Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AqueousSnake
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 107L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
PotatoBaj
Danzaburou
Level 85
God Stats
28W - 13L
1,735 SR
Queue Stats
131W - 100L
1,578 Elo+
Party 2
Athena
Athena
RnAccolyte
Athena
Level 158
God Stats
3W - 1L
1,646 SR
Queue Stats
110W - 109L
1,523 Elo+
Solo
Horus
Horus
therusty257
Horus
Level 75
God Stats
24W - 5L
1,769 SR
Queue Stats
88W - 71L
1,645 Elo+
Party 2
Team Averages
Level 120
1,630 SR
1,561 Elo+

VS

Team Averages
Level 154
1,649 SR
1,534 Elo+
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BsmiterB
Neith
Level 161
God Stats
11W - 18L
1,514 SR
Queue Stats
573W - 530L
1,579 Elo+
Party 1
Mercury
Mercury
Evanescence2
Mercury
Level 186
God Stats
1W - 1L
1,745 SR
Queue Stats
315W - 319L
1,534 Elo+
Party 1
Apollo
Apollo
ZzRaiZzPainz
Apollo
Level 145
God Stats
4W - 10L
1,817 SR
Queue Stats
762W - 707L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
衾寒茶暖
Baron Samedi
Level 212
God Stats
16W - 18L
1,669 SR
Queue Stats
457W - 478L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 1 / 0
7,081
708
7,829
5,711
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 2 / 3
6,271
627
7,587
5,391
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PotatoBaj
Danzaburou
11
3 / 0 / 5
6,447
645
5,967
5,990
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
RnAccolyte
Athena
11
1 / 2 / 3
5,851
585
2,562
5,832
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 0
7,019
702
3,954
5,235
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 5 / 0
4,719
472
1,911
5,934
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
BsmiterB
Neith
11
3 / 4 / 0
6,505
651
4,809
7,090
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Evanescence2
Mercury
9
0 / 3 / 1
4,943
494
1,689
7,560
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
8
2 / 5 / 0
5,266
527
4,332
7,531
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
衾寒茶暖
Baron Samedi
8
0 / 4 / 2
5,028
503
3,357
8,583
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
21
Kills
5
5
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
0
9
L
Tiamat
 
Tiamat
0
5
0
0
W
3
2
3
2.25
L
Neith
BsmiterB
Neith
3
4
0
0.75
L
Mercury
Evanescence2
Mercury
0
3
1
0.17
W
Danzaburou
PotatoBaj
Danzaburou
3
0
5
5.5
W
Athena
RnAccolyte
Athena
1
2
3
1.25
L
Apollo
2
5
0
0.4
W
5
0
0
5
L
Baron Samedi
衾寒茶暖
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
16,098
28,159
Taken
36,698
11,594
Mitigated
13,706
6,912
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,829
3,170
0
1,225
5,711
1,762
507
998
4,713
0
51,137
L
Tiamat
 
Tiamat
1,911
191
0
1,475
5,934
3,569
0
0
5,480
17,545
354
W
7,587
1,628
0
894
5,391
1,390
0
616
4,775
39,631
0
L
Neith
BsmiterB
Neith
4,809
1,099
0
1,610
7,090
1,921
0
4,014
2,670
0
35,331
L
Mercury
Evanescence2
Mercury
1,689
946
0
511
7,560
2,103
0
588
6,892
0
30,048
W
Danzaburou
PotatoBaj
Danzaburou
5,967
2,061
0
1,066
5,990
2,431
0
437
5,553
0
44,287
W
Athena
RnAccolyte
Athena
2,562
918
0
1,600
5,832
3,542
0
1,468
4,364
14,090
1,480
L
Apollo
4,332
2,630
0
1,315
7,531
1,601
0
1,307
6,158
0
28,170
W
3,954
1,479
144
1,983
5,235
2,469
122
1,682
3,553
0
39,580
L
Baron Samedi
衾寒茶暖
Baron Samedi
3,357
172
696
2,319
8,583
4,512
0
3,344
5,131
11,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
26,461
352
Minions Killed
237
0
Camps Cleared
0
1,055,775
Distance Traveled
913,956
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,081
708
81
8
0
204,389
0
L
Tiamat
4,719
472
37
4
0
133,975
0
W
Zeus
6,271
627
94
9
0
190,872
0
L
Neith
6,505
651
59
6
0
170,262
0
L
Mercury
4,943
494
67
7
0
238,644
0
W
Danzaburou
6,447
645
62
6
0
232,824
1
W
Athena
5,851
585
30
3
0
227,214
2
L
Apollo
5,266
527
55
6
0
183,732
0
W
Horus
7,019
702
85
9
0
200,476
1
L
Baron Samedi
5,028
503
19
2
0
187,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role