Player Matchup

Danzaburou
Danzaburou
OoNaddeloO
Danzaburou
Level 65
God Stats
9W - 8L
1,949 SR
Queue Stats
118W - 114L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
SurvivalPro_
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Solo
Atlas
Atlas
X-Schnappo-X
Atlas
Level 66
God Stats
1W - 3L
1,738 SR
Queue Stats
118W - 116L
1,439 Elo+
Party 1
Bakasura
Bakasura
mini-_-menace
Bakasura
Level 56
God Stats
2W - 2L
1,577 SR
Queue Stats
36W - 53L
1,440 Elo+
Solo
Vulcan
Vulcan
sQix0ne
Vulcan
Level 67
God Stats
4W - 7L
1,279 SR
Queue Stats
98W - 108L
1,402 Elo+
Solo
Team Averages
Level 64
1,609 SR
1,388 Elo+

VS

Team Averages
Level 85
1,568 SR
1,447 Elo+
Anubis
Anubis
CTTIMPRO
Anubis
Level 116
God Stats
8W - 6L
1,595 SR
Queue Stats
141W - 128L
1,511 Elo+
Solo
Fenrir
Fenrir
Changanillas30
Fenrir
Level 85
God Stats
12W - 9L
1,700 SR
Queue Stats
76W - 96L
1,407 Elo+
Solo
Hades
Hades
IVOMILO2000
Hades
Level 49
God Stats
3W - 0L
1,731 SR
Queue Stats
16W - 9L
1,535 Elo+
Solo
Achilles
Achilles
LeoTheSnake1
Achilles
Level 68
God Stats
45W - 39L
1,416 SR
Queue Stats
135W - 127L
1,465 Elo+
Solo
Zeus
Zeus
samshow33
Zeus
Level 106
God Stats
23W - 27L
1,397 SR
Queue Stats
93W - 95L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OoNaddeloO
Danzaburou
9
2 / 3 / 1
5,149
468
4,584
7,530
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SurvivalPro_
Heimdallr
8
1 / 6 / 1
5,260
478
3,149
7,996
1,106
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 2
5,159
469
3,347
9,550
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
mini-_-menace
Bakasura
11
3 / 2 / 2
5,979
544
5,142
8,939
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
sQix0ne
Vulcan
9
3 / 5 / 2
5,909
537
3,141
4,622
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CTTIMPRO
Anubis
13
8 / 1 / 0
7,936
721
7,268
7,673
3,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 1 / 3
6,402
582
5,811
6,294
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 4
6,341
576
4,326
5,723
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LeoTheSnake1
Achilles
9
4 / 3 / 4
5,698
518
6,902
10,335
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
11
1 / 5 / 3
6,472
588
3,931
7,128
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
20
20
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
CTTIMPRO
Anubis
8
1
0
8
W
4
1
3
5.5
W
3
0
4
5
W
Achilles
LeoTheSnake1
Achilles
4
3
4
2
L
Danzaburou
OoNaddeloO
Danzaburou
2
3
1
0.83
L
Heimdallr
SurvivalPro_
Heimdallr
1
6
1
0.25
L
0
4
2
0.25
L
Bakasura
mini-_-menace
Bakasura
3
2
2
2
L
Vulcan
sQix0ne
Vulcan
3
5
2
0.8
W
Zeus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
28,238
38,637
Taken
37,153
11,266
Mitigated
14,894
8,110
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CTTIMPRO
Anubis
7,268
419
0
4,658
7,673
3,054
861
0
7,430
53,836
2,263
W
5,811
783
0
1,402
6,294
2,349
0
927
5,102
0
43,994
W
4,326
571
749
2,169
5,723
2,646
0
1,401
4,261
19,761
2,326
W
Achilles
LeoTheSnake1
Achilles
6,902
1,508
0
3,714
10,335
5,040
13
1,597
8,628
0
23,523
L
Danzaburou
OoNaddeloO
Danzaburou
4,584
2,432
0
2,865
7,530
1,954
0
1,759
5,482
0
26,944
L
Heimdallr
SurvivalPro_
Heimdallr
3,149
973
0
99
7,996
1,106
0
6,215
1,781
0
17,466
L
3,347
1,499
0
1,910
9,550
3,860
0
2,174
7,029
12,819
0
L
Bakasura
mini-_-menace
Bakasura
5,142
3,440
0
2,936
8,939
3,169
0
2,874
5,948
0
25,632
L
Vulcan
sQix0ne
Vulcan
3,141
45
0
300
4,622
1,177
410
1,892
2,730
23,732
0
W
Zeus
3,931
711
0
2,016
7,128
1,805
720
2,274
4,380
43,993
3,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
32,849
188
Minions Killed
318
0
Camps Cleared
0
967,529
Distance Traveled
1,090,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,936
721
104
9
0
228,671
0
W
Fenrir
6,402
582
80
7
0
260,065
0
W
Hades
6,341
576
44
4
0
223,166
0
W
Achilles
5,698
518
20
2
0
218,697
0
L
Danzaburou
5,149
468
48
4
0
183,890
0
L
Heimdallr
5,260
478
33
3
0
201,219
0
L
Atlas
5,159
469
17
2
0
194,340
2
L
Bakasura
5,979
544
62
6
0
253,447
0
L
Vulcan
5,909
537
28
3
0
134,633
0
W
Zeus
6,472
588
70
6
0
160,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role