Player Matchup

Ullr
Ullr
CoachCribWalk
Ullr
Level 79
God Stats
8W - 4L
1,561 SR
Queue Stats
55W - 36L
1,641 Elo+
Solo
Nu Wa
Nu Wa
HygienePlus
Nu Wa
Level 129
God Stats
31W - 32L
1,577 SR
Queue Stats
469W - 447L
1,495 Elo+
Solo
Horus
Horus
Nunchak
Horus
Level 139
God Stats
9W - 7L
1,670 SR
Queue Stats
575W - 601L
1,539 Elo+
Solo
Ares
Ares
Ragnarök95
Ares
Level 87
God Stats
4W - 4L
1,375 SR
Queue Stats
32W - 28L
1,543 Elo+
Solo
Discordia
Discordia
mrdkazceska
Discordia
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,477 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,539 Elo+

VS

Team Averages
Level 134
1,775 SR
1,718 Elo+
Medusa
Medusa
Callym
Medusa
Level 151
God Stats
7W - 1L
1,855 SR
Queue Stats
31W - 8L
1,755 Elo+
Party 1
King Arthur
King Arthur
SiIvaticus
King Arthur
Level 113
God Stats
11W - 1L
1,813 SR
Queue Stats
173W - 22L
1,910 Elo+
Party 1
Baron Samedi
Baron Samedi
Xenッ
Baron Samedi
Level 158
God Stats
32W - 6L
1,774 SR
Queue Stats
359W - 60L
1,903 Elo+
Party 1
Atlas
Atlas
Zÿröw
Atlas
Level 124
God Stats
3W - 2L
1,979 SR
Queue Stats
77W - 67L
1,559 Elo+
Party 1
Ra
Ra
jokazz2k
Ra
Level 123
God Stats
21W - 28L
1,454 SR
Queue Stats
190W - 191L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,327
1,065
2,186
1,494
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 1
5,360
1,072
4,681
1,978
546
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
Nunchak
Horus
9
0 / 1 / 1
5,042
1,008
2,267
5,186
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 0
5,103
1,021
1,713
6,699
4,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
mrdkazceska
Discordia
10
0 / 1 / 1
5,246
1,049
4,194
2,459
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

349

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Callym
Medusa
11
2 / 0 / 2
6,186
1,237
4,206
3,730
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SiIvaticus
King Arthur
10
0 / 1 / 3
5,360
1,072
1,434
4,575
2,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Xenッ
Baron Samedi
10
0 / 0 / 4
5,446
1,089
2,787
1,970
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Zÿröw
Atlas
10
2 / 0 / 2
6,500
1,300
4,290
4,919
3,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 0 / 4
5,489
1,098
4,094
1,725
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
4
4
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Callym
Medusa
2
0
2
3
L
1
0
0
1
L
0
0
1
0.5
L
Horus
Nunchak
Horus
0
1
1
0.5
L
0
2
0
0
W
King Arthur
SiIvaticus
King Arthur
0
1
3
1.5
W
Baron Samedi
Xenッ
Baron Samedi
0
0
4
2
W
Atlas
Zÿröw
Atlas
2
0
2
3
W
0
0
4
2
L
Discordia
mrdkazceska
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
16,811
17,816
Taken
16,919
9,930
Mitigated
8,237
1,467
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Callym
Medusa
4,206
1,396
0
1,231
3,730
901
0
2,589
953
0
23,086
L
2,186
916
0
0
1,494
473
0
952
458
0
6,670
L
4,681
1,152
0
0
1,978
546
0
966
916
16,000
366
L
Horus
Nunchak
Horus
2,267
963
230
671
5,186
3,640
0
2,694
2,180
0
3,615
L
1,713
0
0
316
6,699
4,510
0
3,658
2,575
6,745
0
W
King Arthur
SiIvaticus
King Arthur
1,434
313
0
1,091
4,575
2,940
0
2,244
2,179
0
4,501
W
Baron Samedi
Xenッ
Baron Samedi
2,787
123
1,026
1,117
1,970
712
0
1,103
785
13,356
335
W
Atlas
Zÿröw
Atlas
4,290
1,408
270
454
4,919
3,160
0
3,455
1,283
8,660
811
W
4,094
204
763
399
1,725
524
0
602
1,073
15,476
0
L
Discordia
mrdkazceska
Discordia
4,194
134
0
250
2,459
761
0
1,500
875
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
28,981
69
Minions Killed
121
3
Camps Cleared
7
375,042
Distance Traveled
527,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,186
1,237
34
7
3
107,148
0
L
Ullr
5,327
1,065
11
2
1
58,770
0
L
Nu Wa
5,360
1,072
32
6
1
87,331
0
L
Horus
5,042
1,008
4
1
0
73,451
0
L
Ares
5,103
1,021
9
2
1
81,391
0
W
King Arthur
5,360
1,072
14
3
0
105,756
0
W
Baron Samedi
5,446
1,089
18
4
2
109,258
0
W
Atlas
6,500
1,300
20
4
0
89,694
0
W
Ra
5,489
1,098
35
7
2
115,806
0
L
Discordia
5,246
1,049
13
3
0
74,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role