Player Matchup

Ymir
Ymir
Staudt
Ymir
Level 20
God Stats
11W - 3L
1,663 SR
Queue Stats
14W - 10L
1,570 Elo+
Party 2
Nox
Nox
scratchnsniff03
Nox
Level 79
God Stats
3W - 1L
1,597 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 2
Medusa
Medusa
smokiermatthias
Medusa
Level 63
God Stats
30W - 20L
1,452 SR
Queue Stats
106W - 126L
1,471 Elo+
Party 2
Team Averages
Level 54
1,571 SR
1,507 Elo+

VS

Team Averages
Level 80
1,672 SR
1,455 Elo+
Charybdis
Charybdis
DCamp41
Charybdis
Level 27
God Stats
0W - 1L
1,829 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 1
Geb
Geb
Doody6858
Geb
Level 106
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
KeyDoll
Aphrodite
Level 106
God Stats
196W - 177L
1,489 SR
Queue Stats
247W - 247L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Staudt
Ymir
12
2 / 2 / 8
7,274
727
5,079
10,417
6,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
5 / 1 / 6
8,365
837
7,620
4,878
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 7
8,581
858
9,390
6,787
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DCamp41
Charybdis
12
2 / 2 / 1
7,344
734
10,007
8,015
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 3
6,408
641
5,639
12,737
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
KeyDoll
Aphrodite
12
1 / 2 / 0
6,950
695
1,332
7,278
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DCamp41
Charybdis
2
2
1
1.25
L
0
9
3
0.17
L
Aphrodite
KeyDoll
Aphrodite
1
2
0
0.5
W
Ymir
Staudt
Ymir
2
2
8
3
W
5
1
6
8
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
16,978
22,082
Taken
28,030
10,567
Mitigated
16,093
2,728
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DCamp41
Charybdis
10,007
5,522
177
2,317
8,015
2,448
0
4,159
3,836
0
25,347
L
5,639
291
225
833
12,737
11,114
0
4,635
8,084
12,767
0
L
Aphrodite
KeyDoll
Aphrodite
1,332
89
1,924
3,962
7,278
2,531
0
3,641
3,637
29,438
1,424
W
Ymir
Staudt
Ymir
5,079
937
0
0
10,417
6,708
54
1,686
8,499
12,292
228
W
7,620
1,242
502
307
4,878
1,588
1,003
1,988
2,768
23,928
709
W
9,390
5,667
0
1,919
6,787
2,271
1,341
2,396
4,200
0
36,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
20,702
117
Minions Killed
127
0
Camps Cleared
0
536,956
Distance Traveled
459,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,344
734
42
4
0
161,098
0
L
Geb
6,408
641
8
1
0
141,794
0
L
Aphrodite
6,950
695
77
8
0
156,613
0
W
Ymir
7,274
727
13
1
0
165,386
0
W
Nox
8,365
837
40
4
0
174,523
0
W
Medusa
8,581
858
64
6
0
197,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role