Player Matchup

Kukulkan
Kukulkan
Gold III
IHazeIWiZzI
Kukulkan
Gold III
Level 127
God Stats
8W - 8L
1,568 SR
Queue Stats
45W - 66L
1,307 MMR
Party 1
Skadi
Skadi
Silver I
Whiskyieloh
Skadi
Silver I
Level 83
God Stats
6W - 5L
1,647 SR
Queue Stats
127W - 184L
1,344 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
xBtSmoke
Sun Wukong
Gold V
Level 135
God Stats
9W - 3L
1,646 SR
Queue Stats
39W - 57L
1,320 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,620 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,410 SR
1,328 MMR
Cerberus
Cerberus
Silver III
Bassmarck
Cerberus
Silver III
Level 139
God Stats
16W - 22L
1,398 SR
Queue Stats
144W - 244L
1,170 MMR
Solo
Ra
Ra
Bronze III
JFlanagan19
Ra
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,286 MMR
Solo
Ullr
Ullr
Gold III
MxrVreK
Ullr
Gold III
Level 136
God Stats
1W - 2L
1,331 SR
Queue Stats
130W - 144L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IHazeIWiZzI
Kukulkan
17
4 / 1 / 3
10,704
823
11,522
6,911
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 3 / 4
8,742
672
6,716
8,842
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xBtSmoke
Sun Wukong
14
2 / 0 / 4
8,958
689
6,391
9,339
9,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnAchillesMulanAresKuzenbo

VS

Bans
AtlasSobekMorgan Le FayCthulhuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bassmarck
Cerberus
14
3 / 5 / 0
9,134
703
7,524
13,983
11,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 1
8,166
628
4,548
4,763
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
MxrVreK
Ullr
12
0 / 1 / 2
7,811
601
6,535
9,934
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
4
4
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bassmarck
Cerberus
3
5
0
0.6
W
Kukulkan
IHazeIWiZzI
Kukulkan
4
1
3
5.5
L
1
1
1
1.5
L
Ullr
MxrVreK
Ullr
0
1
2
1
W
1
3
4
1
W
Sun Wukong
xBtSmoke
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
18,607
25,092
Taken
28,680
14,439
Mitigated
15,877
4,586
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bassmarck
Cerberus
7,524
306
0
1,018
13,983
11,432
0
5,676
7,773
18,477
0
W
Kukulkan
IHazeIWiZzI
Kukulkan
11,522
1,413
0
1,603
6,911
2,001
1,518
3,856
3,055
58,271
786
L
4,548
102
470
1,223
4,763
1,351
0
1,406
3,146
29,740
445
L
Ullr
MxrVreK
Ullr
6,535
1,996
0
1,880
9,934
3,094
0
3,282
6,327
0
27,899
W
6,716
3,235
0
926
8,842
2,526
744
4,680
4,162
0
28,292
W
Sun Wukong
xBtSmoke
Sun Wukong
6,391
1,209
0
2,057
9,339
9,912
69
3,467
5,782
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
25,111
184
Minions Killed
148
0
Camps Cleared
0
729,373
Distance Traveled
594,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,134
703
36
3
0
212,097
2
W
Kukulkan
10,704
823
130
10
0
238,433
5
L
Ra
8,166
628
76
6
0
202,102
0
L
Ullr
7,811
601
36
3
0
180,454
2
W
Skadi
8,742
672
45
3
0
234,541
0
W
Sun Wukong
8,958
689
9
1
0
256,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role