Player Matchup

Raijin
Raijin
 
Raijin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
NNdudu
Chiron
Level 123
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 18L
1,320 Elo+
Party 1
Chronos
Chronos
TTTSSSHHH
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
liruixue
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
暮雨清尘
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,317 Elo+
Party 1
Team Averages
Level 45
1,538 SR
1,338 Elo+

VS

Team Averages
Level 103
1,617 SR
1,485 Elo+
Sun Wukong
Sun Wukong
AveragePaz
Sun Wukong
Level 105
God Stats
4W - 4L
1,356 SR
Queue Stats
44W - 52L
1,484 Elo+
Party 2
Da Ji
Da Ji
CullzyDM
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,426 Elo+
Party 2
Odin
Odin
OminousUsurper
Odin
Level 148
God Stats
5W - 1L
1,820 SR
Queue Stats
319W - 313L
1,574 Elo+
Solo
Chaac
Chaac
RW95
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 104L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
hoejob
Ne Zha
Level 69
God Stats
4W - 2L
1,908 SR
Queue Stats
181W - 199L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 7 / 1
8,776
731
6,885
9,830
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
NNdudu
Chiron
16
2 / 6 / 5
8,594
716
11,150
12,857
4,079
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TTTSSSHHH
Chronos
16
3 / 8 / 6
9,565
797
8,819
15,300
4,192
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
liruixue
Ah Muzen Cab
15
1 / 6 / 7
8,409
701
4,377
9,879
3,055
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
暮雨清尘
Morgan Le Fay
15
3 / 7 / 5
9,298
775
7,643
10,927
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AveragePaz
Sun Wukong
17
6 / 3 / 24
10,833
903
17,633
16,102
14,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Da Ji
CullzyDM
Da Ji
18
12 / 5 / 11
11,180
932
8,362
10,973
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 2 / 21
10,448
871
4,150
12,362
15,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
RW95
Chaac
17
3 / 4 / 22
10,567
881
6,545
19,051
23,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
hoejob
Ne Zha
18
11 / 2 / 21
12,029
1,002
20,560
11,210
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
13
Kills
34
34
Deaths
16
24
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
7
1
0.64
W
Sun Wukong
AveragePaz
Sun Wukong
6
3
24
6
W
Da Ji
CullzyDM
Da Ji
12
5
11
3.5
L
Chiron
NNdudu
Chiron
2
6
5
0.75
W
2
2
21
6.25
W
Chaac
RW95
Chaac
3
4
22
3.5
L
Chronos
TTTSSSHHH
Chronos
3
8
6
0.75
W
Ne Zha
hoejob
Ne Zha
11
2
21
10.75
L
Ah Muzen Cab
liruixue
Ah Muzen Cab
1
6
7
0.75
L
Morgan Le Fay
暮雨清尘
Morgan Le Fay
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
57,250
58,793
Taken
69,698
18,281
Mitigated
64,074
9,594
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,885
745
185
136
9,830
3,188
0
0
9,830
20,421
0
W
Sun Wukong
AveragePaz
Sun Wukong
17,633
1,809
2,102
4,937
16,102
14,190
1,184
3,443
12,659
0
31,837
W
Da Ji
CullzyDM
Da Ji
8,362
184
179
148
10,973
6,176
1,448
4,668
6,305
0
18,317
L
Chiron
NNdudu
Chiron
11,150
2,044
1,119
2,709
12,857
4,079
0
64
12,793
0
24,195
W
4,150
162
1,337
2,564
12,362
15,386
837
3,869
8,493
0
14,700
W
Chaac
RW95
Chaac
6,545
93
625
4,836
19,051
23,299
888
8,282
10,769
4,168
15,620
L
Chronos
TTTSSSHHH
Chronos
8,819
1,952
1,055
1,701
15,300
4,192
0
242
15,058
15,609
0
W
Ne Zha
hoejob
Ne Zha
20,560
3,015
1,381
3,997
11,210
5,023
2,576
3,085
8,125
0
45,672
L
Ah Muzen Cab
liruixue
Ah Muzen Cab
4,377
804
178
515
9,879
3,055
0
58
9,821
0
10,758
L
Morgan Le Fay
暮雨清尘
Morgan Le Fay
7,643
449
593
1,403
10,927
3,767
0
116
10,811
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
55,057
103
Minions Killed
181
0
Camps Cleared
0
1,029,291
Distance Traveled
1,279,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,776
731
33
3
0
182,496
0
W
Sun Wukong
10,833
903
26
2
0
253,340
0
W
Da Ji
11,180
932
31
3
0
235,628
0
L
Chiron
8,594
716
27
2
0
240,551
0
W
Odin
10,448
871
37
3
0
275,133
0
W
Chaac
10,567
881
40
3
0
247,896
0
L
Chronos
9,565
797
18
2
0
210,990
0
W
Ne Zha
12,029
1,002
47
4
0
267,074
0
L
Ah Muzen Cab
8,409
701
15
1
0
205,800
0
L
Morgan Le Fay
9,298
775
10
1
0
189,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role