Player Matchup

Ra
Ra
Dyingnewbie
Ra
Level 44
God Stats
3W - 5L
1,219 SR
Queue Stats
78W - 87L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frijole04
Tsukuyomi
Level 107
God Stats
1W - 3L
1,368 SR
Queue Stats
90W - 79L
1,522 Elo+
Solo
Izanami
Izanami
Kentuckee
Izanami
Level 142
God Stats
0W - 2L
1,379 SR
Queue Stats
28W - 32L
1,460 Elo+
Solo
King Arthur
King Arthur
Slacker12714
King Arthur
Level 147
God Stats
2W - 2L
1,790 SR
Queue Stats
30W - 26L
1,514 Elo+
Solo
Vamana
Vamana
mithraηdir
Vamana
Level 82
God Stats
2W - 4L
1,617 SR
Queue Stats
150W - 122L
1,451 Elo+
Solo
Team Averages
Level 104
1,475 SR
1,494 Elo+

VS

Team Averages
Level 113
1,567 SR
1,433 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cute_n_MyJammies
Fafnir
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
265W - 236L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Djthetrashman
Gilgamesh
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 19L
1,313 Elo+
Party 1
Poseidon
Poseidon
JThaProphet
Poseidon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,393 Elo+
Party 1
Anhur
Anhur
RoyalKoala
Anhur
Level 129
God Stats
3W - 0L
1,624 SR
Queue Stats
26W - 26L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,337
634
1,587
2,032
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Frijole04
Tsukuyomi
9
1 / 4 / 2
4,995
500
4,744
7,512
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kentuckee
Izanami
9
0 / 2 / 1
5,407
541
2,960
4,928
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Slacker12714
King Arthur
10
2 / 4 / 0
5,797
580
4,335
9,016
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
8
3 / 3 / 1
5,411
541
6,033
7,832
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
9 / 0 / 2
7,132
713
5,681
8,265
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 1 / 3
5,339
534
1,955
9,214
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Djthetrashman
Gilgamesh
11
2 / 2 / 3
6,360
636
5,075
8,952
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
JThaProphet
Poseidon
10
1 / 2 / 1
5,680
568
1,148
3,557
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
8
0 / 3 / 2
4,380
438
2,667
6,167
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
13
13
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
2
10
W
1
1
3
2.5
W
Gilgamesh
Djthetrashman
Gilgamesh
2
2
3
1.75
L
2
0
0
2
L
Tsukuyomi
Frijole04
Tsukuyomi
1
4
2
0.5
W
Poseidon
JThaProphet
Poseidon
1
2
1
0.75
L
Izanami
Kentuckee
Izanami
0
2
1
0.25
W
Anhur
0
3
2
0.33
L
King Arthur
Slacker12714
King Arthur
2
4
0
0.5
L
Vamana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
16,526
31,320
Taken
36,155
11,285
Mitigated
16,176
8,959
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,681
1,312
0
4,802
8,265
2,745
0
75
8,190
0
42,601
W
1,955
792
0
3,589
9,214
6,425
0
76
9,138
12,035
0
W
Gilgamesh
Djthetrashman
Gilgamesh
5,075
1,855
0
2,455
8,952
4,518
0
0
8,952
0
41,189
L
1,587
38
24
852
2,032
724
0
307
1,725
49,228
0
L
Tsukuyomi
Frijole04
Tsukuyomi
4,744
1,331
0
2,773
7,512
2,094
0
963
6,248
0
25,757
W
Poseidon
JThaProphet
Poseidon
1,148
212
0
325
3,557
1,077
0
1,397
2,121
35,856
705
L
Izanami
Kentuckee
Izanami
2,960
1,421
0
1,394
4,928
1,249
603
525
4,202
0
38,685
W
Anhur
2,667
1,615
0
1,874
6,167
1,411
0
0
6,167
0
26,251
L
King Arthur
Slacker12714
King Arthur
4,335
803
0
1,426
9,016
3,674
0
0
8,550
0
32,392
L
Vamana
6,033
2,386
0
2,490
7,832
3,544
0
1,308
6,524
0
22,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
28,891
311
Minions Killed
278
0
Camps Cleared
0
1,020,199
Distance Traveled
994,489
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,132
713
80
8
0
238,936
1
W
Fafnir
5,339
534
11
1
0
195,405
2
W
Gilgamesh
6,360
636
72
7
0
198,333
0
L
Ra
6,337
634
97
10
0
214,540
0
L
Tsukuyomi
4,995
500
46
5
0
222,635
0
W
Poseidon
5,680
568
66
7
0
191,441
2
L
Izanami
5,407
541
77
8
0
172,486
0
W
Anhur
4,380
438
49
5
0
170,374
1
L
King Arthur
5,797
580
64
6
0
194,547
2
L
Vamana
5,411
541
27
3
0
215,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role