Player Matchup

Kuzenbo
Kuzenbo
DreamAkayy
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,511 Elo+
Solo
Janus
Janus
Memsseli
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,388 Elo+
Party 1
Ix Chel
Ix Chel
VetoKeiju
Ix Chel
Level 41
God Stats
9W - 7L
1,584 SR
Queue Stats
67W - 78L
1,349 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,416 Elo+

VS

Team Averages
Level 95
1,599 SR
1,427 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DreamingPancake
Cthulhu
Level 95
God Stats
3W - 1L
1,737 SR
Queue Stats
77W - 75L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
TICODXXI
Zhong Kui
Level 143
God Stats
16W - 14L
1,559 SR
Queue Stats
83W - 106L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DreamAkayy
Kuzenbo
9
0 / 1 / 3
5,460
683
2,546
5,306
4,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Memsseli
Janus
11
2 / 3 / 3
6,689
836
6,445
4,916
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
VetoKeiju
Ix Chel
11
3 / 5 / 1
6,998
875
7,790
7,819
2,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 3
6,398
800
4,012
5,074
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

10
4 / 2 / 3
6,783
848
5,336
8,112
5,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
TICODXXI
Zhong Kui
12
3 / 1 / 4
6,863
858
4,882
5,719
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
L
Kuzenbo
DreamAkayy
Kuzenbo
0
1
3
1.5
W
4
2
3
2.75
L
Janus
Memsseli
Janus
2
3
3
1.17
W
Zhong Kui
TICODXXI
Zhong Kui
3
1
4
5
L
Ix Chel
VetoKeiju
Ix Chel
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
14,230
18,041
Taken
18,905
7,958
Mitigated
10,443
3,366
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,012
2,668
0
1,644
5,074
1,149
735
4,772
280
0
18,191
L
Kuzenbo
DreamAkayy
Kuzenbo
2,546
1,184
0
1,075
5,306
4,164
0
1,973
3,199
5,760
0
W
5,336
208
204
500
8,112
5,421
0
7,112
1,000
15,450
0
L
Janus
Memsseli
Janus
6,445
766
0
1,024
4,916
1,393
0
3,044
1,734
23,493
0
W
Zhong Kui
TICODXXI
Zhong Kui
4,882
186
0
438
5,719
3,873
0
4,885
823
18,580
1,047
L
Ix Chel
VetoKeiju
Ix Chel
7,790
1,608
209
1,058
7,819
2,401
0
4,461
3,133
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,147
Gold Earned
20,044
76
Minions Killed
104
0
Camps Cleared
0
422,226
Distance Traveled
460,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,398
800
37
5
0
152,585
0
L
Kuzenbo
5,460
683
8
1
0
131,628
4
W
Cthulhu
6,783
848
23
3
0
161,959
0
L
Janus
6,689
836
30
4
0
134,495
0
W
Zhong Kui
6,863
858
44
6
0
145,787
4
L
Ix Chel
6,998
875
38
5
0
156,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role