Player Matchup

Nike
Nike
Gr1mTy
Nike
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 60L
1,336 Elo+
Solo
Lancelot
Lancelot
africanonegro
Lancelot
Level 27
God Stats
25W - 21L
1,642 SR
Queue Stats
34W - 37L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
carlosag5502
Danzaburou
Level 29
God Stats
2W - 4L
1,265 SR
Queue Stats
44W - 59L
1,479 Elo+
Party 3
Janus
Janus
santiago2840
Janus
Level 53
God Stats
10W - 8L
1,683 SR
Queue Stats
156W - 136L
1,570 Elo+
Party 3
Sobek
Sobek
xWazaby
Sobek
Level 30
God Stats
1W - 1L
1,192 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Team Averages
Level 36
1,457 SR
1,427 Elo+

VS

Team Averages
Level 77
1,547 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
JeanQuer
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,351 Elo+
Party 1
Izanami
Izanami
Punjevit
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,703 Elo+
Party 2
Ymir
Ymir
Spaladium
Ymir
Level 63
God Stats
1W - 2L
1,736 SR
Queue Stats
27W - 22L
1,362 Elo+
Party 2
Ravana
Ravana
Too-Shwoom
Ravana
Level 59
God Stats
10W - 6L
1,500 SR
Queue Stats
45W - 62L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gr1mTy
Nike
10
4 / 1 / 0
5,987
665
3,949
5,980
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
africanonegro
Lancelot
11
5 / 1 / 1
5,793
644
4,927
5,414
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
carlosag5502
Danzaburou
9
5 / 1 / 1
5,653
628
4,884
4,640
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 4
5,533
615
3,214
2,054
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xWazaby
Sobek
9
0 / 1 / 4
5,015
557
1,722
6,351
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 3 / 1
4,922
547
2,076
5,149
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
JeanQuer
Olorun
7
1 / 4 / 0
4,647
516
2,391
5,142
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Punjevit
Izanami
7
2 / 3 / 0
4,349
483
3,220
3,694
835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
0 / 2 / 2
4,705
523
3,839
6,525
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Too-Shwoom
Ravana
8
1 / 3 / 0
4,668
519
1,312
5,533
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Nike
Gr1mTy
Nike
4
1
0
4
L
Olorun
JeanQuer
Olorun
1
4
0
0.25
L
Izanami
Punjevit
Izanami
2
3
0
0.67
L
Ymir
0
2
2
0.5
L
Ravana
Too-Shwoom
Ravana
1
3
0
0.33
W
Lancelot
africanonegro
Lancelot
5
1
1
5.5
W
Danzaburou
carlosag5502
Danzaburou
5
1
1
5.5
W
1
1
4
3
W
Sobek
xWazaby
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
12,838
24,439
Taken
26,043
11,985
Mitigated
8,475
7,496
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,076
168
0
1,753
5,149
1,195
0
1,444
3,501
24,762
0
W
Nike
Gr1mTy
Nike
3,949
143
0
1,862
5,980
3,128
0
2,363
3,617
0
36,789
L
Olorun
JeanQuer
Olorun
2,391
1,006
0
813
5,142
1,028
0
0
4,608
19,723
253
L
Izanami
Punjevit
Izanami
3,220
2,791
0
478
3,694
835
0
838
2,816
0
16,187
L
Ymir
3,839
1,027
101
1,710
6,525
4,013
0
1,226
5,299
19,463
0
L
Ravana
Too-Shwoom
Ravana
1,312
237
0
1,840
5,533
1,404
0
803
4,622
0
20,677
W
Lancelot
africanonegro
Lancelot
4,927
1,215
0
1,784
5,414
1,684
0
897
4,369
0
38,932
W
Danzaburou
carlosag5502
Danzaburou
4,884
2,461
0
1,440
4,640
1,384
0
2,000
2,640
0
31,062
W
3,214
38
0
500
2,054
475
0
909
1,023
28,558
2,218
W
Sobek
xWazaby
Sobek
1,722
164
0
1,910
6,351
5,314
0
1,839
4,512
8,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
23,291
252
Minions Killed
200
0
Camps Cleared
0
944,040
Distance Traveled
824,401
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,922
547
54
6
0
152,203
1
W
Nike
5,987
665
65
7
0
184,778
2
L
Olorun
4,647
516
31
3
0
144,108
0
L
Izanami
4,349
483
34
4
0
160,123
0
L
Ymir
4,705
523
32
4
0
158,252
3
L
Ravana
4,668
519
49
5
0
209,715
0
W
Lancelot
5,793
644
64
7
0
238,184
0
W
Danzaburou
5,653
628
53
6
0
149,208
0
W
Janus
5,533
615
60
7
0
190,112
4
W
Sobek
5,015
557
10
1
0
181,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role