Player Matchup

Horus
Horus
AdamsCorleone
Horus
Level 152
God Stats
122W - 103L
1,567 SR
Queue Stats
425W - 405L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cerbuus
Cu Chulainn
Level 29
God Stats
11W - 10L
1,556 SR
Queue Stats
77W - 81L
1,537 Elo+
Party 2
Sol
Sol
ChR1sT0pH3r72
Sol
Level 159
God Stats
0W - 2L
1,360 SR
Queue Stats
142W - 143L
1,535 Elo+
Party 2
Tiamat
Tiamat
PacoReformas
Tiamat
Level 147
God Stats
1W - 1L
1,682 SR
Queue Stats
56W - 53L
1,599 Elo+
Solo
Ne Zha
Ne Zha
sSaaphire
Ne Zha
Level 145
God Stats
6W - 4L
1,731 SR
Queue Stats
129W - 141L
1,490 Elo+
Party 2
Team Averages
Level 126
1,579 SR
1,537 Elo+

VS

Team Averages
Level 134
1,515 SR
1,603 Elo+
Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MyHugeSword
Achilles
Level 159
God Stats
4W - 2L
1,637 SR
Queue Stats
115W - 117L
1,527 Elo+
Party 3
Sobek
Sobek
Rokorri
Sobek
Level 48
God Stats
4W - 2L
1,554 SR
Queue Stats
40W - 42L
1,653 Elo+
Party 1
Hachiman
Hachiman
Seagyll
Hachiman
Level 146
God Stats
1W - 0L
1,656 SR
Queue Stats
17W - 6L
1,743 Elo+
Party 1
Serqet
Serqet
Suculentic
Serqet
Level 148
God Stats
7W - 6L
1,229 SR
Queue Stats
76W - 75L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,150
630
2,020
3,337
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Cerbuus
Cu Chulainn
4
0 / 1 / 0
2,723
545
235
1,675
423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 0
3,272
654
2,099
2,583
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
7
0 / 0 / 0
3,469
694
696
1,138
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
sSaaphire
Ne Zha
6
0 / 2 / 0
3,251
650
874
4,074
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 2
3,642
728
732
2,026
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MyHugeSword
Achilles
7
1 / 0 / 0
3,990
798
1,003
1,503
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Rokorri
Sobek
6
0 / 0 / 3
3,744
749
1,444
3,656
1,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Seagyll
Hachiman
6
3 / 1 / 0
3,933
787
2,171
2,953
491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Suculentic
Serqet
6
2 / 0 / 1
3,602
720
1,501
2,951
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
1
1
0
1
L
Cu Chulainn
Cerbuus
Cu Chulainn
0
1
0
0
L
0
2
0
0
W
Achilles
MyHugeSword
Achilles
1
0
0
1
L
Tiamat
0
0
0
0
W
Sobek
Rokorri
Sobek
0
0
3
1.5
W
Hachiman
Seagyll
Hachiman
3
1
0
3
W
Serqet
Suculentic
Serqet
2
0
1
2.5
L
Ne Zha
sSaaphire
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,924
Damage
6,851
12,807
Taken
13,089
4,202
Mitigated
3,751
4,379
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
732
112
0
500
2,026
446
0
535
1,491
17,693
0
L
2,020
756
120
1,243
3,337
1,866
0
862
2,475
0
5,931
L
Cu Chulainn
Cerbuus
Cu Chulainn
235
0
0
556
1,675
423
0
0
1,675
0
4,692
L
2,099
1,260
0
781
2,583
552
0
456
2,127
17,491
1,974
W
Achilles
MyHugeSword
Achilles
1,003
0
0
240
1,503
441
0
0
1,503
0
22,233
L
Tiamat
696
34
0
901
1,138
285
0
0
1,138
15,181
410
W
Sobek
Rokorri
Sobek
1,444
257
0
1,990
3,656
1,681
0
1,493
2,163
6,445
0
W
Hachiman
Seagyll
Hachiman
2,171
1,388
0
1,705
2,953
491
0
578
2,236
0
17,867
W
Serqet
Suculentic
Serqet
1,501
704
0
1,239
2,951
692
0
143
2,775
0
8,909
L
Ne Zha
sSaaphire
Ne Zha
874
325
0
778
4,074
1,076
0
858
3,085
0
17,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,865
Gold Earned
18,911
122
Minions Killed
142
0
Camps Cleared
0
491,239
Distance Traveled
580,303
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,642
728
42
8
0
116,150
0
L
Horus
3,150
630
5
1
0
113,544
2
L
Cu Chulainn
2,723
545
5
1
0
40,061
0
L
Sol
3,272
654
38
8
0
98,603
0
W
Achilles
3,990
798
29
6
0
103,948
0
L
Tiamat
3,469
694
42
8
0
106,751
0
W
Sobek
3,744
749
10
2
0
115,718
0
W
Hachiman
3,933
787
37
7
0
114,185
0
W
Serqet
3,602
720
24
5
0
130,302
0
L
Ne Zha
3,251
650
32
6
0
132,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role