Player Matchup

Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DaY0Y0
Merlin
Level 158
God Stats
2W - 3L
1,547 SR
Queue Stats
214W - 186L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
SirAghalorD
Danzaburou
Level 126
God Stats
2W - 2L
1,648 SR
Queue Stats
193W - 201L
1,469 Elo+
Solo
Kukulkan
Kukulkan
TrueMatty
Kukulkan
Level 156
God Stats
2W - 2L
1,847 SR
Queue Stats
236W - 237L
1,533 Elo+
Party 1
Olorun
Olorun
csi413
Olorun
Level 25
God Stats
4W - 4L
1,694 SR
Queue Stats
324W - 339L
1,473 Elo+
Solo
Team Averages
Level 114
1,647 SR
1,495 Elo+

VS

Team Averages
Level 94
1,530 SR
1,461 Elo+
Chaac
Chaac
BeanCrode
Chaac
Level 66
God Stats
1W - 1L
1,311 SR
Queue Stats
87W - 88L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
DoHk0
Baron Samedi
Level 122
God Stats
10W - 5L
1,534 SR
Queue Stats
344W - 349L
1,494 Elo+
Solo
Cerberus
Cerberus
Simply_Zapp
Cerberus
Level 115
God Stats
2W - 0L
1,629 SR
Queue Stats
211W - 224L
1,433 Elo+
Solo
Hachiman
Hachiman
VapyMCgee
Hachiman
Level 99
God Stats
3W - 1L
1,679 SR
Queue Stats
176W - 178L
1,472 Elo+
Solo
Yu Huang
Yu Huang
gh0sTloldu74
Yu Huang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 4 / 4
9,530
866
8,318
17,858
24,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
DaY0Y0
Merlin
16
6 / 2 / 4
9,269
843
14,927
7,524
3,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SirAghalorD
Danzaburou
6
0 / 0 / 0
6,114
556
984
856
278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Kukulkan
TrueMatty
Kukulkan
16
2 / 2 / 7
8,824
802
13,681
9,816
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
csi413
Olorun
15
0 / 3 / 7
8,758
796
7,006
14,079
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeanCrode
Chaac
15
2 / 2 / 7
8,794
799
11,886
16,429
17,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DoHk0
Baron Samedi
17
3 / 3 / 4
9,637
876
11,296
10,809
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Simply_Zapp
Cerberus
15
1 / 2 / 9
9,394
854
9,062
17,097
18,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
VapyMCgee
Hachiman
14
3 / 3 / 4
9,002
818
8,613
5,250
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
gh0sTloldu74
Yu Huang
16
2 / 2 / 7
9,186
835
5,656
7,473
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
11
11
Deaths
12
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
4
4
1.5
W
Chaac
BeanCrode
Chaac
2
2
7
2.75
L
Merlin
DaY0Y0
Merlin
6
2
4
4
W
Baron Samedi
DoHk0
Baron Samedi
3
3
4
1.67
W
Cerberus
Simply_Zapp
Cerberus
1
2
9
2.75
L
Danzaburou
SirAghalorD
Danzaburou
0
0
0
0
L
Kukulkan
TrueMatty
Kukulkan
2
2
7
2.75
W
Hachiman
VapyMCgee
Hachiman
3
3
4
1.67
L
Olorun
csi413
Olorun
0
3
7
1.17
W
Yu Huang
gh0sTloldu74
Yu Huang
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
46,513
50,133
Taken
57,058
44,356
Mitigated
46,704
20,356
Healing
28,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,318
353
718
2,849
17,858
24,372
0
8,260
9,598
13,233
1,057
W
Chaac
BeanCrode
Chaac
11,886
1,622
823
7,081
16,429
17,158
0
9,902
6,527
0
26,375
L
Merlin
DaY0Y0
Merlin
14,927
242
211
763
7,524
3,405
0
4,407
3,117
25,793
924
W
Baron Samedi
DoHk0
Baron Samedi
11,296
315
3,812
5,259
10,809
5,935
149
8,887
1,922
31,374
0
W
Cerberus
Simply_Zapp
Cerberus
9,062
347
622
7,605
17,097
18,252
138
13,811
3,286
16,887
1,083
L
Danzaburou
SirAghalorD
Danzaburou
984
0
65
144
856
278
0
250
606
0
2,597
L
Kukulkan
TrueMatty
Kukulkan
13,681
575
787
1,142
9,816
4,618
0
4,206
5,610
33,432
604
W
Hachiman
VapyMCgee
Hachiman
8,613
5,158
514
442
5,250
2,127
688
3,888
1,362
0
13,542
L
Olorun
csi413
Olorun
7,006
3,390
7,379
6,298
14,079
11,683
0
8,287
5,792
20,018
0
W
Yu Huang
gh0sTloldu74
Yu Huang
5,656
860
726
2,084
7,473
3,232
451
5,912
1,561
19,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
46,013
114
Minions Killed
146
0
Camps Cleared
0
934,950
Distance Traveled
1,042,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,530
866
7
1
0
219,558
0
W
Chaac
8,794
799
25
2
0
240,111
0
L
Merlin
9,269
843
34
3
0
249,623
0
W
Baron Samedi
9,637
876
39
4
0
242,928
0
W
Cerberus
9,394
854
33
3
0
225,051
0
L
Danzaburou
6,114
556
3
0
0
34,724
0
L
Kukulkan
8,824
802
46
4
0
232,280
0
W
Hachiman
9,002
818
12
1
0
118,188
0
L
Olorun
8,758
796
24
2
0
198,765
0
W
Yu Huang
9,186
835
37
3
0
216,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role