Player Matchup

Merlin
Merlin
Platinum III
IPerseoI
Merlin
Platinum III
Level 169
God Stats
6W - 8L
1,628 SR
Queue Stats
121W - 108L
1,852 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
InitiateToast70
Kuzenbo
Platinum V
Level 107
God Stats
22W - 15L
1,684 SR
Queue Stats
157W - 136L
1,758 MMR
Party 1
Ravana
Ravana
Platinum IV
Leerims
Ravana
Platinum IV
Level 134
God Stats
3W - 4L
1,470 SR
Queue Stats
112W - 104L
1,797 MMR
Solo
Izanami
Izanami
Gold I
OG Tote One
Izanami
Gold I
Level 118
God Stats
0W - 2L
1,390 SR
Queue Stats
46W - 44L
1,810 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
StoopetShark172
Ao Kuang
Platinum I
Level 130
God Stats
24W - 17L
1,739 SR
Queue Stats
252W - 230L
1,981 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,582 SR
1,840 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,611 SR
1,841 MMR
Horus
Horus
Platinum II
BIGBADJRADS
Horus
Platinum II
Level 93
God Stats
3W - 3L
1,619 SR
Queue Stats
217W - 225L
1,790 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Gluk4SkinBooster
Cliodhna
Platinum II
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,831 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Henzz_033
Baron Samedi
Platinum II
Level 106
God Stats
12W - 12L
1,461 SR
Queue Stats
362W - 366L
1,896 MMR
Solo
Sol
Sol
Platinum IV
Outrix105
Sol
Platinum IV
Level 108
God Stats
3W - 2L
1,850 SR
Queue Stats
112W - 102L
1,787 MMR
Solo
Thor
Thor
Platinum I
OverYonderClank
Thor
Platinum I
Level 160
God Stats
4W - 2L
1,624 SR
Queue Stats
189W - 174L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IPerseoI
Merlin
11
0 / 6 / 0
6,318
486
5,674
8,321
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 2
5,707
439
4,617
13,259
10,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Leerims
Ravana
11
0 / 6 / 0
6,385
491
2,897
14,456
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
OG Tote One
Izanami
12
2 / 3 / 0
7,397
569
4,455
8,047
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
10
1 / 7 / 1
5,882
452
6,126
12,792
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetAthenaChronos

VS

Bans
ThanatosArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,330
564
4,894
15,941
11,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 2
9,515
732
13,039
8,459
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Henzz_033
Baron Samedi
14
7 / 0 / 3
8,191
630
10,499
7,209
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,639
665
7,113
5,648
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
7 / 1 / 5
7,788
599
8,278
10,682
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
25
26
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
6
0
2
7
W
Baron Samedi
Henzz_033
Baron Samedi
7
0
3
8.5
L
Merlin
IPerseoI
Merlin
0
6
0
0
L
0
4
2
0.25
L
Ravana
Leerims
Ravana
0
6
0
0
L
Izanami
OG Tote One
Izanami
2
3
0
0.67
W
3
0
2
4
W
7
1
5
9.5
L
Ao Kuang
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
43,823
56,875
Taken
47,939
26,296
Mitigated
23,644
13,933
Healing
23,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,894
1,704
1,535
5,592
15,941
11,615
0
6,830
8,840
0
14,128
W
13,039
2,256
0
3,907
8,459
3,080
169
603
7,856
0
73,632
W
Baron Samedi
Henzz_033
Baron Samedi
10,499
280
822
2,775
7,209
3,528
0
4,391
2,701
51,367
1,656
L
Merlin
IPerseoI
Merlin
5,674
43
0
625
8,321
2,050
0
2,807
5,153
40,484
0
L
4,617
1,687
0
1,631
13,259
10,940
8
6,164
6,542
19,526
0
L
Ravana
Leerims
Ravana
2,897
241
0
4,200
14,456
8,208
0
0
14,456
0
44,111
L
Izanami
OG Tote One
Izanami
4,455
3,279
0
3,022
8,047
2,204
839
3,966
3,653
0
57,698
W
7,113
2,084
0
3,879
5,648
1,574
312
332
5,316
64,804
4,790
W
8,278
1,567
0
5,407
10,682
3,847
0
3,503
7,151
0
53,632
L
Ao Kuang
6,126
1,834
0
4,455
12,792
2,894
0
2,846
9,671
33,463
7,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
41,463
375
Minions Killed
469
0
Camps Cleared
0
1,239,850
Distance Traveled
1,378,500
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,330
564
8
1
0
279,362
4
W
Cliodhna
9,515
732
123
9
0
301,789
0
W
Baron Samedi
8,191
630
106
8
0
257,767
0
L
Merlin
6,318
486
89
7
0
221,258
0
L
Kuzenbo
5,707
439
26
2
0
261,221
1
L
Ravana
6,385
491
75
6
0
251,759
0
L
Izanami
7,397
569
109
8
0
222,792
3
W
Sol
8,639
665
149
11
0
235,614
4
W
Thor
7,788
599
83
6
0
303,968
0
L
Ao Kuang
5,882
452
76
6
0
282,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role