Player Matchup

Zhong Kui
Zhong Kui
Foosle
Zhong Kui
Level 143
God Stats
11W - 11L
1,361 SR
Queue Stats
436W - 395L
1,559 Elo+
Solo
Janus
Janus
QUADRAHT
Janus
Level 153
God Stats
19W - 31L
1,580 SR
Queue Stats
152W - 147L
1,587 Elo+
Party 1
Hercules
Hercules
SpectreDot
Hercules
Level 151
God Stats
1W - 1L
1,639 SR
Queue Stats
108W - 109L
1,561 Elo+
Solo
Nut
Nut
kv1nto
Nut
Level 146
God Stats
4W - 8L
1,309 SR
Queue Stats
138W - 109L
1,605 Elo+
Solo
Hun Batz
Hun Batz
manha77an
Hun Batz
Level 154
God Stats
7W - 6L
1,500 SR
Queue Stats
91W - 89L
1,566 Elo+
Party 1
Team Averages
Level 149
1,478 SR
1,576 Elo+

VS

Team Averages
Level 167
1,501 SR
1,579 Elo+
Eset
Eset
BlazyBard
Eset
Level 159
God Stats
7W - 3L
1,731 SR
Queue Stats
76W - 87L
1,535 Elo+
Party 2
Cerberus
Cerberus
Brittanyyy
Cerberus
Level 156
God Stats
1W - 1L
1,074 SR
Queue Stats
11W - 5L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
ImTheRealGriff
Gilgamesh
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 95L
1,623 Elo+
Solo
Chiron
Chiron
Thorur
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,570 Elo+
Solo
Loki
Loki
İSPİRFASULYESİ
Loki
Level 154
God Stats
19W - 18L
1,699 SR
Queue Stats
289W - 219L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foosle
Zhong Kui
11
2 / 4 / 3
6,970
536
7,646
9,394
6,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
QUADRAHT
Janus
13
1 / 2 / 1
7,015
540
6,235
7,147
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SpectreDot
Hercules
10
1 / 6 / 0
6,269
482
6,199
12,437
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
kv1nto
Nut
15
5 / 1 / 1
8,346
642
6,670
7,006
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
manha77an
Hun Batz
12
2 / 0 / 2
6,506
500
3,004
7,195
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 1 / 1
8,361
643
6,363
6,922
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Brittanyyy
Cerberus
10
3 / 3 / 3
7,029
541
2,597
10,187
7,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ImTheRealGriff
Gilgamesh
14
5 / 1 / 2
8,429
648
10,048
12,652
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Thorur
Chiron
11
0 / 4 / 2
6,650
512
5,658
8,843
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 2 / 1
7,281
560
4,960
9,518
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
13
13
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
3
1
1
3.5
W
Cerberus
Brittanyyy
Cerberus
3
3
3
1.5
L
Zhong Kui
Foosle
Zhong Kui
2
4
3
0.88
W
Gilgamesh
ImTheRealGriff
Gilgamesh
5
1
2
6
L
Janus
QUADRAHT
Janus
1
2
1
0.75
L
Hercules
SpectreDot
Hercules
1
6
0
0.17
W
Chiron
Thorur
Chiron
0
4
2
0.25
L
Nut
kv1nto
Nut
5
1
1
5.5
L
Hun Batz
manha77an
Hun Batz
2
0
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
29,626
43,179
Taken
48,122
20,441
Mitigated
22,796
13,467
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,363
804
139
1,973
6,922
2,269
409
3,069
3,619
72,565
1,440
W
Cerberus
Brittanyyy
Cerberus
2,597
93
0
1,947
10,187
7,147
0
5,657
4,338
13,292
378
L
Zhong Kui
Foosle
Zhong Kui
7,646
1,665
0
2,040
9,394
6,675
0
3,784
5,561
27,710
1,158
W
Gilgamesh
ImTheRealGriff
Gilgamesh
10,048
4,018
0
4,126
12,652
7,906
0
455
11,677
0
52,787
L
Janus
QUADRAHT
Janus
6,235
408
0
923
7,147
1,376
0
4,470
2,677
59,788
1,605
L
Hercules
SpectreDot
Hercules
6,199
3,296
0
3,374
12,437
8,012
0
0
11,831
0
36,048
W
Chiron
Thorur
Chiron
5,658
2,216
315
2,613
8,843
2,470
0
1,180
7,595
0
39,632
L
Nut
kv1nto
Nut
6,670
3,640
0
3,272
7,006
2,087
498
222
6,784
0
69,622
L
Hun Batz
manha77an
Hun Batz
3,004
236
0
3,858
7,195
2,291
0
296
6,850
0
41,821
W
4,960
1,056
0
4,215
9,518
3,004
0
2,683
6,669
0
54,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
37,750
437
Minions Killed
431
0
Camps Cleared
0
1,295,602
Distance Traveled
1,352,297
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,361
643
143
11
0
272,991
0
W
Cerberus
7,029
541
26
2
0
268,062
2
L
Zhong Kui
6,970
536
49
4
0
252,083
1
W
Gilgamesh
8,429
648
80
6
0
254,271
4
L
Janus
7,015
540
125
10
0
278,338
1
L
Hercules
6,269
482
70
5
0
188,975
1
W
Chiron
6,650
512
89
7
0
243,906
0
L
Nut
8,346
642
119
9
0
261,389
2
L
Hun Batz
6,506
500
74
6
0
314,817
4
W
Loki
7,281
560
93
7
0
313,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role