Player Matchup

Eset
Eset
 
Eset
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HLT Valkyrie
Bacchus
Level 35
God Stats
9W - 10L
1,741 SR
Queue Stats
78W - 97L
1,396 Elo+
Solo
Awilix
Awilix
javiermetal66
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,442 Elo+
Solo
Skadi
Skadi
nelzoor
Skadi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 206L
1,426 Elo+
Solo
Sol
Sol
ssj666
Sol
Level 157
God Stats
87W - 83L
1,496 SR
Queue Stats
179W - 182L
1,439 Elo+
Solo
Team Averages
Level 133
1,547 SR
1,441 Elo+

VS

Team Averages
Level 86
1,504 SR
1,459 Elo+
Maui
Maui
 
Maui
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AppleAnarchy
Mulan
Level 143
God Stats
5W - 6L
1,371 SR
Queue Stats
59W - 60L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Monte-Karlos69
Ah Puch
Level 59
God Stats
14W - 8L
1,403 SR
Queue Stats
55W - 71L
1,324 Elo+
Solo
Chang'e
Chang'e
Ritsko
Chang'e
Level 66
God Stats
11W - 8L
1,705 SR
Queue Stats
63W - 58L
1,511 Elo+
Party 1
Charybdis
Charybdis
enzim2006
Charybdis
Level 67
God Stats
115W - 116L
1,538 SR
Queue Stats
124W - 139L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 0 / 0
4,976
995
905
578
197
Bacchus
HLT Valkyrie
Bacchus
10
0 / 5 / 2
6,033
1,207
4,318
8,117
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 0
5,956
1,191
4,268
8,784
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
nelzoor
Skadi
9
0 / 0 / 0
4,910
982
0
0
0
Sol
ssj666
Sol
9
0 / 3 / 0
5,075
1,015
455
3,657
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

463

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 5
6,050
1,210
941
3,149
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

11
4 / 0 / 7
7,018
1,404
3,517
2,058
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 9
6,530
1,306
4,355
1,754
526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Ritsko
Chang'e
11
5 / 0 / 6
6,972
1,394
4,989
2,942
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
enzim2006
Charybdis
11
3 / 1 / 7
6,015
1,203
4,302
4,157
1,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
15
15
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Maui
 
Maui
0
0
5
2.5
W
4
0
7
7.5
L
Bacchus
HLT Valkyrie
Bacchus
0
5
2
0.2
W
3
1
9
7.5
W
Chang'e
Ritsko
Chang'e
5
0
6
8
W
Charybdis
enzim2006
Charybdis
3
1
7
6.5
L
2
7
0
0.29
L
Skadi
nelzoor
Skadi
0
0
0
0
L
Sol
ssj666
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
18,104
21,136
Taken
14,060
11,587
Mitigated
6,405
731
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
905
0
0
0
578
197
0
537
41
1,429
0
W
Maui
 
Maui
941
390
0
472
3,149
2,070
0
1,082
2,067
12,314
0
W
3,517
1,012
0
177
2,058
1,422
0
924
1,134
0
6,151
L
Bacchus
HLT Valkyrie
Bacchus
4,318
235
0
464
8,117
7,614
0
3,572
4,432
10,713
0
W
4,355
498
0
409
1,754
526
0
385
1,369
12,959
0
W
Chang'e
Ritsko
Chang'e
4,989
714
570
880
2,942
1,010
0
1,437
1,505
11,718
1,719
W
Charybdis
enzim2006
Charybdis
4,302
2,392
0
773
4,157
1,377
0
1,818
2,339
0
9,421
L
4,268
1,751
0
60
8,784
2,764
0
3,963
4,616
0
14,074
L
Skadi
nelzoor
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Sol
ssj666
Sol
455
179
0
207
3,657
1,012
0
1,903
1,671
4,140
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
32,585
31
Minions Killed
98
3
Camps Cleared
3
216,705
Distance Traveled
474,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,976
995
4
1
0
12,220
0
W
Maui
6,050
1,210
38
8
0
85,538
0
W
Mulan
7,018
1,404
8
2
0
103,873
0
L
Bacchus
6,033
1,207
8
2
1
86,238
1
W
Ah Puch
6,530
1,306
15
3
2
92,570
0
W
Chang'e
6,972
1,394
24
5
1
109,004
0
W
Charybdis
6,015
1,203
13
3
0
83,823
0
L
Awilix
5,956
1,191
13
3
2
83,792
0
L
Skadi
4,910
982
0
0
0
0
0
L
Sol
5,075
1,015
6
1
0
34,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role