138
7,360
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,463
3,893
0
1,303
8,314
3,075
260
2,370
5,944
0
53,370
W
Fenrir
Alelopez30
Fenrir
7,936
1,724
0
1,429
11,350
5,417
592
1,591
9,561
0
60,871
L
Gilgamesh
AsuraMemories
Gilgamesh
7,321
1,614
0
4,776
18,217
11,328
102
9,101
9,116
0
67,705
L
Hou Yi
Back5_1992
Hou Yi
4,108
1,313
0
3,013
10,288
3,119
0
2,221
8,067
0
44,144
W
4,710
1,412
0
2,498
11,358
10,237
37
3,067
8,115
27,092
2,446
L
5,767
242
0
1,581
7,933
2,281
0
4,872
3,061
62,153
1,783
L
Nemesis
MLheroz123
Nemesis
4,742
1,791
0
1,429
8,950
2,750
0
3,169
5,781
0
29,820
L
Athena
Neldin
Athena
5,775
2,032
380
3,505
15,091
14,660
313
3,837
11,254
32,711
0
W
8,389
2,068
0
500
4,384
1,322
402
2,915
1,201
58,251
1,055
W
Vulcan
fimmel68
Vulcan
10,519
338
0
1,630
7,611
2,395
540
999
6,081
65,189
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
38,725
449
Minions Killed
422
0
Camps Cleared
0
1,500,249
Distance Traveled
1,377,718
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,951
530
87
6
0
288,430
2
W
Fenrir
8,953
597
105
7
0
304,546
0
L
Gilgamesh
9,000
600
116
8
0
295,757
4
L
Hou Yi
8,132
542
86
6
0
288,310
6
W
Athena
8,508
567
40
3
0
323,038
4
L
Nox
8,411
561
132
9
0
286,784
3
L
Nemesis
6,619
441
39
3
0
203,209
0
L
Athena
6,563
438
49
3
0
303,658
0
W
Nu Wa
8,204
547
110
7
0
270,235
1
W
Vulcan
8,702
580
107
7
0
314,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role