Player Matchup

Jing Wei
Jing Wei
Roman01
Jing Wei
Level 99
God Stats
12W - 23L
1,343 SR
Queue Stats
495W - 515L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wandererTs
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
ВечныйХАУС
Ao Kuang
Level 82
God Stats
0W - 1L
1,672 SR
Queue Stats
23W - 23L
1,459 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,476 Elo+

VS

Team Averages
Level 144
1,581 SR
1,573 Elo+
Ra
Ra
KungFuMaster69
Ra
Level 104
God Stats
1W - 0L
1,820 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo
Nut
Nut
Pijawka
Nut
Level 183
God Stats
1W - 3L
1,237 SR
Queue Stats
133W - 93L
1,512 Elo+
Party 2
Cerberus
Cerberus
xXWAZONXx
Cerberus
Level 146
God Stats
12W - 8L
1,687 SR
Queue Stats
70W - 41L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Roman01
Jing Wei
15
5 / 5 / 4
9,747
750
11,641
13,520
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
wandererTs
Morgan Le Fay
13
1 / 8 / 3
9,096
700
7,162
10,513
2,901
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 8 / 2
9,136
703
9,692
13,958
3,975
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
11,011
847
9,033
8,766
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
15
7 / 7 / 9
10,967
844
10,518
11,288
4,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xXWAZONXx
Cerberus
17
8 / 1 / 13
11,403
877
10,387
15,142
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
21
21
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Nut
7
7
9
1.64
L
Jing Wei
Roman01
Jing Wei
5
5
4
1.4
L
Morgan Le Fay
wandererTs
Morgan Le Fay
1
8
3
0.31
W
Cerberus
xXWAZONXx
Cerberus
8
1
13
14.5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
29,938
37,991
Taken
35,196
11,963
Mitigated
20,524
4,040
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,033
1,006
1,927
3,740
8,766
3,680
665
3,792
4,698
41,470
76
W
Nut
10,518
5,751
0
1,851
11,288
4,107
1,178
5,429
5,584
0
46,825
L
Jing Wei
Roman01
Jing Wei
11,641
7,582
0
1,877
13,520
5,087
19
5,431
7,361
0
38,890
L
Morgan Le Fay
wandererTs
Morgan Le Fay
7,162
922
0
567
10,513
2,901
0
5,133
4,928
29,815
0
W
Cerberus
xXWAZONXx
Cerberus
10,387
560
0
5,197
15,142
12,737
682
7,488
7,032
22,465
0
L
9,692
2,788
0
1,596
13,958
3,975
0
7,107
6,224
36,233
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
33,381
125
Minions Killed
202
0
Camps Cleared
0
640,469
Distance Traveled
666,546
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,011
847
75
6
0
213,618
0
W
Nut
10,967
844
78
6
0
200,292
0
L
Jing Wei
9,747
750
46
4
0
239,779
0
L
Morgan Le Fay
9,096
700
47
4
0
197,959
0
W
Cerberus
11,403
877
49
4
0
252,636
2
L
Ao Kuang
9,136
703
32
2
0
202,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role