Player Matchup

Nu Wa
Nu Wa
Athena NTRZ
Nu Wa
Level 108
God Stats
9W - 9L
1,404 SR
Queue Stats
88W - 95L
1,430 Elo+
Solo
Charon
Charon
Destroyer39990
Charon
Level 128
God Stats
3W - 1L
1,319 SR
Queue Stats
40W - 47L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Vehyr
Kukulkan
Level 154
God Stats
11W - 14L
1,503 SR
Queue Stats
317W - 317L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
tomas7777
Zhong Kui
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 28L
1,415 Elo+
Solo
Freya
Freya
龙的传人中国心
Freya
Level 144
God Stats
36W - 31L
1,422 SR
Queue Stats
438W - 435L
1,389 Elo+
Solo
Team Averages
Level 129
1,430 SR
1,418 Elo+

VS

Team Averages
Level 67
1,629 SR
1,427 Elo+
Discordia
Discordia
Bluecactus1234
Discordia
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Chinacram
Hun Batz
Level 38
God Stats
1W - 2L
1,736 SR
Queue Stats
77W - 90L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Dark_Strangerr
Jing Wei
Level 147
God Stats
10W - 22L
1,464 SR
Queue Stats
237W - 244L
1,460 Elo+
Solo
Anubis
Anubis
DrTagabat
Anubis
Level 38
God Stats
1W - 1L
1,680 SR
Queue Stats
85W - 110L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
zachychan21
Sun Wukong
Level 68
God Stats
5W - 2L
1,766 SR
Queue Stats
14W - 12L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 9
12,503
595
20,832
10,184
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 0 / 15
11,863
565
7,964
12,269
12,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Vehyr
Kukulkan
3
0 / 0 / 0
5,208
248
0
0
0
Zhong Kui
tomas7777
Zhong Kui
19
12 / 2 / 3
12,514
596
17,402
12,524
10,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 1
12,994
619
10,506
18,395
7,670
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bluecactus1234
Discordia
5
0 / 5 / 0
6,137
292
1,064
5,656
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Chinacram
Hun Batz
16
2 / 7 / 1
8,999
429
12,113
22,696
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
16
2 / 3 / 0
9,169
437
4,908
17,266
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
DrTagabat
Anubis
6
0 / 3 / 0
6,385
304
2,698
6,014
1,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
zachychan21
Sun Wukong
14
1 / 7 / 0
9,702
462
7,678
23,034
12,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
25
Kills
5
5
Deaths
25
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Discordia
Bluecactus1234
Discordia
0
5
0
0
L
Hun Batz
Chinacram
Hun Batz
2
7
1
0.36
L
Jing Wei
2
3
0
0.67
W
1
0
15
8.5
L
Anubis
DrTagabat
Anubis
0
3
0
0
W
Kukulkan
Vehyr
Kukulkan
0
0
0
0
W
Zhong Kui
tomas7777
Zhong Kui
12
2
3
6.75
L
Sun Wukong
zachychan21
Sun Wukong
1
7
0
0.14
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,704
Damage
28,461
53,372
Taken
74,666
33,799
Mitigated
28,790
20,114
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,832
5,429
0
1,760
10,184
3,459
6,232
0
10,184
98,632
2,661
L
Discordia
Bluecactus1234
Discordia
1,064
63
0
204
5,656
1,165
0
4,611
1,045
9,098
13
L
Hun Batz
Chinacram
Hun Batz
12,113
3,694
0
8,282
22,696
8,015
0
15,424
7,272
0
82,744
L
Jing Wei
4,908
2,676
116
5,601
17,266
5,026
24
13,244
4,022
0
60,268
W
7,964
1,185
2,075
2,687
12,269
12,476
1,342
1,436
10,833
34,785
2,144
L
Anubis
DrTagabat
Anubis
2,698
197
0
1,522
6,014
1,910
0
4,725
1,289
15,543
446
W
Kukulkan
Vehyr
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
tomas7777
Zhong Kui
17,402
2,134
0
5,464
12,524
10,194
7,069
702
11,669
83,333
0
L
Sun Wukong
zachychan21
Sun Wukong
7,678
1,119
0
6,634
23,034
12,674
0
17,761
5,273
0
76,790
W
10,506
3,994
0
8,128
18,395
7,670
1,067
1,611
16,784
121,771
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
40,392
523
Minions Killed
378
0
Camps Cleared
0
1,425,387
Distance Traveled
1,305,815
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,503
595
163
8
0
371,623
0
L
Discordia
6,137
292
10
0
0
160,570
0
L
Hun Batz
8,999
429
125
6
0
337,304
0
L
Jing Wei
9,169
437
98
5
0
356,194
1
W
Charon
11,863
565
44
2
0
376,447
2
L
Anubis
6,385
304
22
1
0
118,815
0
W
Kukulkan
5,208
248
1
0
0
0
0
W
Zhong Kui
12,514
596
156
7
0
336,100
0
L
Sun Wukong
9,702
462
123
6
0
332,932
0
W
Freya
12,994
619
159
8
0
341,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role