Player Matchup

Susano
Susano
EchoicWhistle73
Susano
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 17L
1,783 Elo+
Solo
Charon
Charon
Fnreer
Charon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 2
Surtr
Surtr
Padley99-_-
Surtr
Level 134
God Stats
7W - 4L
1,667 SR
Queue Stats
301W - 308L
1,525 Elo+
Solo
Ishtar
Ishtar
Syphrox
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 2
Vulcan
Vulcan
fimmel68
Vulcan
Level 142
God Stats
37W - 33L
1,589 SR
Queue Stats
335W - 319L
1,478 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,442 Elo+

VS

Team Averages
Level 144
1,551 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AuricaViorel
Fenrir
Level 124
God Stats
23W - 17L
1,502 SR
Queue Stats
201W - 197L
1,498 Elo+
Party 1
Terra
Terra
MasmaH
Terra
Level 154
God Stats
5W - 2L
1,780 SR
Queue Stats
96W - 98L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Qcea
Nu Wa
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 63L
1,542 Elo+
Party 3
Nut
Nut
Zionqt
Nut
Level 159
God Stats
19W - 13L
1,473 SR
Queue Stats
79W - 70L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
5,861
586
6,743
8,368
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Fnreer
Charon
7
0 / 1 / 2
4,996
500
3,025
6,422
3,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
5,870
587
3,285
10,141
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Syphrox
Ishtar
7
0 / 5 / 1
4,422
442
4,352
5,396
1,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
fimmel68
Vulcan
10
3 / 3 / 0
5,968
597
5,565
5,877
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 1
7,545
755
6,182
6,441
2,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
3 / 3 / 3
6,207
621
5,832
9,484
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
MasmaH
Terra
10
0 / 1 / 6
6,140
614
1,819
5,887
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Qcea
Nu Wa
10
3 / 2 / 2
6,229
623
4,187
4,425
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Zionqt
Nut
10
7 / 1 / 0
6,386
639
7,427
7,374
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
17
17
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
1
4.5
W
Fenrir
3
3
3
1.5
L
4
3
0
1.33
L
Charon
Fnreer
Charon
0
1
2
1
W
Terra
MasmaH
Terra
0
1
6
3
L
1
5
1
0.3
W
Nu Wa
Qcea
Nu Wa
3
2
2
2
L
Ishtar
Syphrox
Ishtar
0
5
1
0.1
W
Nut
Zionqt
Nut
7
1
0
7
L
Vulcan
fimmel68
Vulcan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
25,447
36,204
Taken
33,611
11,985
Mitigated
12,988
8,075
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,182
362
0
3,642
6,441
2,934
451
1,401
4,910
55,415
2,115
W
Fenrir
5,832
1,323
0
2,266
9,484
3,480
0
1,119
8,289
0
34,992
L
6,743
1,948
0
3,314
8,368
2,319
0
713
7,655
0
37,600
L
Charon
Fnreer
Charon
3,025
777
0
730
6,422
3,801
0
1,252
5,170
9,828
1,013
W
Terra
MasmaH
Terra
1,819
313
1,254
2,055
5,887
3,229
140
1,821
4,044
12,512
1,782
L
3,285
1,206
0
2,870
10,141
2,947
0
6,659
3,482
952
33,138
W
Nu Wa
Qcea
Nu Wa
4,187
881
0
460
4,425
1,035
0
2,248
1,976
27,209
859
L
Ishtar
Syphrox
Ishtar
4,352
2,569
0
506
5,396
1,340
0
1,011
4,385
0
22,375
W
Nut
Zionqt
Nut
7,427
4,872
0
4,206
7,374
2,310
563
1,390
5,984
0
49,785
L
Vulcan
fimmel68
Vulcan
5,565
223
0
655
5,877
1,578
0
2,117
3,760
32,705
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
32,507
253
Minions Killed
312
0
Camps Cleared
0
1,019,537
Distance Traveled
965,875
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,545
755
108
11
0
174,122
2
W
Fenrir
6,207
621
58
6
0
225,899
1
L
Susano
5,861
586
72
7
0
232,130
0
L
Charon
4,996
500
10
1
0
202,788
0
W
Terra
6,140
614
21
2
0
200,257
2
L
Surtr
5,870
587
66
7
0
193,237
3
W
Nu Wa
6,229
623
46
5
0
185,488
0
L
Ishtar
4,422
442
43
4
0
181,161
0
W
Nut
6,386
639
79
8
0
180,109
0
L
Vulcan
5,968
597
62
6
0
210,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role