Player Matchup

Jormungandr
Jormungandr
Brad1one
Jormungandr
Level 86
God Stats
21W - 19L
1,568 SR
Queue Stats
472W - 470L
1,408 Elo+
Solo
Yu Huang
Yu Huang
Maico Angst
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,453 Elo+
Solo
Ymir
Ymir
Sedek1912
Ymir
Level 88
God Stats
2W - 2L
1,468 SR
Queue Stats
101W - 91L
1,441 Elo+
Solo
Arachne
Arachne
Simpz_NG
Arachne
Level 105
God Stats
6W - 4L
1,471 SR
Queue Stats
92W - 84L
1,482 Elo+
Solo
Skadi
Skadi
j_escott-beast
Skadi
Level 148
God Stats
247W - 160L
1,650 SR
Queue Stats
801W - 777L
1,492 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,455 Elo+

VS

Team Averages
Level 78
1,358 SR
1,428 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
EduardoLord2525
Sol
Level 88
God Stats
91W - 106L
1,435 SR
Queue Stats
98W - 113L
1,390 Elo+
Solo
The Morrigan
The Morrigan
Yatumiiii
The Morrigan
Level 64
God Stats
0W - 3L
1,164 SR
Queue Stats
37W - 39L
1,476 Elo+
Solo
Danzaburou
Danzaburou
philthecasual
Danzaburou
Level 105
God Stats
3W - 3L
1,202 SR
Queue Stats
108W - 100L
1,438 Elo+
Solo
Cerberus
Cerberus
xLittlwingx
Cerberus
Level 84
God Stats
72W - 65L
1,490 SR
Queue Stats
220W - 211L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brad1one
Jormungandr
12
3 / 2 / 2
7,605
585
6,957
8,164
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Maico Angst
Yu Huang
12
2 / 0 / 3
7,601
585
6,260
3,679
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 1 / 3
7,052
542
2,039
8,467
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Simpz_NG
Arachne
12
2 / 1 / 2
6,784
522
1,107
9,573
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 1 / 2
7,739
595
8,084
5,267
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 5 / 0
6,376
490
2,793
11,515
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 1
6,656
512
6,133
8,166
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Yatumiiii
The Morrigan
11
0 / 2 / 0
6,057
466
1,355
5,077
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
philthecasual
Danzaburou
11
1 / 2 / 1
6,160
474
3,389
7,498
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xLittlwingx
Cerberus
9
1 / 3 / 1
5,463
420
1,282
6,694
3,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
0
0.4
W
Jormungandr
Brad1one
Jormungandr
3
2
2
2
L
1
2
1
0.75
W
Yu Huang
Maico Angst
Yu Huang
2
0
3
3.5
W
Ymir
3
1
3
4.5
W
Arachne
Simpz_NG
Arachne
2
1
2
3
L
The Morrigan
Yatumiiii
The Morrigan
0
2
0
0
W
4
1
2
5
L
Danzaburou
philthecasual
Danzaburou
1
2
1
0.75
L
Cerberus
xLittlwingx
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
14,952
35,150
Taken
38,950
17,297
Mitigated
17,046
10,835
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,793
272
8
2,804
11,515
7,741
0
6,450
5,065
0
31,809
W
Jormungandr
Brad1one
Jormungandr
6,957
1,737
0
2,444
8,164
4,344
0
163
8,001
43,426
3,104
L
6,133
1,179
0
2,741
8,166
2,051
0
2,513
5,453
44,205
938
W
Yu Huang
Maico Angst
Yu Huang
6,260
714
0
1,211
3,679
1,076
792
1,862
1,643
49,337
938
W
Ymir
2,039
106
101
1,678
8,467
6,803
81
2,123
6,344
16,665
0
W
Arachne
Simpz_NG
Arachne
1,107
748
0
3,882
9,573
3,541
0
2,204
7,307
0
49,418
L
The Morrigan
Yatumiiii
The Morrigan
1,355
422
0
725
5,077
1,313
0
2,167
2,532
36,973
0
W
8,084
2,416
0
1,519
5,267
1,533
200
2,046
3,221
0
53,921
L
Danzaburou
philthecasual
Danzaburou
3,389
994
0
2,074
7,498
1,993
0
1,112
6,346
0
35,851
L
Cerberus
xLittlwingx
Cerberus
1,282
26
0
728
6,694
3,948
0
2,024
4,550
13,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
30,712
333
Minions Killed
301
0
Camps Cleared
0
1,131,467
Distance Traveled
1,202,528
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,376
490
53
4
0
244,801
0
W
Jormungandr
7,605
585
51
4
0
217,378
0
L
Sol
6,656
512
64
5
0
233,413
1
W
Yu Huang
7,601
585
93
7
0
215,302
0
W
Ymir
7,052
542
27
2
0
225,149
3
W
Arachne
6,784
522
76
6
0
275,661
0
L
The Morrigan
6,057
466
84
6
0
246,833
0
W
Skadi
7,739
595
86
7
0
197,977
0
L
Danzaburou
6,160
474
67
5
0
236,840
6
L
Cerberus
5,463
420
33
3
0
240,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role