Player Matchup

Anubis
Anubis
MorxMorxt
Anubis
Level 89
God Stats
96W - 104L
1,518 SR
Queue Stats
141W - 170L
1,422 Elo+
Party 3
Bastet
Bastet
bewwie
Bastet
Level 145
God Stats
11W - 9L
1,542 SR
Queue Stats
69W - 68L
1,488 Elo+
Solo
Chaac
Chaac
ccShArKzz
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,426 Elo+
Party 3
Kuzenbo
Kuzenbo
rawflare123
Kuzenbo
Level 53
God Stats
4W - 1L
1,798 SR
Queue Stats
101W - 100L
1,548 Elo+
Solo
Danzaburou
Danzaburou
xBooyah
Danzaburou
Level 51
God Stats
2W - 2L
1,812 SR
Queue Stats
14W - 17L
1,456 Elo+
Solo
Team Averages
Level 85
1,634 SR
1,468 Elo+

VS

Team Averages
Level 91
1,519 SR
1,535 Elo+
Zhong Kui
Zhong Kui
All_Eyez_On_MeFr
Zhong Kui
Level 132
God Stats
0W - 3L
1,391 SR
Queue Stats
62W - 81L
1,553 Elo+
Solo
Nut
Nut
LAWilson8
Nut
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Janus
Janus
PelexOTG
Janus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 143L
1,541 Elo+
Party 2
Fenrir
Fenrir
boycurt
Fenrir
Level 81
God Stats
13W - 7L
1,704 SR
Queue Stats
262W - 248L
1,533 Elo+
Party 2
Bellona
Bellona
iMightyMoonhead
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MorxMorxt
Anubis
14
2 / 4 / 4
8,384
599
6,627
9,100
3,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
bewwie
Bastet
14
3 / 2 / 2
7,921
566
6,714
10,413
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
ccShArKzz
Chaac
14
7 / 2 / 4
9,218
658
8,486
9,532
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
rawflare123
Kuzenbo
12
1 / 1 / 3
7,321
523
4,608
8,647
8,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xBooyah
Danzaburou
12
3 / 1 / 3
7,544
539
7,100
7,210
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
3 / 2 / 0
6,478
463
3,325
6,591
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 0
5,153
368
2,651
5,713
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
PelexOTG
Janus
10
0 / 4 / 0
5,837
417
3,821
11,530
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
boycurt
Fenrir
14
6 / 3 / 1
7,878
563
8,120
12,432
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 6 / 1
5,547
396
3,913
11,009
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
9
10
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
3
2
0
1.5
L
0
1
0
0
W
Anubis
MorxMorxt
Anubis
2
4
4
1
L
Janus
PelexOTG
Janus
0
4
0
0
W
Bastet
bewwie
Bastet
3
2
2
2
L
Fenrir
boycurt
Fenrir
6
3
1
2.17
W
Chaac
ccShArKzz
Chaac
7
2
4
4.5
L
0
6
1
0.08
W
Kuzenbo
rawflare123
Kuzenbo
1
1
3
2.5
W
Danzaburou
xBooyah
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
21,830
44,902
Taken
47,275
25,926
Mitigated
25,876
14,079
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
3,325
504
0
2,218
6,591
4,743
320
2,483
4,108
31,245
0
L
2,651
1,427
0
3,124
5,713
1,698
0
1,611
4,102
0
25,440
W
Anubis
MorxMorxt
Anubis
6,627
109
0
4,676
9,100
3,966
1,211
1,941
7,159
59,458
61
L
Janus
PelexOTG
Janus
3,821
247
0
2,338
11,530
6,557
0
3,220
8,310
35,225
103
W
Bastet
bewwie
Bastet
6,714
2,260
0
2,177
10,413
3,809
1,522
1,922
8,491
0
58,047
L
Fenrir
boycurt
Fenrir
8,120
1,231
0
5,468
12,432
4,165
0
3,836
8,547
0
52,215
W
Chaac
ccShArKzz
Chaac
8,486
2,610
0
3,278
9,532
7,797
975
0
9,532
0
46,863
L
3,913
2,208
0
2,222
11,009
8,713
0
0
10,336
0
23,857
W
Kuzenbo
rawflare123
Kuzenbo
4,608
2,151
0
1,730
8,647
8,198
233
1,487
7,160
18,286
1,555
W
Danzaburou
xBooyah
Danzaburou
7,100
2,800
0
2,218
7,210
2,156
3,757
1,717
5,493
0
53,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
30,893
383
Minions Killed
293
0
Camps Cleared
0
1,283,214
Distance Traveled
1,052,027
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,478
463
70
5
0
144,796
0
L
Nut
5,153
368
50
4
0
177,118
0
W
Anubis
8,384
599
92
7
0
207,259
4
L
Janus
5,837
417
37
3
0
236,972
0
W
Bastet
7,921
566
98
7
0
327,819
4
L
Fenrir
7,878
563
95
7
0
294,725
0
W
Chaac
9,218
658
82
6
0
271,178
1
L
Bellona
5,547
396
41
3
0
198,416
0
W
Kuzenbo
7,321
523
24
2
0
267,618
5
W
Danzaburou
7,544
539
87
6
0
209,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role