Player Matchup

Olorun
Olorun
Platinum II
 
Olorun
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
CristaLalaa
Sol
Platinum II
Level 233
God Stats
7W - 5L
1,712 SR
Queue Stats
284W - 272L
1,886 MMR
Solo
Geb
Geb
Platinum I
K__Nuckles
Geb
Platinum I
Level 125
God Stats
25W - 18L
1,741 SR
Queue Stats
432W - 396L
1,842 MMR
Solo
Medusa
Medusa
Diamond III
MattHardy999
Medusa
Diamond III
Level 116
God Stats
2W - 1L
1,798 SR
Queue Stats
94W - 76L
2,029 MMR
Party 1
Chaac
Chaac
Platinum V
śasori
Chaac
Platinum V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,823 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,650 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,576 SR
1,895 MMR
Danzaburou
Danzaburou
Platinum II
InfiniteRegress-
Danzaburou
Platinum II
Level 152
God Stats
71W - 45L
1,647 SR
Queue Stats
543W - 544L
1,918 MMR
Solo
Scylla
Scylla
Diamond IV
Lordakon
Scylla
Diamond IV
Level 240
God Stats
11W - 15L
1,514 SR
Queue Stats
138W - 112L
2,063 MMR
Party 2
Thor
Thor
Platinum IV
Typhlosion
Thor
Platinum IV
Level 89
God Stats
3W - 3L
1,408 SR
Queue Stats
78W - 76L
1,826 MMR
Solo
Chang'e
Chang'e
Platinum IV
ktmeo
Chang'e
Platinum IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 95L
1,827 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
smbadat
Kuzenbo
Platinum II
Level 214
God Stats
3W - 1L
1,811 SR
Queue Stats
79W - 65L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 2 / 0
3,251
650
2,138
2,757
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 1 / 0
2,489
498
0
507
54
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
3,427
685
1,440
4,005
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
7
1 / 0 / 0
4,169
834
1,635
1,974
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chaac
śasori
Chaac
7
1 / 2 / 0
3,796
759
2,054
5,129
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusLancelotAresSurtr

VS

Bans
CharonThanatosAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfiniteRegress-
Danzaburou
6
2 / 0 / 1
3,885
777
2,823
2,108
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Lordakon
Scylla
8
0 / 0 / 0
3,841
768
158
1,923
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 2
3,511
702
1,969
3,552
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ktmeo
Chang'e
7
2 / 1 / 0
4,242
848
1,847
3,397
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
smbadat
Kuzenbo
6
0 / 0 / 3
3,708
742
1,136
3,054
2,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
0
1
0
0
W
Danzaburou
InfiniteRegress-
Danzaburou
2
0
1
2.5
L
0
1
0
0
W
Scylla
Lordakon
Scylla
0
0
0
0
L
Medusa
1
0
0
1
W
1
1
2
2
W
Chang'e
ktmeo
Chang'e
2
1
0
2
W
Kuzenbo
smbadat
Kuzenbo
0
0
3
1.5
L
Chaac
śasori
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,267
Damage
7,933
14,372
Taken
14,034
5,239
Mitigated
4,793
5,778
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,138
1,571
224
810
2,757
872
0
642
2,115
18,614
1,362
L
0
0
0
13
507
54
0
0
507
147
152
W
Danzaburou
InfiniteRegress-
Danzaburou
2,823
1,190
0
763
2,108
586
0
1,174
934
0
17,400
L
1,440
348
0
1,803
4,005
2,013
0
494
3,511
7,318
0
W
Scylla
Lordakon
Scylla
158
0
0
920
1,923
424
0
117
1,806
23,906
0
L
Medusa
1,635
444
0
894
1,974
500
0
118
1,816
0
24,974
W
1,969
641
0
1,844
3,552
884
0
448
3,104
0
14,246
W
Chang'e
ktmeo
Chang'e
1,847
235
0
945
3,397
734
0
0
3,397
19,786
1,531
W
Kuzenbo
smbadat
Kuzenbo
1,136
754
0
1,384
3,054
2,165
0
1,747
1,307
10,241
0
L
Chaac
śasori
Chaac
2,054
1,004
0
2,034
5,129
1,800
0
1,783
3,346
0
18,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,132
Gold Earned
19,187
153
Minions Killed
179
0
Camps Cleared
0
442,077
Distance Traveled
574,984
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,251
650
46
9
0
96,948
1
L
Sol
2,489
498
1
0
0
24,432
0
W
Danzaburou
3,885
777
38
8
0
109,217
0
L
Geb
3,427
685
11
2
0
116,492
1
W
Scylla
3,841
768
57
11
0
122,382
2
L
Medusa
4,169
834
51
10
0
95,440
0
W
Thor
3,511
702
28
6
0
119,439
0
W
Chang'e
4,242
848
37
7
0
106,168
0
W
Kuzenbo
3,708
742
19
4
0
117,778
2
L
Chaac
3,796
759
44
9
0
108,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role