Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KAY-YJELLY
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Rapinha_
Arachne
Level 106
God Stats
4W - 1L
1,492 SR
Queue Stats
20W - 13L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
SirAbel_
Nu Wa
Level 139
God Stats
3W - 3L
1,489 SR
Queue Stats
29W - 25L
1,484 Elo+
Party 1
Anubis
Anubis
wamerthehammer
Anubis
Level 127
God Stats
6W - 6L
1,614 SR
Queue Stats
95W - 72L
1,586 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,517 Elo+

VS

Team Averages
Level 110
1,437 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
El_Don_II
Bake Kujira
Level 103
God Stats
1W - 3L
1,506 SR
Queue Stats
22W - 24L
1,470 Elo+
Party 2
Neith
Neith
Kill3rpixieee
Neith
Level 87
God Stats
27W - 23L
1,562 SR
Queue Stats
77W - 83L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Taboo Turkey
Ne Zha
Level 166
God Stats
0W - 3L
1,362 SR
Queue Stats
146W - 130L
1,516 Elo+
Solo
Danzaburou
Danzaburou
lucilfver
Danzaburou
Level 66
God Stats
0W - 1L
1,258 SR
Queue Stats
21W - 17L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 0
7,006
701
5,315
8,478
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KAY-YJELLY
Medusa
10
0 / 0 / 1
5,562
556
1,571
2,558
767
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Rapinha_
Arachne
9
0 / 0 / 1
5,092
509
893
4,997
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
SirAbel_
Nu Wa
9
1 / 0 / 0
5,084
508
2,305
2,049
420
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
7,082
708
4,638
4,333
1,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 0
5,213
521
2,288
5,583
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
El_Don_II
Bake Kujira
9
0 / 1 / 0
4,821
482
1,025
5,242
3,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 3 / 1
4,930
493
2,080
5,536
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
9
0 / 2 / 0
5,083
508
3,314
7,287
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lucilfver
Danzaburou
9
0 / 0 / 0
4,620
462
2,506
2,793
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Loki
 
Loki
1
1
0
1
L
Bake Kujira
El_Don_II
Bake Kujira
0
1
0
0
W
Medusa
KAY-YJELLY
Medusa
0
0
1
0.5
L
0
3
1
0.17
W
Arachne
Rapinha_
Arachne
0
0
1
0.5
W
Nu Wa
SirAbel_
Nu Wa
1
0
0
1
L
Ne Zha
0
2
0
0
L
Danzaburou
lucilfver
Danzaburou
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
11,213
22,415
Taken
26,441
10,000
Mitigated
10,231
9,477
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,315
1,251
0
2,514
8,478
5,896
0
0
8,478
38,457
4,254
L
Loki
 
Loki
2,288
409
0
2,929
5,583
1,582
0
1,206
4,330
0
36,194
L
Bake Kujira
El_Don_II
Bake Kujira
1,025
233
25
480
5,242
3,655
0
1,459
3,783
24,625
2,605
W
Medusa
KAY-YJELLY
Medusa
1,571
576
0
1,517
2,558
767
0
241
2,317
0
28,454
L
2,080
207
0
684
5,536
980
0
3,978
1,558
0
29,845
W
Arachne
Rapinha_
Arachne
893
625
0
1,943
4,997
1,419
0
373
4,624
0
36,394
W
Nu Wa
SirAbel_
Nu Wa
2,305
715
75
965
2,049
420
1,309
228
1,821
29,234
0
L
Ne Zha
3,314
981
0
2,538
7,287
3,223
0
3,696
3,013
0
28,811
L
Danzaburou
lucilfver
Danzaburou
2,506
723
43
1,414
2,793
791
0
841
1,952
0
27,864
W
4,638
327
0
2,463
4,333
1,498
371
0
4,333
46,002
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
24,667
351
Minions Killed
289
0
Camps Cleared
0
979,200
Distance Traveled
942,928
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,006
701
80
8
0
193,336
0
L
Loki
5,213
521
72
7
0
215,375
0
L
Bake Kujira
4,821
482
59
6
0
204,626
0
W
Medusa
5,562
556
56
6
0
191,008
0
L
Neith
4,930
493
57
6
0
170,470
3
W
Arachne
5,092
509
69
7
0
241,982
0
W
Nu Wa
5,084
508
51
5
0
181,730
5
L
Ne Zha
5,083
508
54
5
0
160,252
1
L
Danzaburou
4,620
462
47
5
0
192,205
2
W
Anubis
7,082
708
95
10
0
171,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role