Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Djthetrashman
Mercury
Level 121
God Stats
1W - 1L
1,283 SR
Queue Stats
23W - 19L
1,345 Elo+
Party 2
Vulcan
Vulcan
RoyalKoala
Vulcan
Level 129
God Stats
1W - 2L
1,584 SR
Queue Stats
26W - 26L
1,489 Elo+
Party 2
Poseidon
Poseidon
jyashi
Poseidon
Level 159
God Stats
1W - 5L
1,565 SR
Queue Stats
371W - 357L
1,418 Elo+
Solo
Guan Yu
Guan Yu
publicspon007
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,465 Elo+
Solo
Team Averages
Level 122
1,487 SR
1,444 Elo+

VS

Team Averages
Level 110
1,491 SR
1,468 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DIO6940
Kuzenbo
Level 158
God Stats
4W - 2L
1,235 SR
Queue Stats
523W - 544L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Me Do Be GOD
Heimdallr
Level 122
God Stats
33W - 26L
1,581 SR
Queue Stats
334W - 321L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
SchmitzMyPants
Cabrakan
Level 84
God Stats
1W - 5L
1,316 SR
Queue Stats
342W - 352L
1,431 Elo+
Solo
Nu Wa
Nu Wa
lTractorl
Nu Wa
Level 98
God Stats
7W - 1L
1,824 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 4 / 1
7,393
462
4,455
15,229
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
13
1 / 5 / 1
7,248
453
5,581
11,319
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
RoyalKoala
Vulcan
13
0 / 3 / 0
7,219
451
5,951
8,228
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
jyashi
Poseidon
13
0 / 7 / 1
7,118
445
7,604
12,453
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
8
3 / 3 / 0
6,162
385
3,671
7,441
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 8
8,968
561
4,116
10,632
9,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
DIO6940
Kuzenbo
13
3 / 1 / 3
7,649
478
4,506
11,880
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Me Do Be GOD
Heimdallr
16
10 / 0 / 1
9,962
623
16,156
9,582
4,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
14
4 / 3 / 0
8,974
561
4,917
10,912
9,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
lTractorl
Nu Wa
15
3 / 0 / 5
9,001
563
10,782
4,037
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
21
22
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
1
0.38
W
Horus
 
Horus
1
1
8
5
W
Kuzenbo
DIO6940
Kuzenbo
3
1
3
4.5
L
Mercury
1
5
1
0.3
W
Heimdallr
Me Do Be GOD
Heimdallr
10
0
1
10.5
L
Vulcan
RoyalKoala
Vulcan
0
3
0
0
W
Cabrakan
4
3
0
1.33
L
Poseidon
jyashi
Poseidon
0
7
1
0.07
W
Nu Wa
lTractorl
Nu Wa
3
0
5
5.5
L
Guan Yu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
40,477
54,670
Taken
47,043
24,138
Mitigated
31,518
11,386
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,455
993
1,345
5,079
15,229
10,521
0
2,866
12,363
16,685
1,142
W
Horus
 
Horus
4,116
2,248
1,918
4,986
10,632
9,445
180
4,212
6,420
0
17,315
W
Kuzenbo
DIO6940
Kuzenbo
4,506
1,828
0
1,765
11,880
7,385
0
4,332
7,548
39,617
4,462
L
Mercury
5,581
3,226
0
1,532
11,319
3,554
0
4,839
6,480
0
52,416
W
Heimdallr
Me Do Be GOD
Heimdallr
16,156
7,906
0
5,937
9,582
4,017
2,357
6,238
3,344
0
90,686
L
Vulcan
RoyalKoala
Vulcan
5,951
44
0
1,039
8,228
1,980
0
7,075
1,153
68,914
1,664
W
Cabrakan
4,917
678
0
3,220
10,912
9,402
177
580
10,332
61,300
2,458
L
Poseidon
jyashi
Poseidon
7,604
1,062
0
1,290
12,453
2,820
0
993
11,460
65,665
0
W
Nu Wa
lTractorl
Nu Wa
10,782
2,385
225
1,008
4,037
1,269
723
2,281
1,756
64,917
0
L
Guan Yu
3,671
480
80
1,021
7,441
5,263
0
4,297
3,144
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
44,554
390
Minions Killed
452
0
Camps Cleared
0
1,406,279
Distance Traveled
1,452,618
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,393
462
18
1
0
339,093
0
W
Horus
8,968
561
29
2
0
311,770
0
W
Kuzenbo
7,649
478
66
4
0
315,822
0
L
Mercury
7,248
453
89
6
0
326,184
0
W
Heimdallr
9,962
623
137
9
0
285,640
0
L
Vulcan
7,219
451
133
8
0
290,799
3
W
Cabrakan
8,974
561
112
7
0
266,758
0
L
Poseidon
7,118
445
133
8
0
294,068
3
W
Nu Wa
9,001
563
108
7
0
272,628
0
L
Guan Yu
6,162
385
17
1
0
156,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role