Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Greninјa
Anhur
Level 211
God Stats
6W - 5L
1,750 SR
Queue Stats
161W - 118L
1,613 Elo+
Solo
Hercules
Hercules
QUADRAHT
Hercules
Level 153
God Stats
6W - 5L
1,754 SR
Queue Stats
152W - 147L
1,576 Elo+
Party 1
Sol
Sol
Thorur
Sol
Level 157
God Stats
1W - 2L
1,468 SR
Queue Stats
113W - 101L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
manha77an
Ao Kuang
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
91W - 89L
1,554 Elo+
Party 1
Team Averages
Level 166
1,594 SR
1,565 Elo+

VS

Team Averages
Level 154
1,609 SR
1,614 Elo+
Zhong Kui
Zhong Kui
DarthEzh
Zhong Kui
Level 226
God Stats
3W - 2L
1,480 SR
Queue Stats
618W - 546L
1,501 Elo+
Party 2
Hachiman
Hachiman
EisenJr
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 8L
1,823 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImTheRealGriff
Cu Chulainn
Level 207
God Stats
2W - 0L
1,744 SR
Queue Stats
123W - 95L
1,633 Elo+
Solo
Fenrir
Fenrir
Knirviing
Fenrir
Level 158
God Stats
3W - 4L
1,617 SR
Queue Stats
200W - 187L
1,533 Elo+
Solo
Loki
Loki
墨剑萧天
Loki
Level 156
God Stats
98W - 95L
1,702 SR
Queue Stats
125W - 132L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 5 / 0
5,357
536
4,016
7,185
4,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Greninјa
Anhur
11
3 / 5 / 1
6,264
626
5,571
8,650
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
QUADRAHT
Hercules
7
0 / 3 / 1
4,609
461
2,010
9,967
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Thorur
Sol
7
0 / 6 / 0
4,585
459
2,168
4,857
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
manha77an
Ao Kuang
7
2 / 7 / 0
4,651
465
6,465
10,918
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarthEzh
Zhong Kui
12
6 / 3 / 2
6,991
699
7,277
9,499
7,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
EisenJr
Hachiman
13
5 / 0 / 1
7,297
730
5,263
4,927
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ImTheRealGriff
Cu Chulainn
12
5 / 1 / 1
7,210
721
5,137
6,804
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Knirviing
Fenrir
11
4 / 1 / 8
6,518
652
5,394
8,001
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 1 / 3
6,265
627
6,064
6,916
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
26
26
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
0
0.2
W
Zhong Kui
DarthEzh
Zhong Kui
6
3
2
2.33
W
Hachiman
EisenJr
Hachiman
5
0
1
5.5
L
Anhur
Greninјa
Anhur
3
5
1
0.7
W
Cu Chulainn
ImTheRealGriff
Cu Chulainn
5
1
1
5.5
W
Fenrir
Knirviing
Fenrir
4
1
8
8
L
Hercules
QUADRAHT
Hercules
0
3
1
0.17
L
Sol
Thorur
Sol
0
6
0
0
L
Ao Kuang
manha77an
Ao Kuang
2
7
0
0.29
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
29,135
41,577
Taken
36,147
16,027
Mitigated
17,239
7,881
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,016
376
0
1,618
7,185
4,083
0
72
7,113
22,230
619
W
Zhong Kui
DarthEzh
Zhong Kui
7,277
895
0
5,290
9,499
7,019
0
2,470
7,029
46,392
1,782
W
Hachiman
EisenJr
Hachiman
5,263
3,499
0
3,140
4,927
1,669
1,196
1,518
3,216
0
54,282
L
Anhur
Greninјa
Anhur
5,571
3,348
0
1,610
8,650
2,661
0
4,025
4,625
0
40,749
W
Cu Chulainn
ImTheRealGriff
Cu Chulainn
5,137
1,157
0
1,348
6,804
3,877
274
2,853
3,951
0
53,140
W
Fenrir
Knirviing
Fenrir
5,394
2,075
0
2,221
8,001
2,973
0
2,230
5,771
0
38,415
L
Hercules
QUADRAHT
Hercules
2,010
831
0
2,188
9,967
4,965
0
178
9,789
0
18,208
L
Sol
Thorur
Sol
2,168
344
0
472
4,857
792
0
0
4,857
15,507
1,037
L
Ao Kuang
manha77an
Ao Kuang
6,465
1,687
0
1,993
10,918
3,526
0
2,884
8,034
25,402
0
W
6,064
1,046
0
1,608
6,916
1,701
0
2,834
3,897
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
34,281
234
Minions Killed
372
0
Camps Cleared
0
950,589
Distance Traveled
1,047,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,357
536
47
5
0
178,665
0
W
Zhong Kui
6,991
699
79
8
0
190,847
0
W
Hachiman
7,297
730
97
10
0
207,816
0
L
Anhur
6,264
626
85
9
0
192,332
0
W
Cu Chulainn
7,210
721
92
9
0
172,075
0
W
Fenrir
6,518
652
58
6
0
236,150
0
L
Hercules
4,609
461
21
2
0
214,779
0
L
Sol
4,585
459
40
4
0
157,780
0
L
Ao Kuang
4,651
465
41
4
0
207,033
2
W
Loki
6,265
627
46
5
0
240,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role