Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
EXTR3ME MONSTA
Cerberus
Gold II
Level 155
God Stats
0W - 1L
1,273 SR
Queue Stats
28W - 26L
1,641 MMR
Solo
Surtr
Surtr
Gold II
GoldenxDarkness
Surtr
Gold II
Level 185
God Stats
1W - 3L
1,557 SR
Queue Stats
186W - 194L
1,594 MMR
Solo
Achilles
Achilles
Silver I
Pringles4878
Achilles
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 196L
1,234 MMR
Solo
Agni
Agni
Platinum V
Sir Krakenzz
Agni
Platinum V
Level 158
God Stats
5W - 8L
1,533 SR
Queue Stats
176W - 170L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 175
1,473 SR
1,539 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,649 SR
1,634 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
HunterBiden5714
Medusa
Silver I
Level 123
God Stats
17W - 11L
1,603 SR
Queue Stats
540W - 555L
1,232 MMR
Solo
Osiris
Osiris
Platinum III
IcyRush3
Osiris
Platinum III
Level 149
God Stats
2W - 3L
1,618 SR
Queue Stats
78W - 70L
1,783 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Kidslymm
Ganesha
Platinum IV
Level 145
God Stats
1W - 0L
1,748 SR
Queue Stats
56W - 45L
1,823 MMR
Solo
Odin
Odin
Platinum II
Scougr
Odin
Platinum II
Level 152
God Stats
2W - 0L
1,775 SR
Queue Stats
88W - 79L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 0 / 2
3,869
774
3,533
2,426
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
6
2 / 0 / 2
4,083
817
1,810
3,681
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 0
3,875
775
2,375
3,206
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Pringles4878
Achilles
4
0 / 3 / 0
2,886
577
861
3,264
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,902
780
1,040
1,471
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JanusAthenaSusanoKing Arthur

VS

Bans
LokiThorThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,059
612
1,435
2,038
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

6
0 / 2 / 0
3,223
645
2,394
3,370
781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
IcyRush3
Osiris
6
0 / 1 / 0
3,296
659
1,115
4,310
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Kidslymm
Ganesha
5
0 / 1 / 0
3,351
670
1,084
4,043
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Scougr
Odin
6
3 / 1 / 0
4,172
834
2,027
3,563
2,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
2
3
W
Nu Wa
 
Nu Wa
0
1
0
0
L
Cerberus
2
0
2
3
L
2
0
0
2
W
0
2
0
0
W
Osiris
IcyRush3
Osiris
0
1
0
0
W
Ganesha
Kidslymm
Ganesha
0
1
0
0
L
Achilles
Pringles4878
Achilles
0
3
0
0
W
Odin
Scougr
Odin
3
1
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,619
Damage
8,055
14,048
Taken
17,324
5,293
Mitigated
6,992
5,398
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,533
2,206
0
1,629
2,426
417
0
625
1,801
20,880
2,164
W
Nu Wa
 
Nu Wa
1,435
333
0
460
2,038
472
0
1,246
720
9,078
0
L
Cerberus
1,810
141
0
2,053
3,681
1,731
0
978
2,703
7,310
1,510
L
2,375
1,047
0
547
3,206
1,269
0
143
3,024
674
14,744
W
2,394
763
0
735
3,370
781
0
2,126
1,244
0
21,810
W
Osiris
IcyRush3
Osiris
1,115
285
0
631
4,310
1,894
0
694
3,616
0
18,452
W
Ganesha
Kidslymm
Ganesha
1,084
146
0
1,329
4,043
1,692
0
2,140
1,903
5,915
0
L
Achilles
Pringles4878
Achilles
861
246
0
601
3,264
1,545
0
82
2,972
0
7,446
W
Odin
Scougr
Odin
2,027
714
0
1,244
3,563
2,153
0
107
3,287
0
14,302
L
1,040
368
0
568
1,471
331
0
691
780
20,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
17,101
147
Minions Killed
147
0
Camps Cleared
0
494,735
Distance Traveled
540,943
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,869
774
38
8
0
97,719
0
W
Nu Wa
3,059
612
21
4
0
103,074
1
L
Cerberus
4,083
817
15
3
0
107,677
0
L
Surtr
3,875
775
30
6
0
123,182
0
W
Medusa
3,223
645
55
11
0
104,441
0
W
Osiris
3,296
659
38
8
0
106,157
0
W
Ganesha
3,351
670
1
0
0
116,188
2
L
Achilles
2,886
577
11
2
0
60,585
0
W
Odin
4,172
834
32
6
0
111,083
0
L
Agni
3,902
780
53
11
0
105,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role