Player Matchup

Neith
Neith
Silver III
BlenzeyII
Neith
Silver III
Level 153
God Stats
17W - 20L
1,653 SR
Queue Stats
261W - 388L
1,029 MMR
Party 1
Chaac
Chaac
Silver II
Keyz Hprk
Chaac
Silver II
Level 126
God Stats
3W - 3L
1,545 SR
Queue Stats
70W - 97L
939 MMR
Solo
Anubis
Anubis
Silver III
P4K CHAOS
Anubis
Silver III
Level 179
God Stats
47W - 42L
1,602 SR
Queue Stats
538W - 704L
891 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,600 SR
953 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,698 SR
1,269 MMR
Nu Wa
Nu Wa
Silver V
Fallingdovesoap
Nu Wa
Silver V
Level 96
God Stats
10W - 15L
1,768 SR
Queue Stats
468W - 559L
728 MMR
Solo
Horus
Horus
Gold III
charleybeat
Horus
Gold III
Level 128
God Stats
49W - 24L
1,690 SR
Queue Stats
209W - 190L
1,369 MMR
Party 2
Arachne
Arachne
Platinum IV
marc_moes
Arachne
Platinum IV
Level 121
God Stats
129W - 95L
1,636 SR
Queue Stats
337W - 317L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlenzeyII
Neith
11
1 / 10 / 5
8,319
640
7,397
13,680
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Keyz Hprk
Chaac
15
7 / 3 / 2
10,320
794
11,290
13,030
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
P4K CHAOS
Anubis
14
2 / 6 / 8
9,706
747
12,901
10,699
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
VulcanOdinMulanAchillesGilgamesh

VS

Bans
Ne ZhaAh PuchCthulhuPoseidonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
11,189
861
13,618
11,382
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 9
10,089
776
7,931
17,849
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Arachne
marc_moes
Arachne
17
8 / 2 / 9
11,935
918
9,522
16,464
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
19
19
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
BlenzeyII
Neith
1
10
5
0.35
W
6
5
7
1.9
L
Chaac
Keyz Hprk
Chaac
7
3
2
2.67
L
Anubis
P4K CHAOS
Anubis
2
6
8
1
W
5
3
9
3.17
W
Arachne
marc_moes
Arachne
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
31,071
37,409
Taken
45,695
15,840
Mitigated
34,308
6,365
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BlenzeyII
Neith
7,397
1,682
0
442
13,680
3,148
0
4,267
8,628
0
25,641
W
13,618
3,431
0
1,012
11,382
3,051
867
3,086
7,848
47,949
482
L
Chaac
Keyz Hprk
Chaac
11,290
1,535
0
3,578
13,030
8,082
0
5,155
7,634
0
45,426
L
Anubis
P4K CHAOS
Anubis
12,901
520
289
2,056
10,699
4,610
0
4,033
6,306
44,350
0
W
7,931
2,220
1,740
4,967
17,849
18,183
286
4,576
12,540
0
22,113
W
Arachne
marc_moes
Arachne
9,522
7,247
0
4,899
16,464
13,074
1,558
4,114
11,347
0
46,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
33,213
192
Minions Killed
157
0
Camps Cleared
0
642,756
Distance Traveled
718,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,319
640
41
3
0
208,053
1
W
Nu Wa
11,189
861
64
5
0
207,614
0
L
Chaac
10,320
794
55
4
0
242,596
2
L
Anubis
9,706
747
96
7
0
192,107
2
W
Horus
10,089
776
27
2
0
253,716
4
W
Arachne
11,935
918
66
5
0
257,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role