Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
benny604
He Bo
Level 75
God Stats
2W - 8L
1,500 SR
Queue Stats
29W - 29L
1,485 Elo+
Party 1
Medusa
Medusa
zl_Jebus
Medusa
Level 49
God Stats
53W - 43L
1,574 SR
Queue Stats
63W - 61L
1,495 Elo+
Solo
Tiamat
Tiamat
托塔李天王
Tiamat
Level 62
God Stats
2W - 2L
1,456 SR
Queue Stats
25W - 27L
1,450 Elo+
Party 1
Team Averages
Level 91
1,506 SR
1,486 Elo+

VS

Team Averages
Level 116
1,726 SR
1,760 Elo+
Surtr
Surtr
JackFrost1350
Surtr
Level 81
God Stats
13W - 8L
1,274 SR
Queue Stats
94W - 100L
1,457 Elo+
Solo
Da Ji
Da Ji
Matureocean
Da Ji
Level 85
God Stats
12W - 4L
1,573 SR
Queue Stats
418W - 121L
1,807 Elo+
Party 2
Cabrakan
Cabrakan
我是矿渣
Cabrakan
Level 146
God Stats
45W - 6L
1,765 SR
Queue Stats
393W - 125L
1,735 Elo+
Party 2
Ymir
Ymir
潇洒哥呀
Ymir
Level 137
God Stats
22W - 3L
1,966 SR
Queue Stats
683W - 173L
1,840 Elo+
Party 2
Agni
Agni
白白胖胖充满希望
Agni
Level 132
God Stats
108W - 10L
2,053 SR
Queue Stats
860W - 62L
1,962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 3
6,166
1,233
5,308
5,910
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
9
0 / 0 / 0
3,850
770
0
0
0
He Bo
benny604
He Bo
11
2 / 10 / 2
6,771
1,354
4,269
9,504
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
zl_Jebus
Medusa
12
2 / 6 / 2
6,983
1,397
6,462
9,425
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,194
1,239
3,207
8,934
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 14
7,975
1,595
8,806
6,984
4,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 1 / 17
8,104
1,621
5,569
4,446
3,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
我是矿渣
Cabrakan
12
1 / 0 / 17
7,398
1,480
4,063
5,622
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
2 / 1 / 11
7,728
1,546
3,608
3,764
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
10 / 0 / 9
8,158
1,632
7,951
1,913
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
5
Kills
22
22
Deaths
5
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
3
0.75
L
Neith
 
Neith
0
0
0
0
W
5
3
14
4
W
4
1
17
12.5
L
He Bo
benny604
He Bo
2
10
2
0.3
L
Medusa
zl_Jebus
Medusa
2
6
2
0.5
W
Cabrakan
我是矿渣
Cabrakan
1
0
17
9.5
L
1
4
1
0.38
W
2
1
11
7.5
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
29,997
33,773
Taken
22,729
12,333
Mitigated
17,852
862
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,308
0
0
0
5,910
2,480
0
2,165
3,609
0
12,091
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
8,806
3,138
212
764
6,984
4,814
0
2,419
4,565
2,028
14,158
W
5,569
643
0
268
4,446
3,267
0
1,115
3,331
0
12,629
L
He Bo
benny604
He Bo
4,269
152
0
100
9,504
2,739
0
5,670
3,510
13,801
0
L
Medusa
zl_Jebus
Medusa
6,462
2,364
0
390
9,425
3,059
0
3,393
5,966
0
24,907
W
Cabrakan
我是矿渣
Cabrakan
4,063
330
0
806
5,622
6,212
0
1,811
3,811
9,482
62
L
3,207
111
0
372
8,934
4,055
0
4,520
4,205
8,236
0
W
3,608
357
0
638
3,764
2,865
0
1,419
2,345
16,429
701
W
7,951
965
0
537
1,913
694
0
712
1,201
17,248
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
39,363
101
Minions Killed
102
2
Camps Cleared
9
397,016
Distance Traveled
551,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,166
1,233
22
4
0
110,474
0
L
Neith
3,850
770
0
0
0
0
0
W
Surtr
7,975
1,595
12
2
1
96,388
0
W
Da Ji
8,104
1,621
25
5
1
126,059
0
L
He Bo
6,771
1,354
30
6
1
84,681
0
L
Medusa
6,983
1,397
37
7
1
101,797
0
W
Cabrakan
7,398
1,480
13
3
1
102,785
0
L
Tiamat
6,194
1,239
12
2
0
100,064
0
W
Ymir
7,728
1,546
29
6
5
109,205
0
W
Agni
8,158
1,632
23
5
1
116,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role