Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jesufito
Freya
Level 206
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 142L
1,422 Elo+
Solo
Lancelot
Lancelot
africanonegro
Lancelot
Level 27
God Stats
25W - 21L
1,658 SR
Queue Stats
34W - 37L
1,517 Elo+
Party 2
Mercury
Mercury
carlosag5502
Mercury
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,489 Elo+
Party 2
Janus
Janus
santiago2840
Janus
Level 53
God Stats
10W - 8L
1,709 SR
Queue Stats
156W - 136L
1,577 Elo+
Party 2
Team Averages
Level 79
1,573 SR
1,501 Elo+

VS

Team Averages
Level 130
1,610 SR
1,521 Elo+
Vamana
Vamana
FerMax_11
Vamana
Level 108
God Stats
2W - 1L
1,749 SR
Queue Stats
129W - 113L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
MammothTie46532
Kuzenbo
Level 147
God Stats
14W - 9L
1,673 SR
Queue Stats
145W - 124L
1,530 Elo+
Party 1
Skadi
Skadi
UMadda
Skadi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
huntingfreedom0
Morgan Le Fay
Level 141
God Stats
4W - 3L
1,574 SR
Queue Stats
261W - 245L
1,515 Elo+
Solo
Odin
Odin
llamarti
Odin
Level 146
God Stats
1W - 4L
1,553 SR
Queue Stats
35W - 41L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
2 / 2 / 1
4,988
384
1,574
4,543
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Jesufito
Freya
12
3 / 3 / 1
7,003
539
7,094
9,648
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
africanonegro
Lancelot
10
3 / 2 / 3
6,234
480
6,665
6,174
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
carlosag5502
Mercury
11
2 / 7 / 3
6,249
481
2,530
12,939
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 5 / 1
6,476
498
4,438
7,630
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FerMax_11
Vamana
14
3 / 2 / 2
9,020
694
5,490
11,337
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 3 / 7
7,556
581
4,412
11,505
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
UMadda
Skadi
13
4 / 4 / 1
7,993
615
5,048
6,695
1,861
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
huntingfreedom0
Morgan Le Fay
12
1 / 2 / 6
7,484
576
5,593
6,503
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
9 / 0 / 2
8,136
626
7,525
5,817
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
19
19
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
1
1.25
W
Vamana
FerMax_11
Vamana
3
2
2
2
L
Freya
Jesufito
Freya
3
3
1
1.17
W
2
3
7
1.83
W
Skadi
UMadda
Skadi
4
4
1
1.13
L
Lancelot
africanonegro
Lancelot
3
2
3
2.25
L
Mercury
carlosag5502
Mercury
2
7
3
0.5
W
Morgan Le Fay
huntingfreedom0
Morgan Le Fay
1
2
6
2
W
Odin
9
0
2
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
28,068
40,934
Taken
41,857
14,202
Mitigated
23,417
6,525
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,574
732
0
1,501
4,543
1,952
0
1,123
3,420
6,443
0
W
Vamana
FerMax_11
Vamana
5,490
2,345
0
3,625
11,337
6,684
1,189
4,694
5,979
0
64,480
L
Freya
Jesufito
Freya
7,094
1,606
0
3,424
9,648
2,994
0
942
8,222
31,126
1,638
W
4,412
1,647
81
2,354
11,505
10,051
998
2,575
8,737
22,653
1,231
W
Skadi
UMadda
Skadi
5,048
1,780
0
742
6,695
1,861
2,315
486
6,209
0
51,683
L
Lancelot
africanonegro
Lancelot
6,665
1,646
0
520
6,174
2,067
0
1,669
4,505
0
29,877
L
Mercury
carlosag5502
Mercury
2,530
1,498
0
500
12,939
4,847
0
2,571
10,270
0
33,703
W
Morgan Le Fay
huntingfreedom0
Morgan Le Fay
5,593
343
0
1,356
6,503
2,193
27
2,700
3,411
44,614
1,177
W
Odin
7,525
2,283
0
750
5,817
2,628
0
1,000
4,628
0
48,662
L
4,438
0
0
580
7,630
2,342
0
3,652
3,978
37,295
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
40,189
290
Minions Killed
383
0
Camps Cleared
0
1,080,603
Distance Traveled
1,233,850
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,988
384
13
1
0
76,689
1
W
Vamana
9,020
694
115
9
0
225,714
0
L
Freya
7,003
539
69
5
0
246,941
0
W
Kuzenbo
7,556
581
20
2
0
238,044
2
W
Skadi
7,993
615
86
7
0
236,677
0
L
Lancelot
6,234
480
47
4
0
217,982
0
L
Mercury
6,249
481
63
5
0
276,073
0
W
Morgan Le Fay
7,484
576
86
7
0
229,258
0
W
Odin
8,136
626
76
6
0
304,157
1
L
Janus
6,476
498
98
8
0
262,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role