Player Matchup

Fafnir
Fafnir
Bronze III
PROHomie1
Fafnir
Bronze III
Level 75
God Stats
14W - 19L
1,537 SR
Queue Stats
219W - 213L
1,500 MMR
Solo
Horus
Horus
Platinum V
Ubot
Horus
Platinum V
Level 151
God Stats
44W - 33L
1,621 SR
Queue Stats
170W - 154L
1,569 MMR
Solo
Ne Zha
Ne Zha
Gold III
slasherslash
Ne Zha
Gold III
Level 144
God Stats
24W - 35L
1,478 SR
Queue Stats
363W - 383L
1,511 MMR
Solo
Tyr
Tyr
Platinum II
thunder5
Tyr
Platinum II
Level 146
God Stats
20W - 24L
1,529 SR
Queue Stats
218W - 202L
1,569 MMR
Solo
Thoth
Thoth
Gold III
АртемТотСамый
Thoth
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,481 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,533 SR
1,526 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,494 SR
1,528 MMR
Anhur
Anhur
Gold V
AdreNn1
Anhur
Gold V
Level 153
God Stats
4W - 1L
1,606 SR
Queue Stats
21W - 15L
1,626 MMR
Party 1
Bacchus
Bacchus
Silver II
BabyTank
Bacchus
Silver II
Level 60
God Stats
9W - 3L
1,777 SR
Queue Stats
16W - 10L
1,548 MMR
Party 2
Poseidon
Poseidon
Silver I
Exelzior
Poseidon
Silver I
Level 126
God Stats
1W - 0L
1,319 SR
Queue Stats
20W - 18L
1,423 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
MasterKush34
Sun Wukong
Silver I
Level 198
God Stats
3W - 3L
1,195 SR
Queue Stats
8W - 6L
1,575 MMR
Party 1
Thor
Thor
Gold V
TheRubik2005
Thor
Gold V
Level 128
God Stats
1W - 1L
1,571 SR
Queue Stats
28W - 33L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PROHomie1
Fafnir
11
1 / 3 / 1
6,975
498
2,856
11,478
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Ubot
Horus
10
2 / 3 / 1
6,481
463
2,530
9,198
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
11
0 / 7 / 3
6,740
481
5,670
11,281
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,546
539
7,403
13,766
12,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 0
6,681
477
5,140
8,705
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
BellonaMedusaAo KuangJormungandr

VS

Bans
AresThanatosTsukuyomiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdreNn1
Anhur
16
5 / 0 / 3
9,518
680
7,460
8,003
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
BabyTank
Bacchus
14
1 / 1 / 8
8,653
618
6,693
11,004
11,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Exelzior
Poseidon
16
5 / 2 / 2
8,696
621
7,051
6,542
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
MasterKush34
Sun Wukong
14
1 / 0 / 2
7,920
566
6,370
10,978
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 1 / 3
9,082
649
8,274
10,327
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
22
23
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
AdreNn1
Anhur
5
0
3
6.5
W
Bacchus
BabyTank
Bacchus
1
1
8
5
W
Poseidon
Exelzior
Poseidon
5
2
2
3
W
Sun Wukong
MasterKush34
Sun Wukong
1
0
2
2
L
Fafnir
PROHomie1
Fafnir
1
3
1
0.5
W
10
1
3
11.5
L
Horus
Ubot
Horus
2
3
1
0.83
L
Ne Zha
0
7
3
0.21
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
35,848
54,428
Taken
46,854
30,822
Mitigated
30,828
16,489
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AdreNn1
Anhur
7,460
4,340
0
4,686
8,003
2,904
2,701
4,222
3,781
0
76,929
W
Bacchus
BabyTank
Bacchus
6,693
436
0
2,146
11,004
11,724
0
1,721
9,283
31,131
0
W
Poseidon
Exelzior
Poseidon
7,051
936
0
385
6,542
1,733
678
814
5,728
72,191
0
W
Sun Wukong
MasterKush34
Sun Wukong
6,370
628
0
3,425
10,978
10,058
143
716
10,262
0
50,332
L
Fafnir
PROHomie1
Fafnir
2,856
563
0
2,525
11,478
9,987
28
3,801
7,671
16,504
0
W
8,274
2,436
0
1,275
10,327
4,409
123
523
9,804
0
66,559
L
Horus
Ubot
Horus
2,530
805
187
4,002
9,198
3,508
0
2,508
6,690
0
35,173
L
Ne Zha
5,670
946
0
2,266
11,281
3,510
0
5,743
5,538
0
48,146
L
7,403
462
0
6,763
13,766
12,444
0
910
12,048
0
55,046
L
5,140
154
0
746
8,705
1,373
0
782
7,923
52,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
43,869
386
Minions Killed
491
0
Camps Cleared
0
1,373,314
Distance Traveled
1,518,939
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,518
680
141
10
0
281,451
1
W
Bacchus
8,653
618
25
2
0
323,556
1
W
Poseidon
8,696
621
149
11
0
307,418
1
W
Sun Wukong
7,920
566
82
6
0
302,826
0
L
Fafnir
6,975
498
42
3
0
292,988
5
W
Thor
9,082
649
94
7
0
303,688
1
L
Horus
6,481
463
69
5
0
245,249
0
L
Ne Zha
6,740
481
92
7
0
280,796
0
L
Tyr
7,546
539
98
7
0
288,412
3
L
Thoth
6,681
477
85
6
0
265,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role