Player Matchup

Charybdis
Charybdis
A Gentle Turtle
Charybdis
Level 129
God Stats
40W - 34L
1,553 SR
Queue Stats
74W - 78L
1,482 Elo+
Solo
Thor
Thor
Abstraxx
Thor
Level 159
God Stats
10W - 10L
1,582 SR
Queue Stats
321W - 274L
1,618 Elo+
Party 1
The Morrigan
The Morrigan
Mpshlow
The Morrigan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,471 Elo+
Solo
Loki
Loki
NubulaofStars
Loki
Level 104
God Stats
21W - 15L
1,696 SR
Queue Stats
92W - 79L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
tarmaa
Baron Samedi
Level 130
God Stats
41W - 14L
1,853 SR
Queue Stats
340W - 283L
1,649 Elo+
Party 1
Team Averages
Level 121
1,637 SR
1,553 Elo+

VS

Team Averages
Level 148
1,479 SR
1,537 Elo+
Olorun
Olorun
 
Olorun
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BTG2quick4u
Pele
Level 87
God Stats
1W - 1L
1,487 SR
Queue Stats
5W - 4L
1,430 Elo+
Solo
Poseidon
Poseidon
CynicalSeeker52
Poseidon
Level 162
God Stats
17W - 14L
1,611 SR
Queue Stats
671W - 589L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
EL Loc04
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 259L
1,577 Elo+
Party 2
Terra
Terra
NitricReptile
Terra
Level 158
God Stats
3W - 4L
1,296 SR
Queue Stats
210W - 198L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Gentle Turtle
Charybdis
11
1 / 1 / 3
5,790
1,158
4,406
5,664
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
11
3 / 2 / 1
5,749
1,150
4,321
5,760
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Mpshlow
The Morrigan
6
0 / 0 / 0
3,159
632
0
0
0
11
0 / 2 / 0
5,455
1,091
1,975
4,581
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
tarmaa
Baron Samedi
12
3 / 1 / 3
6,123
1,225
10,721
4,738
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 3 / 3
5,472
1,094
3,949
6,034
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 1 / 3
5,805
1,161
4,000
5,384
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
12
5 / 0 / 1
6,373
1,275
3,340
3,607
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
EL Loc04
Amaterasu
10
0 / 2 / 5
5,246
1,049
2,627
7,834
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 1 / 1
5,498
1,100
2,861
5,351
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
6
6
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
3
3
0.5
L
Charybdis
A Gentle Turtle
Charybdis
1
1
3
2.5
L
Thor
3
2
1
1.75
W
1
1
3
2.5
W
Poseidon
5
0
1
5.5
W
Amaterasu
EL Loc04
Amaterasu
0
2
5
1.25
L
The Morrigan
Mpshlow
The Morrigan
0
0
0
0
W
0
1
1
0.5
L
0
2
0
0
L
Baron Samedi
tarmaa
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
16,777
20,743
Taken
28,210
6,735
Mitigated
12,710
6,287
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,949
1,143
120
861
6,034
1,844
0
1,929
3,959
15,138
809
L
Charybdis
A Gentle Turtle
Charybdis
4,406
1,900
0
1,520
5,664
1,652
234
1,197
4,308
0
17,530
L
Thor
4,321
444
0
720
5,760
1,789
0
2,813
2,784
0
11,999
W
4,000
1,240
0
1,105
5,384
1,886
0
1,591
3,635
0
18,429
W
Poseidon
3,340
568
0
1,406
3,607
980
288
1,483
2,014
14,989
1,188
W
Amaterasu
EL Loc04
Amaterasu
2,627
1,007
0
1,332
7,834
5,535
0
2,718
4,825
0
4,387
L
The Morrigan
Mpshlow
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
2,861
123
1,071
1,847
5,351
2,465
0
1,670
3,397
8,860
0
L
1,975
641
0
1,508
4,581
1,502
0
3,426
1,155
0
17,110
L
Baron Samedi
tarmaa
Baron Samedi
10,721
599
338
2,201
4,738
1,792
0
2,626
2,073
21,206
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
28,394
120
Minions Killed
112
0
Camps Cleared
0
458,479
Distance Traveled
631,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,472
1,094
34
7
0
114,807
0
L
Charybdis
5,790
1,158
39
8
0
102,525
0
L
Thor
5,749
1,150
20
4
0
117,203
0
W
Pele
5,805
1,161
36
7
0
129,234
0
W
Poseidon
6,373
1,275
24
5
0
144,222
0
W
Amaterasu
5,246
1,049
6
1
0
142,095
0
L
The Morrigan
3,159
632
0
0
0
0
0
W
Terra
5,498
1,100
12
2
0
101,279
0
L
Loki
5,455
1,091
35
7
0
119,389
2
L
Baron Samedi
6,123
1,225
26
5
0
119,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role