Player Matchup

Tyr
Tyr
ChlefSIppye
Tyr
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 224L
1,475 Elo+
Solo
Medusa
Medusa
Correxus
Medusa
Level 149
God Stats
31W - 24L
1,527 SR
Queue Stats
200W - 193L
1,487 Elo+
Solo
Ix Chel
Ix Chel
Repap
Ix Chel
Level 193
God Stats
6W - 3L
1,908 SR
Queue Stats
90W - 80L
1,588 Elo+
Solo
Awilix
Awilix
Toxicbill-
Awilix
Level 144
God Stats
7W - 7L
1,527 SR
Queue Stats
526W - 498L
1,462 Elo+
Solo
King Arthur
King Arthur
killcammuch
King Arthur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 142L
1,564 Elo+
Solo
Team Averages
Level 148
1,592 SR
1,515 Elo+

VS

Team Averages
Level 147
1,669 SR
1,531 Elo+
Janus
Janus
ApolloBluu
Janus
Level 149
God Stats
2W - 11L
1,402 SR
Queue Stats
130W - 109L
1,510 Elo+
Solo
Sylvanus
Sylvanus
LostLightow
Sylvanus
Level 116
God Stats
8W - 2L
1,931 SR
Queue Stats
57W - 64L
1,511 Elo+
Party 1
Osiris
Osiris
MYMAINISSUPPORT
Osiris
Level 158
God Stats
20W - 18L
1,582 SR
Queue Stats
447W - 437L
1,508 Elo+
Solo
Guan Yu
Guan Yu
SlimPickns
Guan Yu
Level 167
God Stats
8W - 5L
1,764 SR
Queue Stats
96W - 95L
1,560 Elo+
Solo
Awilix
Awilix
moonsrise
Awilix
Level 146
God Stats
4W - 3L
1,669 SR
Queue Stats
223W - 199L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,280
591
8,011
12,925
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
Correxus
Medusa
12
1 / 6 / 2
7,103
507
6,604
8,158
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
Repap
Ix Chel
15
9 / 2 / 6
9,637
688
18,943
7,688
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Toxicbill-
Awilix
14
5 / 3 / 5
8,116
580
7,165
8,161
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
killcammuch
King Arthur
12
4 / 5 / 4
7,879
563
7,090
15,122
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 8 / 3
7,373
527
3,057
8,721
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LostLightow
Sylvanus
13
8 / 4 / 1
7,945
568
8,065
11,188
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 2 / 3
6,975
498
8,707
11,217
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SlimPickns
Guan Yu
11
2 / 3 / 7
7,134
510
8,884
18,386
10,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
moonsrise
Awilix
12
5 / 4 / 1
7,371
527
6,944
11,496
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
21
Kills
16
16
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
1
8
3
0.31
W
2
0
2
3
W
Medusa
Correxus
Medusa
1
6
2
0.33
L
Sylvanus
LostLightow
Sylvanus
8
4
1
2.13
L
0
2
3
0.75
W
Ix Chel
Repap
Ix Chel
9
2
6
6
L
Guan Yu
SlimPickns
Guan Yu
2
3
7
1.83
W
Awilix
Toxicbill-
Awilix
5
3
5
2.5
W
King Arthur
killcammuch
King Arthur
4
5
4
1.2
L
Awilix
moonsrise
Awilix
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
35,657
52,054
Taken
61,008
25,497
Mitigated
29,403
12,302
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,057
185
0
919
8,721
2,012
610
4,311
4,204
45,982
478
W
8,011
1,023
0
5,107
12,925
9,765
0
2,259
9,647
0
54,944
W
Medusa
Correxus
Medusa
6,604
2,204
0
250
8,158
1,907
1,319
2,371
5,742
0
52,391
L
Sylvanus
LostLightow
Sylvanus
8,065
3,063
688
2,478
11,188
5,049
675
2,918
8,160
35,428
8,577
L
8,707
2,407
0
3,814
11,217
8,549
0
426
10,683
2,954
43,934
W
Ix Chel
Repap
Ix Chel
18,943
2,240
1,163
2,127
7,688
2,417
840
1,464
6,068
74,063
459
L
Guan Yu
SlimPickns
Guan Yu
8,884
832
677
4,793
18,386
10,277
285
4,469
13,693
0
37,343
W
Awilix
Toxicbill-
Awilix
7,165
3,032
0
2,512
8,161
2,108
0
394
7,666
0
49,053
W
King Arthur
killcammuch
King Arthur
7,090
1,306
69
1,074
15,122
9,300
0
4,439
10,620
0
30,081
L
Awilix
moonsrise
Awilix
6,944
2,561
0
680
11,496
3,516
0
5,713
5,387
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
36,798
421
Minions Killed
388
0
Camps Cleared
0
1,512,518
Distance Traveled
1,387,489
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,373
527
96
7
0
261,948
0
W
Tyr
8,280
591
106
8
0
298,730
0
W
Medusa
7,103
507
75
5
0
287,539
1
L
Sylvanus
7,945
568
86
6
0
250,173
0
L
Osiris
6,975
498
87
6
0
260,723
0
W
Ix Chel
9,637
688
119
9
0
298,669
0
L
Guan Yu
7,134
510
51
4
0
294,052
0
W
Awilix
8,116
580
77
6
0
337,796
0
W
King Arthur
7,879
563
44
3
0
289,784
0
L
Awilix
7,371
527
68
5
0
320,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role