Player Matchup

Chernobog
Chernobog
Arritay
Chernobog
Level 154
God Stats
10W - 4L
1,829 SR
Queue Stats
190W - 151L
1,678 Elo+
Solo
Odin
Odin
ChillTrouble
Odin
Level 272
God Stats
74W - 37L
1,706 SR
Queue Stats
448W - 428L
1,521 Elo+
Solo
Merlin
Merlin
HazedSloth
Merlin
Level 149
God Stats
3W - 5L
1,459 SR
Queue Stats
161W - 162L
1,468 Elo+
Solo
King Arthur
King Arthur
TOOBEAST_83
King Arthur
Level 174
God Stats
15W - 11L
1,629 SR
Queue Stats
164W - 163L
1,517 Elo+
Solo
Ares
Ares
WasteReceptacle
Ares
Level 144
God Stats
3W - 0L
1,865 SR
Queue Stats
14W - 12L
1,424 Elo+
Solo
Team Averages
Level 179
1,697 SR
1,522 Elo+

VS

Team Averages
Level 145
1,433 SR
1,442 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JerryBusey01
Heimdallr
Level 124
God Stats
1W - 5L
1,347 SR
Queue Stats
36W - 54L
1,164 Elo+
Solo
Thanatos
Thanatos
TRG Luka
Thanatos
Level 117
God Stats
7W - 5L
1,612 SR
Queue Stats
110W - 99L
1,469 Elo+
Solo
Ra
Ra
crystalS3TH
Ra
Level 155
God Stats
2W - 7L
1,399 SR
Queue Stats
199W - 179L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
jimmy23330
Gilgamesh
Level 144
God Stats
0W - 4L
1,305 SR
Queue Stats
270W - 239L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arritay
Chernobog
13
4 / 0 / 1
7,936
721
6,915
5,060
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 1 / 1
6,485
590
4,121
5,546
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
HazedSloth
Merlin
10
0 / 3 / 1
5,736
521
1,260
7,023
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TOOBEAST_83
King Arthur
12
1 / 0 / 0
6,723
611
6,954
9,820
6,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 3
6,486
590
3,252
7,865
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 2
6,122
557
4,026
10,531
7,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
JerryBusey01
Heimdallr
8
0 / 3 / 1
5,042
458
1,661
5,936
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TRG Luka
Thanatos
11
3 / 2 / 0
5,976
543
4,712
8,884
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 1 / 1
6,530
594
2,434
3,329
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
jimmy23330
Gilgamesh
11
0 / 1 / 0
5,611
510
5,832
10,855
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
2
3
W
Chernobog
Arritay
Chernobog
4
0
1
4.5
W
1
1
1
1.5
W
Merlin
HazedSloth
Merlin
0
3
1
0.17
L
Heimdallr
JerryBusey01
Heimdallr
0
3
1
0.17
W
King Arthur
TOOBEAST_83
King Arthur
1
0
0
1
L
Thanatos
TRG Luka
Thanatos
3
2
0
1.5
W
2
2
3
1.75
L
1
1
1
1.5
L
Gilgamesh
jimmy23330
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
18,665
35,314
Taken
39,535
16,939
Mitigated
19,074
12,125
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,026
734
0
2,305
10,531
7,687
0
2,740
7,639
28,537
1,354
W
Chernobog
Arritay
Chernobog
6,915
3,893
0
2,564
5,060
1,740
0
850
4,210
0
68,615
W
4,121
1,183
0
3,157
5,546
1,824
0
1,181
4,267
0
60,246
W
Merlin
HazedSloth
Merlin
1,260
134
0
793
7,023
1,959
0
2,353
4,484
30,476
0
L
Heimdallr
JerryBusey01
Heimdallr
1,661
945
0
1,504
5,936
1,391
0
445
5,491
0
26,780
W
King Arthur
TOOBEAST_83
King Arthur
6,954
657
0
3,128
9,820
6,577
0
0
9,167
0
47,869
L
Thanatos
TRG Luka
Thanatos
4,712
918
0
8,121
8,884
2,932
0
767
8,089
0
39,133
W
3,252
366
0
2,483
7,865
4,839
0
1,478
6,387
11,768
0
L
2,434
465
372
1,219
3,329
1,203
0
188
3,139
53,105
934
L
Gilgamesh
jimmy23330
Gilgamesh
5,832
2,103
0
3,614
10,855
5,861
0
182
10,665
0
38,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
29,281
404
Minions Killed
368
0
Camps Cleared
0
1,174,022
Distance Traveled
1,089,370
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,122
557
47
4
0
241,659
0
W
Chernobog
7,936
721
128
12
0
235,932
1
W
Odin
6,485
590
110
10
0
259,894
6
W
Merlin
5,736
521
77
7
0
216,452
2
L
Heimdallr
5,042
458
62
6
0
194,005
2
W
King Arthur
6,723
611
78
7
0
227,844
1
L
Thanatos
5,976
543
66
6
0
229,779
0
W
Ares
6,486
590
11
1
0
233,900
3
L
Ra
6,530
594
117
11
0
243,378
0
L
Gilgamesh
5,611
510
76
7
0
180,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role