Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bahamasec
Bacchus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 171L
1,488 Elo+
Solo
Ra
Ra
GareldJones
Ra
Level 85
God Stats
3W - 5L
1,423 SR
Queue Stats
574W - 535L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
GutMeGhosty
Nu Wa
Level 148
God Stats
36W - 35L
1,640 SR
Queue Stats
531W - 500L
1,404 Elo+
Party 2
Fenrir
Fenrir
LazyCanuc
Fenrir
Level 88
God Stats
13W - 9L
1,460 SR
Queue Stats
95W - 85L
1,463 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,460 Elo+

VS

Team Averages
Level 77
1,530 SR
1,370 Elo+
Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HakaneGOAT
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,003 Elo+
Party 1
Thanatos
Thanatos
NotOwI-
Thanatos
Level 49
God Stats
8W - 8L
1,402 SR
Queue Stats
285W - 312L
1,373 Elo+
Solo
Hera
Hera
ORaptor22
Hera
Level 127
God Stats
1W - 2L
1,465 SR
Queue Stats
84W - 92L
1,453 Elo+
Solo
Cabrakan
Cabrakan
Texasbeast102
Cabrakan
Level 149
God Stats
3W - 2L
1,784 SR
Queue Stats
106W - 95L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 3
4,917
615
3,490
3,241
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Bahamasec
Bacchus
8
2 / 0 / 2
4,896
612
2,517
4,864
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 3
5,825
728
2,793
3,711
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 1
5,499
687
4,458
1,927
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LazyCanuc
Fenrir
10
6 / 0 / 0
5,775
722
3,532
5,968
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 3 / 0
3,628
454
3,178
4,271
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
3,864
483
789
5,595
1,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
NotOwI-
Thanatos
5
0 / 4 / 0
3,634
454
1,441
4,913
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
8
0 / 4 / 0
4,363
545
2,674
5,039
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
Texasbeast102
Cabrakan
7
0 / 1 / 0
4,019
502
1,792
6,637
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Ishtar
 
Ishtar
0
3
0
0
W
Bacchus
Bahamasec
Bacchus
2
0
2
3
W
3
0
3
4.5
W
3
0
1
3.5
L
0
3
0
0
W
Fenrir
LazyCanuc
Fenrir
6
0
0
6
L
Thanatos
NotOwI-
Thanatos
0
4
0
0
L
Hera
0
4
0
0
L
Cabrakan
Texasbeast102
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
9,874
19,711
Taken
26,455
7,200
Mitigated
9,638
7,603
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,490
832
0
822
3,241
874
0
1,026
2,215
0
30,477
L
Ishtar
 
Ishtar
3,178
2,145
0
1,014
4,271
1,303
0
1,730
2,481
0
16,530
W
Bacchus
Bahamasec
Bacchus
2,517
580
0
1,937
4,864
2,663
156
542
4,322
11,333
0
W
2,793
609
463
2,278
3,711
1,058
68
1,764
1,947
35,584
1,239
W
4,458
1,442
0
583
1,927
385
0
0
1,853
26,525
1,072
L
789
386
0
850
5,595
1,999
0
2,614
2,722
437
13,914
W
Fenrir
LazyCanuc
Fenrir
3,532
712
0
1,520
5,968
2,220
0
910
5,019
0
30,725
L
Thanatos
NotOwI-
Thanatos
1,441
685
0
2,255
4,913
1,108
0
1,204
3,632
0
9,661
L
Hera
2,674
957
0
625
5,039
1,084
0
2,291
2,728
24,979
0
L
Cabrakan
Texasbeast102
Cabrakan
1,792
510
0
1,744
6,637
4,144
0
1,343
5,237
10,124
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
19,508
209
Minions Killed
153
0
Camps Cleared
0
834,093
Distance Traveled
681,728
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,917
615
43
5
0
149,616
0
L
Ishtar
3,628
454
26
3
0
125,342
0
W
Bacchus
4,896
612
14
2
0
178,359
0
W
Ra
5,825
728
63
8
0
176,973
4
W
Nu Wa
5,499
687
40
5
0
145,895
3
L
Odin
3,864
483
28
4
0
150,980
0
W
Fenrir
5,775
722
49
6
0
183,250
0
L
Thanatos
3,634
454
26
3
0
116,391
0
L
Hera
4,363
545
50
6
0
140,416
0
L
Cabrakan
4,019
502
23
3
0
148,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role