Player Matchup

Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FrigusAries
Ix Chel
Level 109
God Stats
4W - 7L
1,731 SR
Queue Stats
159W - 167L
1,493 Elo+
Party 1
Nut
Nut
Mclovin3103
Nut
Level 155
God Stats
11W - 11L
1,518 SR
Queue Stats
384W - 355L
1,591 Elo+
Solo
Osiris
Osiris
ONIPREMU
Osiris
Level 106
God Stats
5W - 11L
1,446 SR
Queue Stats
186W - 189L
1,521 Elo+
Party 1
Arachne
Arachne
VgZyro
Arachne
Level 57
God Stats
18W - 13L
1,676 SR
Queue Stats
49W - 56L
1,544 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,530 Elo+

VS

Team Averages
Level 178
1,621 SR
1,629 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GrayIy
Khepri
Level 297
God Stats
2W - 0L
1,642 SR
Queue Stats
429W - 200L
1,678 Elo+
Party 2
Awilix
Awilix
Lizfraser
Awilix
Level 173
God Stats
3W - 4L
1,499 SR
Queue Stats
113W - 48L
1,769 Elo+
Party 2
He Bo
He Bo
Puninstall
He Bo
Level 162
God Stats
4W - 1L
1,622 SR
Queue Stats
117W - 62L
1,674 Elo+
Party 2
Cernunnos
Cernunnos
scornaware
Cernunnos
Level 65
God Stats
7W - 0L
1,843 SR
Queue Stats
130W - 125L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 4 / 4
5,436
544
5,492
9,195
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
FrigusAries
Ix Chel
10
2 / 6 / 1
5,526
553
4,099
7,619
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 3 / 3
6,531
653
6,056
10,630
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
ONIPREMU
Osiris
10
0 / 4 / 1
5,342
534
3,516
10,704
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
VgZyro
Arachne
10
5 / 6 / 1
5,920
592
5,029
10,392
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 3 / 5
6,632
663
5,913
8,923
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
GrayIy
Khepri
11
3 / 3 / 6
6,096
610
4,173
7,433
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Lizfraser
Awilix
12
8 / 2 / 8
7,565
757
10,543
8,735
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
12
4 / 0 / 1
7,024
702
6,819
6,540
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
scornaware
Cernunnos
12
3 / 4 / 1
6,653
665
8,520
9,401
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
23
23
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
4
1
W
Tsukuyomi
 
Tsukuyomi
5
3
5
2.5
L
Ix Chel
FrigusAries
Ix Chel
2
6
1
0.42
W
Khepri
GrayIy
Khepri
3
3
6
2
W
Awilix
Lizfraser
Awilix
8
2
8
6
L
3
3
3
1.5
L
Osiris
ONIPREMU
Osiris
0
4
1
0.13
W
He Bo
4
0
1
4.5
L
Arachne
VgZyro
Arachne
5
6
1
0.92
W
Cernunnos
scornaware
Cernunnos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
35,968
48,540
Taken
41,032
23,400
Mitigated
12,723
14,143
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,492
2,070
146
2,529
9,195
5,144
0
472
8,723
0
22,601
W
Tsukuyomi
 
Tsukuyomi
5,913
839
0
2,438
8,923
2,472
0
3,048
5,794
0
40,120
L
Ix Chel
FrigusAries
Ix Chel
4,099
722
344
1,052
7,619
2,431
0
431
7,188
31,438
1,505
W
Khepri
GrayIy
Khepri
4,173
1,370
0
2,012
7,433
2,956
0
406
6,904
30,946
9,332
W
Awilix
Lizfraser
Awilix
10,543
3,904
0
1,632
8,735
3,157
0
603
7,913
0
28,644
L
6,056
4,288
0
4,809
10,630
3,299
0
0
10,630
0
50,158
L
Osiris
ONIPREMU
Osiris
3,516
432
0
3,236
10,704
9,345
0
6,878
3,826
0
31,697
W
He Bo
6,819
569
56
2,911
6,540
1,684
0
0
6,040
44,312
1,534
L
Arachne
VgZyro
Arachne
5,029
3,973
0
2,027
10,392
3,181
0
2,822
7,570
0
23,231
W
Cernunnos
scornaware
Cernunnos
8,520
4,584
0
4,006
9,401
2,454
1,070
0
9,260
0
49,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
33,970
256
Minions Killed
348
0
Camps Cleared
0
977,353
Distance Traveled
1,065,507
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,436
544
28
3
0
211,592
0
W
Tsukuyomi
6,632
663
70
7
0
222,932
0
L
Ix Chel
5,526
553
63
6
0
177,955
0
W
Khepri
6,096
610
68
7
0
223,970
0
W
Awilix
7,565
757
34
3
0
221,125
0
L
Nut
6,531
653
78
8
0
192,952
0
L
Osiris
5,342
534
46
5
0
186,683
0
W
He Bo
7,024
702
92
9
0
215,868
1
L
Arachne
5,920
592
41
4
0
208,171
0
W
Cernunnos
6,653
665
84
8
0
181,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role